Movement Speed

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Revision as of 23:35, 29 August 2017 by Jarograv (talk | contribs) (Simplified wording)
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The speed which a character travels on the map is affected by several aspects including skill points in horse back riding, your mount, buffs, and premium/character bonuses.

Calculation

Your characters movement speed as a percentage is equal to A x B x Character Speed Modifiers x World Speed

Where A is equal to the sum of;

  • Your base movement speed of 100%, plus
  • The modifier given by your horse (ex. 150% for a quarter horse), plus
  • The number of skill points you have in horse back riding multiplied by 1%.

and B is equal to the sum of;

  • Base character modifier of 1, plus
  • Any buffs or event bonuses currently active as an integer (ex. 125 from robust reins) divided by 100, plus
  • Any bonuses from gear and gear sets as an integer (ex. 20 from golden gun set) divided by 100.

Character Speed Modifiers include any of the following values if applicable;

  • 2 if you have premium speed bonus activated
  • 1.1 if you are a dueller class, or 1.2 if you are a dueller with premium class bonus activated
  • 51 if you are under level 15

If a Character Speed Modifier is not applicable, use a value of '1' in it's place.

World Speed can be found in the server info screen in game shown as a movement speed factor. Generally this value is 1.00 on .net worlds and 3.33 on beta worlds.


The formula can be simplified as

(BASE+HORSE+HBR)*(BASE+GEAR+BUFFS)*(PREMSPEED)*(DUELLER)*(UNDER15) *WORLDSPEED

Notes:

  • A should be a percentage amount and B should be a number which may include decimals.
  • If you do not have a horse equipped, your skill points in horse back riding as well as any event speed bonuses will have no effect on your movement speed