Mission un-passible
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Mission un-passible
ID:1 | Rumor | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Reached level 132
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Resolve: Ask John (Mission un-passible) | ||||
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Finish |
ID:1 | Ask John | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Accept: Rumor (Mission un-passible) | Equip Shoshone 1/1 |
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Finish |
ID:1 | Babysit | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Ask John (Mission un-passible) | Explore The West (5 hours) | ||||
Start |
Finish |
ID:1 | Between a rock and a hard place | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Babysit (Mission un-passible) | Tent 1/1
Duels won: 8/8 |
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Start |
Finish |
ID:1 | Bandit hideout | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Between a rock and a hard place (Mission un-passible) | Go to Ghost town | ||||
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Finish |
ID:1 | Main street | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town
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Adventures played: 3/3
Bandit duels won : 10/10 |
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Start |
Finish |
ID:1 | Who is hurt? | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Main street (Mission un-passible) | Whiskey 5/5
Bandages 10/10 |
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Start |
Finish |
ID:1 | Lonely road | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Who is hurt? (Mission un-passible) | Melting Bullets (8 hours)
Smuggling (4 hours) |
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Start |
Finish |
ID:1 | More weapons | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Lonely road (Mission un-passible) | Precise Winchester 1/1 | ||||
Start |
Finish |
ID:1 | Bouquet for dynamite | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: More weapons (Mission un-passible) | Lotus blossom 7/7 | x5 | |||
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Finish |
ID:1 | Teaching | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Bouquet for dynamite (Mission un-passible) | Aiming at 10-1000 (with bonus)
Recruiting Soldiers (9 hours) |
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Start |
Finish |
ID:1 | Defend the village | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Teaching (Mission un-passible) | Adventures played: 5/5 | ||||
Start |
Finish |
ID:1 | Chief in trouble | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Defend the village (Mission un-passible) | Free slaves (4 hours)
Chase away highwaymen (3 hours) |
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Start |
Finish |
ID:1 | Winning the battle | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Chief in trouble (Mission un-passible) | |||||
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Finish |