The avenger

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Game of life is the class-specific questline for the Soldier class.

Quests

The past

  • Quest Giver: Barkeeper Henry Walker
  • Prerequisites: Character class: Soldier
  • Requires:
    • Scare birds off the field (2 hours)
  • Reward:
    • Silver Star Medal
  • Quest Text: <spoiler text="Show Text">Barkeeper Henry Walker: Hey, {PLAYER_NAME}! Why are you chugging down my good whiskey!? What problem are you trying to drown? Your past? It might be able to get rid of your memories, but you won't be happy this way! If you need a distraction, you should go and scare off the birds at the farmer's fields nearby. Those flying rats are destroying this year's harvest.</spoiler>
  • Epilogue: <spoiler text="Show Epilogue">Barkeeper Henry Walker: What did you find there? That looks like a military medal. And it has your name on it! I don't know anything about the honors of the confederates though.</spoiler>

Bravery

  • Quest Giver: Barkeeper Henry Walker
  • Prerequisites: Resolve: The avenger (The past)
  • Requires:
    • Guarding the fort (3 hours)
  • Reward:
    • $130
  • Quest Text: <spoiler text="Show Text">Barkeeper Henry Walker: I have been thinking about that medal you found. If you want to find out more then you might want to go to the fort in the area, maybe they know more about it than me.</spoiler>
  • Epilogue: <spoiler text="Show Epilogue">Barkeeper Henry Walker: The medal of honor of the confederate States. So, you fought in the war on the side of the confederates? Those medals are a very special honor, just very brave soldiers get them.

Hint: This quest sequence continues as soon as you reach level 12.</spoiler>

The first attack

Resolve: The avenger (Bravery)
  • Requires:
    • Defeat Fighter of the red hand (duel)
  • Reward:
    • $160
  • Quest Text: <spoiler text="Show Text">Barkeeper Henry Walker: Hey, I've just seen an Indian at the window. He must have been following you.</spoiler>
  • Epilogue: <spoiler text="Show Epilogue">Barkeeper Henry Walker: The Indian was clearly going for your scalp. Strange, what did he want with you? You reacted really well though. It looks like you have some experience with fighting.</spoiler>

Red hand

  • Quest Giver: Waupee
  • Prerequisites: Resolve: The avenger (The first attack)
  • Requires:
    • Turkey 2/2
  • Reward:
    • 100 Experience points
  • Quest Text: <spoiler text="Show Text">Waupee: The Indian has been painted with the red hand. I don't know what that means. We should ask my grandfather for advice. Lets go hunt some turkey before we ask him though. I promised my grandma to bring back something to eat.</spoiler>
  • Epilogue: <spoiler text="Show Epilogue">Waupee: OK, lets go!

Hint: The position of Waupee's grandfather is marked with a white dot on the mini map (quest giver).
On the map he is marked with a square symbol, like that of a job.</spoiler>

Wisdom

Go to Waupee's Grandfather
  • Requires:
    • Berries 2/2
    • Beans 2/2
    • Sugar 5/5
  • Reward:
    • 100 Experience points
    • 2 skill points
  • Quest Text: <spoiler text="Show Text">Waupee's grandfather: Ah {PLAYER_NAME}, it is nice to see you again. Waupee has already told me, that you are going to visit me. The red hand is a symbol of revenge. I feel that you cannot remember your past very well. Why don't you bring me a few beans, some sugar and a few berries. I will try to reawaken the memories for you.</spoiler>
  • Epilogue: <spoiler text="Show Epilogue">Waupee's grandfather: Your soul is badly burdened. The war has caused you a lot of mental wounds. You are trying to escape those bad memories, but they will catch up with you. Stop running away! Face your destiny!

Hint: This quest sequence continues as soon as you reach level 17.</spoiler>

Jack

Resolve: The avenger (Wisdom)
  • Requires:
    • Cowboy (6 hours)
  • Reward:
    • 50 Experience points
    • $200
  • Quest Text: <spoiler text="Show Text">Barkeeper Henry Walker: You look beat, almost as bad as on the day I first met you. You should find a bit of distraction. I have an idea. Jack, an old friend of mine, has a cattle farm not far from here. Maybe he would take you on a cowboy ride. You could really use the distraction.</spoiler>
  • Epilogue: <spoiler text="Show Epilogue">Barkeeper Henry Walker: I have heard from Jack that you did a great job. He's never seen anyone so agile when driving the cattle. He said that you can only learn such tactical maneuvers in the military, or in the war.

If you need more things to do, then wait right here. William should be back any minute. He can always use help, as he lost his arm in the war.</spoiler>