Cook's set: Difference between revisions

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<div id="input_level"></div>
<div id='input_level'></div>




<span style="color: red">'''This item set is currently available on Beta servers only.<br/>Please keep in mind that it is subject to change without warning.'''</span>
<table class="transparent">
 
 
<table width="100%" style= "background:none;">
<tr>
<tr>
<td align="center" valign="top" width="50%">
<td align="center" valign="top">
{{Set
{{Set
|head=Cook's hat
|set_id=1
|neck=Cook's tie
|head=50415
|cloth=Cook's waistcoat
|neck=50416
|belt=Cook's belt
|cloth=50417
|pant=Cook's pants
|belt=50418
|shoes=Cook's shoes
|pant=50419
|shoes=50420
}}
}}
</td>
</td>
<td align="center" valign="top" width="50%">
<td align="center" valign="top">
{{Set
{{Set
|animal=Cook's horse
|set_id=2
|prod=Cook's saddle
|animal=50421
|prod=50422
}}
}}
</td>
</td>
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</table>
</table>


<table width="100%" style= "background:none;">
<table class="transparent">
<tr>
<tr>
<td align="center" valign="top" width="50%">
<td align="center" valign="top">
{| class="infoSet"
<div class="mw-collapsible">'''Cook's item set bonus'''<div class="mw-collapsible-content">
|+ <br/><big>'''Set bonus'''</big>
{| class="infoSet" data-set-id="1"
|-
|-
|{{SetBonuses|nb=2|mob=-0.1|aim=-0.1|lea=-0.1|hea=-0.1}}
|{{SetBonuses|nb=2|mob=-0.1|hea=-0.1|aim=-0.1|lea=-0.1}}
|-
|-
|{{SetBonuses|nb=3|mob=-0.1|dex=-0.1|aim=-0.2|pit=-0.1|lea=-0.2|hea=-0.2}}
|{{SetBonuses|nb=3|dex=-0.1|mob=-0.1|hea=-0.2|aim=-0.2|pit=-0.1|lea=-0.2}}
|-
|-
|{{SetBonuses|nb=4|mob=-0.2|dex=-0.1|aim=-0.3|pit=-0.2|lea=-0.3|hea=-0.3}}
|{{SetBonuses|nb=4|dex=-0.1|mob=-0.2|hea=-0.3|aim=-0.3|pit=-0.2|lea=-0.3}}
|-
|-
|{{SetBonuses|nb=5|mob=-0.2|dex=-0.1|aim=-0.4|pit=-0.3|lea=-0.4|hea=-0.4}}
|{{SetBonuses|nb=5|dex=-0.1|mob=-0.2|hea=-0.4|aim=-0.4|pit=-0.3|lea=-0.4}}
|-
|-
|{{SetBonuses|nb=6|mob=-0.2|dex=-0.2|aim=-0.4|pit=-0.3|lea=-0.5|hea=-0.5|dmg=45}}
|{{SetBonuses|nb=6|dex=-0.2|mob=-0.2|hea=-0.5|aim=-0.4|pit=-0.3|lea=-0.5|dmgsec=45}}
|}
|}
</div></div>
</td>
</td>
<td align="center" valign="top" width="50%">
<td align="center" valign="top">
{| class="infoSet"
<div class="mw-collapsible">'''Cook's animal set bonus'''<div class="mw-collapsible-content">
|+ <br/><big>'''Set bonus'''</big>
{| class="infoSet" data-set-id="2"
|-
|-
|{{SetBonuses|nb=2|mob=-0.025|dex=-0.015|cha=-0.02|hid=-0.2|aim=-0.2|dmg=30}}
|{{SetBonuses|nb=2|cha=-0.02|dex=-0.015|mob=-0.025|hid=-0.2|aim=-0.2|dmgsec=30}}
|}
|}
</div></div>
</td>
</td>
</tr>
</tr>
</table>
</table>
<center>
</center>
[[Category:Item sets]]
[[Category:Item sets]]

Latest revision as of 11:02, 26 February 2018

Cook's set



0
0
0
0
Item empty rarm.png
Item empty larm.png
0
0
Item empty animal.png
Item empty yield.png
Item empty neck.png
Item empty head.png
Item empty body.png
Item empty pants.png
Item empty rarm.png
Item empty larm.png
Item empty belt.png
Item empty foot.png
0
0
Cook's item set bonus
2 items
Mobility.png
+0.1
Mobility 
Health.png
+0.1
Health 
Skill Aim.png
+0.1
Aiming 
Leadership.png
+0.1
Leadership 
3 items
Mobility.png
+0.1
Mobility 
Dexterity.png
+0.1
Dexterity 
Health.png
+0.2
Health 
Skill Aim.png
+0.2
Aiming 
Trapping.png
+0.1
Setting Traps 
Leadership.png
+0.2
Leadership 
4 items
Mobility.png
+0.2
Mobility 
Dexterity.png
+0.1
Dexterity 
Health.png
+0.3
Health 
Skill Aim.png
+0.3
Aiming 
Trapping.png
+0.2
Setting Traps 
Leadership.png
+0.3
Leadership 
5 items
Mobility.png
+0.2
Mobility 
Dexterity.png
+0.1
Dexterity 
Health.png
+0.4
Health 
Skill Aim.png
+0.4
Aiming 
Trapping.png
+0.3
Setting Traps 
Leadership.png
+0.4
Leadership 
6 items
Mobility.png
+0.2
Mobility 
Dexterity.png
+0.2
Dexterity 
Health.png
+0.5
Health 
Skill Aim.png
+0.4
Aiming 
Trapping.png
+0.3
Setting Traps 
Leadership.png
+0.5
Leadership 
Damages sector.png
+45
Damages (Fort battle sector and adventure bonus)
Cook's animal set bonus
2 items
Mobility.png
+0.025
Mobility 
Dexterity.png
+0.015
Dexterity 
Charisma.png
+0.02
Charisma 
Hiding.png
+0.2
Hiding 
Skill Aim.png
+0.2
Aiming 
Damages sector.png
+30
Damages (Fort battle sector and adventure bonus)