Dead man walking: Difference between revisions

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[[Category:Sets]]
{{Title|'''Dead man walking'''}}
{{Title|'''Dead man walking'''}}




<div id="input_level"></div>
<div id='input_level'></div>




<table width="100%" style="background:none;">
<table class="transparent">
<tr>
<tr>
<td align="center">
<td align="center" valign="top">
{{Set
{{Set
|head=Skeletonman's hat
|set_id=1
|neck=Skeletonman's flower arrangement
|head=50306
|cloth=Skeletonman's jacket
|neck=50307
|belt=Skeletonman's belt
|cloth=50308
|pant=Skeletonman's pants
|pant=50310
|shoes=Skeletonman's shoes
|belt=50309
|prod=Skeletonman's doll
|shoes=50311
|animal=Skeletonman's mount
|animal=50312
|prod=50313
}}
</td>
<td align="center" valign="top">
{{Set
|set_id=2
|melee=50314
|fire=50315
|gun=50316
}}
}}
</td>
</td>
</tr>
</tr>
</table>
<table class="transparent">
<tr>
<tr>
<td align="center">
<td align="center" valign="top">
{| class="infoSet" style="padding:0px;"
<div class="mw-collapsible">'''Dead man walking bonus'''<div class="mw-collapsible-content">
|+ <br/><big>'''Set bonus'''</big>
{| class="infoSet" data-set-id="1"
|-
|-
|{{SetBonuses|nb=2|str=-0.02|mob=-0.02|dex=-0.02|cha=-0.02|vig=-0.1|fin=-0.1|app=-0.1}}
|{{SetBonuses|nb=2|cha=-0.02|dex=-0.02|mob=-0.02|str=-0.02|vig=-0.1|fin=-0.1|app=-0.1}}
|-
|-
|{{SetBonuses|nb=3|str=-0.04|mob=-0.04|dex=-0.04|cha=-0.04|vig=-0.2|tou=-0.1|hid=-0.1|swi=-0.1|fin=-0.2|app=-0.2}}
|{{SetBonuses|nb=3|cha=-0.03|dex=-0.03|mob=-0.03|str=-0.03|vig=-0.12|tou=-0.1|hid=-0.1|swi=-0.1|fin=-0.12|app=-0.12}}
|-
|-
|{{SetBonuses|nb=4|str=-0.08|mob=-0.08|dex=-0.08|cha=-0.08|vig=-0.4|tou=-0.3|hid=-0.3|swi=-0.3|sho=-0.2|fin=-0.4|tra=-0.2|app=-0.4}}
|{{SetBonuses|nb=4|cha=-0.05|dex=-0.05|mob=-0.05|str=-0.05|vig=-0.22|tou=-0.2|hid=-0.2|swi=-0.2|sho=-0.2|fin=-0.2|tra=-0.2|app=-0.2}}
|-
|-
|{{SetBonuses|nb=5|str=-0.12|mob=-0.12|dex=-0.12|cha=-0.12|vig=-0.64|tou=-0.54|hid=-0.54|swi=-0.54|sho=-0.44|fin=-0.64|tra=-0.44|app=-0.64}}
|{{SetBonuses|nb=5|cha=-0.07|dex=-0.07|mob=-0.07|str=-0.07|vig=-0.27|tou=-0.24|hid=-0.24|swi=-0.25|sho=-0.24|fin=-0.24|tra=-0.24|app=-0.24}}
|-
|-
|{{SetBonuses|nb=6|str=-0.2|mob=-0.2|dex=-0.2|cha=-0.2|vig=-0.94|tou=-0.84|hid=-0.84|swi=.84|sho=-0.74|fin=-0.94|tra=-0.74|app=-0.94}}
|{{SetBonuses|nb=6|cha=-0.1|dex=-0.1|mob=-0.1|str=-0.1|vig=-0.33|tou=-0.3|hid=-0.3|swi=-0.31|sho=-0.3|fin=-0.3|tra=-0.3|app=-0.3}}
|-
|-
|{{SetBonuses|nb=7|str=-0.35|mob=-0.35|dex=-0.35|cha=-0.35|vig=-1.34|tou=-1.24|hid=-1.24|swi=-1.24|sho=-1.14|fin=-1.34|tra=-1.14|app=-1.34}}
|{{SetBonuses|nb=7|cha=-0.17|dex=-0.17|mob=-0.17|str=-0.17|vig=-0.53|tou=-0.5|hid=-0.5|swi=-0.51|sho=-0.5|fin=-0.4|tra=-0.4|app=-0.4|money=20%|luck=20%}}
|-
|-
|{{SetBonuses|nb=8|str=-0.55|mob=-0.55|dex=-0.55|cha=-0.55|vig=-1.94|tou=-1.84|sta=-0.6|hid=-1.84|swi=-1.84|sho=-1.74|fin=-1.94|rep=-0.6|tac=-0.6|tra=-1.74|app=-1.94|labor_pts=100|luck=30%|money=30%}}
|{{SetBonuses|nb=8|cha=-0.22|dex=-0.22|mob=-0.22|str=-0.22|vig=-0.73|tou=-0.7|sta=-0.6|hid=-0.7|swi=-0.71|sho=-0.7|fin=-0.6|rep=-0.6|tac=-0.6|tra=-0.6|app=-0.6|labor_pts=100|money=40%|luck=40%}}
|}
|}
</div></div>
</td>
</td>
</tr>
</tr><tr>
</table>
<td align="center" valign="top">
 
<div class="mw-collapsible">'''Dead man walking weapons bonus'''<div class="mw-collapsible-content">
 
{| class="infoSet" data-set-id="2"
<table width="100%" style="background:none;">
<tr>
<td align="center">
{{Set
|melee=Skeletonman's trident
|fire=Skeletonman's gun
|gun=Skeletonman's crossbow
}}
</td>
</tr>
<tr>
<td align="center">
{| class="infoSet"
|+ <br/><big>'''Set bonus'''</big>
|-
|-
|{{SetBonuses|nb=2|str=-0.04|mob=-0.04|dex=-0.04|cha=-0.04|hea=-0.14|hid=-0.14|pit=-0.14|lea=-0.14|xp=30%}}
|{{SetBonuses|nb=2|cha=-0.04|dex=-0.04|mob=-0.04|str=-0.04|hea=-0.14|hid=-0.14|pit=-0.14|lea=-0.14|xp=30%}}
|}
|}
</div></div>
</td>
</td>
</tr>
</tr>
</table>
</table>
[[Category:Item sets]]

Latest revision as of 15:37, 26 February 2018

Dead man walking



Item empty rarm.png
Item empty larm.png
Switch weapons icon.png
Item empty neck.png
Item empty head.png
Item empty body.png
Item empty pants.png
Item empty belt.png
Item empty foot.png
Item empty animal.png
Item empty yield.png
Dead man walking bonus
2 items
Strength.png
+0.02
Strength 
Mobility.png
+0.02
Mobility 
Dexterity.png
+0.02
Dexterity 
Charisma.png
+0.02
Charisma 
Skill Punch.png
+0.1
Vigor 
Fms.png
+0.1
Fine Motor Skills 
Skill Appearance.png
+0.1
Appearance 
3 items
Strength.png
+0.03
Strength 
Mobility.png
+0.03
Mobility 
Dexterity.png
+0.03
Dexterity 
Charisma.png
+0.03
Charisma 
Skill Punch.png
+0.12
Vigor 
Skill Tough.png
+0.1
Toughness 
Hiding.png
+0.1
Hiding 
Swimming.png
+0.1
Swimming 
Fms.png
+0.12
Fine Motor Skills 
Skill Appearance.png
+0.12
Appearance 
4 items
Strength.png
+0.05
Strength 
Mobility.png
+0.05
Mobility 
Dexterity.png
+0.05
Dexterity 
Charisma.png
+0.05
Charisma 
Skill Punch.png
+0.22
Vigor 
Skill Tough.png
+0.2
Toughness 
Hiding.png
+0.2
Hiding 
Swimming.png
+0.2
Swimming 
Skill Shot.png
+0.2
Shooting 
Fms.png
+0.2
Fine Motor Skills 
Skill Trading.png
+0.2
Trading 
Skill Appearance.png
+0.2
Appearance 
5 items
Strength.png
+0.07
Strength 
Mobility.png
+0.07
Mobility 
Dexterity.png
+0.07
Dexterity 
Charisma.png
+0.07
Charisma 
Skill Punch.png
+0.27
Vigor 
Skill Tough.png
+0.24
Toughness 
Hiding.png
+0.24
Hiding 
Swimming.png
+0.25
Swimming 
Skill Shot.png
+0.24
Shooting 
Fms.png
+0.24
Fine Motor Skills 
Skill Trading.png
+0.24
Trading 
Skill Appearance.png
+0.24
Appearance 
6 items
Strength.png
+0.1
Strength 
Mobility.png
+0.1
Mobility 
Dexterity.png
+0.1
Dexterity 
Charisma.png
+0.1
Charisma 
Skill Punch.png
+0.33
Vigor 
Skill Tough.png
+0.3
Toughness 
Hiding.png
+0.3
Hiding 
Swimming.png
+0.31
Swimming 
Skill Shot.png
+0.3
Shooting 
Fms.png
+0.3
Fine Motor Skills 
Skill Trading.png
+0.3
Trading 
Skill Appearance.png
+0.3
Appearance 
7 items
Strength.png
+0.17
Strength 
Mobility.png
+0.17
Mobility 
Dexterity.png
+0.17
Dexterity 
Charisma.png
+0.17
Charisma 
Skill Punch.png
+0.53
Vigor 
Skill Tough.png
+0.5
Toughness 
Hiding.png
+0.5
Hiding 
Swimming.png
+0.51
Swimming 
Skill Shot.png
+0.5
Shooting 
Fms.png
+0.4
Fine Motor Skills 
Skill Trading.png
+0.4
Trading 
Skill Appearance.png
+0.4
Appearance 
Set luck.png
+20%
Increased Luck
Set money.png
+20%
Money from jobs and duels (%)
8 items
Strength.png
+0.22
Strength 
Mobility.png
+0.22
Mobility 
Dexterity.png
+0.22
Dexterity 
Charisma.png
+0.22
Charisma 
Skill Punch.png
+0.73
Vigor 
Skill Tough.png
+0.7
Toughness 
Stamina.png
+0.6
Stamina 
Hiding.png
+0.7
Hiding 
Swimming.png
+0.71
Swimming 
Skill Shot.png
+0.7
Shooting 
Fms.png
+0.6
Fine Motor Skills 
Repairing.png
+0.6
Repairing 
Skill Tactic.png
+0.6
Tactics 
Skill Trading.png
+0.6
Trading 
Skill Appearance.png
+0.6
Appearance 
Set luck.png
+40%
Increased Luck
Labor pts.png
+100
Labor points (all jobs)
Set money.png
+40%
Money from jobs and duels (%)
Dead man walking weapons bonus
2 items
Strength.png
+0.04
Strength 
Mobility.png
+0.04
Mobility 
Dexterity.png
+0.04
Dexterity 
Charisma.png
+0.04
Charisma 
Health.png
+0.14
Health 
Hiding.png
+0.14
Hiding 
Trapping.png
+0.14
Setting Traps 
Leadership.png
+0.14
Leadership 
Set xp.png
+30%
Experience from jobs, duels, and fort battles (%)