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==Quests==
__NOTOC__
===Repair fences===
[[Category:Questlines]]
{{quest
{{Questline header||level=10
|npc=[[Sheriff John Fitzburn]]
|available=
|unlock=Reached level 8
|required=* [[Fire heart]]
|requires=**Hammer 1/1
|opens=* [[Optimization of profits]]
|reward=**1 skill point towards Repairing
|text=<spoiler text="Show Text">'''Sheriff John Fitzburn:''' Man I'm tired. It was crazy at farmer Simmon's today. The whole neighborhood helped fix his fence. It seems that a few vandals tampered with it last night. I'd like to get my hands on them... We're still not done and the cattle seem to be all over the place. It would be great if you could help fix the rest of the fence. Oh, yes, I forgot my hammer over there. It would be great if you could bring it back to me.</spoiler>
|epilogue=<spoiler text="Show Epilogue">'''Sheriff John Fitzburn:''' Ah there is my handyman. Simmons has already told me about the great help you've been. A bit clumsy, but you've tried hard he said. And you even brought my hammer back. Great!</spoiler>
}}
}}


===The donkey===
 
{{quest
{{Quests
|npc=[[Sheriff John Fitzburn]]
|name=Repair fences
|unlock=Resolve: The cattle herd (Repair fences)
|id=10
|requires=**Donkey 1/1
|filename=Sheriff John Fitzburn
|reward=**60 Experience points
|choice=|questgiver=Sheriff John Fitzburn
**$15
|accept=
|text=<spoiler text="Show Text">'''Sheriff John Fitzburn:''' Sadly we could still not find Simmon's herd. Maybe you are more lucky than us. The prairie is very large, I won't let you try without an animal to ride on. You need a donkey at least.<br />
|unlock={{QuestResolve|id=180|quest=The last ingredient|questline=Fire heart|type=Resolve}}
'''''Hint:''' To move around faster you can use a donkey or horse. You can buy them at the general store. The better the animal, the faster you can move around.''</spoiler>
|complete={{ItemBorder2|747|amount=1|type=inv}}
|epilogue=<spoiler text="Show Epilogue">'''Sheriff John Fitzburn:''' Pretty animal. The poor thing looks really hungry though. Here is a bit of gold to buy it something to eat.</spoiler>
|reward={{SkillReward|Repairing|1|1 skill point(s) towards Repairing}}
|start text=Man I'm tired. It was crazy at farmer Simmon's today. The whole neighborhood helped fix his fence. It seems that a few vandals tampered with it last night. I'd like to get my hands on them... We're still not done and the cattle seem to be all over the place. It would be great if you could help fix the rest of the fence. Oh yes, I forgot my hammer over there. It would be great if you could bring it back to me.
|finish text=Ah there is my handyman. Simmons has already told me about the great help you've been. A bit clumsy, but you've tried hard he said. And you even brought my hammer back. Great!
}}
 
{{Quests
|name=The donkey
|id=11
|filename=Sheriff John Fitzburn
|choice=|questgiver=Sheriff John Fitzburn
|accept=
|unlock={{QuestResolve|id=10|quest=Repair fences|questline=The cattle herd|type=Resolve}}
|complete={{ItemBorder2|600|type=eqp}}
|reward={{Reward|experience|180|180 experience points}}{{Reward|money|30|$30}}
|start text=Sadly we still could not find Simmon's herd. Maybe you are more lucky than us. The prairie is very large, I won't let you try without an animal to ride on. You already have a great stallion, but my old donkey should serve you well.<br><br>Donkeys are riding animals. They increase your speed on the map (as does the Riding skill). You can purchase mounts in the general store in towns or, with a bit of luck, at the mobile trader. Always remember: Different towns have a different assortment of goods.
|finish text=Pretty animal. The poor thing looks really hungry though. Here is a bit of gold to buy it something to eat.
}}
}}


===Corn for the donkey===
{{Quests
{{quest
|name=Corn for the donkey
|npc=[[Sheriff John Fitzburn]]
|id=12
|unlock=Resolve: The cattle herd (The donkey)
|filename=Sheriff John Fitzburn
|requires=**Corn 3/3
|choice=|questgiver=Sheriff John Fitzburn
|reward=**20 Experience points
|accept=
|text=<spoiler text="Show Text">'''Sheriff John Fitzburn:''' Stubborn thing. It doesn't seem to want your grains. I think it might prefer some corn.</spoiler>
|unlock={{QuestResolve|id=11|quest=The donkey|questline=The cattle herd|type=Resolve}}
|epilogue=<spoiler text="Show Epilogue">'''Sheriff John Fitzburn:''' Ah, he really seems to like corn. You're ready for my quest then.</spoiler>
|complete={{ItemBorder2|748|amount=3|type=inv}}
|reward={{Reward|experience|60|60 experience points}}
|start text=Stubborn thing. It doesn't seem to want your grains. I think it might prefer some corn.
|finish text=Ah, he really seems to like corn. You're ready for my quest then.
}}
}}


===The herd===
{{Quests
{{quest
|name=The herd
|npc=[[Sheriff John Fitzburn]]
|id=13
|unlock=Resolve: The cattle herd (Corn for the donkey)
|filename=Sheriff John Fitzburn
|requires=**T-Bone-Steak 2/2
|choice=|questgiver=Sheriff John Fitzburn
|reward=**90 Experience points
|accept=
|text=<spoiler text="Show Text">'''Sheriff John Fitzburn:''' I was just about to send you out in the prairie to find Simmon's cattle. But I just got a note that they were found at McLain's slaughterhouse. I guess someone tried to make a few quick bucks with them. Just good that McLain realized what's going on. Could you please take the cattle back to Simmon's farm? And while you are at the McLain's, you could please bring back a few T-Bone-Steaks for me.<br />
|unlock={{QuestResolve|id=12|quest=Corn for the donkey|questline=The cattle herd|type=Resolve}}
'''''Hint:''' Work as 'Cowboy' to get T-Bone-Steaks.''</spoiler>
|complete={{JobReq|Cowboy|4x}}
|epilogue=<spoiler text="Show Epilogue">'''Sheriff John Fitzburn:''' Great, the cattle herd is back at the right spot.</spoiler>
|reward={{Reward|experience|270|270 experience points}}
|start text=I was just about to send you out in the prairie to find Simmon's cattle. But I just got a note that they were found at McLain's slaughterhouse. I guess someone tried to make a few quick bucks with them. Just good that McLain realized what's going on. Could you please take the cattle back to Simmon's farm?<br><br>While you are waiting for the job to finish, you can do some NPC duels as well. But watch out so they don't knock you out!
|finish text=Great, the cattle herd is back at the right spot.
}}
}}


===Branding===
{{Quests
{{quest
|name=Branding
|npc=[[Sheriff John Fitzburn]]
|id=14
|unlock=Resolve: The cattle herd (The herd)
|filename=Sheriff John Fitzburn
|requires=**Horn of a cow 1/1
|choice=|questgiver=Sheriff John Fitzburn
|reward=**$75
|accept=
|text=<spoiler text="Show Text">'''Sheriff John Fitzburn:''' Simmons wants to be more careful now so that this doesn't happen again. He wants to mark them by branding them. He could really use your help.</spoiler>
|unlock={{QuestResolve|id=13|quest=The herd|questline=The cattle herd|type=Resolve}}
|epilogue=<spoiler text="Show Epilogue">'''Sheriff John Fitzburn:''' Oh, I see you've gotten a cow horn from him.</spoiler>
|complete={{ItemBorder2|740|amount=1|type=inv}}
|reward={{Reward|money|100|$100}}
|start text=Simmons wants to be more careful now so that this doesn't happen again. He wants to mark them by branding them. He could really use your help.
|finish text=Top job! Now everyone can see that these cows belong to Simmons, if they ever run off again. With a little luck you may also find a horn of a cow while branding cattle.
}}
}}


===Barbed wire===
{{Quests
{{quest
|name=Barbed wire
|npc=[[Sheriff John Fitzburn]]
|id=15
|unlock=Resolve: The cattle herd (Branding)
|filename=Sheriff John Fitzburn
|requires=**Barbed wire 2/2
|choice=|questgiver=Sheriff John Fitzburn
|reward=**Brown cotton shoes
|accept=
|text=<spoiler text="Show Text">'''Sheriff John Fitzburn:''' I've talked to Henry about the whole story. I had the idea to use barbed wire to give a bit of extra protection. You should suggest this to Simmons. And you can directly start working on it.</spoiler>
|unlock={{QuestResolve|id=14|quest=Branding|questline=The cattle herd|type=Resolve}}
|epilogue=<spoiler text="Show Epilogue">'''Sheriff John Fitzburn:''' You're the local hero. Simmons gave me this for all your help.</spoiler>
|complete={{ItemBorder2|739|amount=1|type=inv}}
|reward={{ItemBorder2|404}}
|start text=I've talked to Henry about the whole story. I had the idea to use barbed wire to give a bit of extra protection. You should suggest this to Simmons. And you can directly start working on it.
|finish text=You are the new hero of the local farmers. Simmons asked me to give you these shoes for your efforts. They will grant you an extra attribute point to your Strength, meaning all skills that depend on strength receive a bonus. Quite cool, isn't it?
}}
}}

Latest revision as of 10:50, 29 January 2021

Questline


Required
level
10
To access this questline you must finish:
Once you finish this questline you will have access to:


ID:10

Repair fences

Quest Giver Requirements Requires Reward
Sheriff John Fitzburn.png

1

Reward gfx.png

Reward gfx.png

Skill Repairing.png

1

Start
Man I'm tired. It was crazy at farmer Simmon's today. The whole neighborhood helped fix his fence. It seems that a few vandals tampered with it last night. I'd like to get my hands on them... We're still not done and the cattle seem to be all over the place. It would be great if you could help fix the rest of the fence. Oh yes, I forgot my hammer over there. It would be great if you could bring it back to me.
Finish
Ah there is my handyman. Simmons has already told me about the great help you've been. A bit clumsy, but you've tried hard he said. And you even brought my hammer back. Great!
ID:11

The donkey

Quest Giver Requirements Requires Reward
Sheriff John Fitzburn.png
0

Reward gfx.png

Reward gfx.png

Reward experience.png

180

Reward gfx.png

Reward gfx.png

Reward money.png

30

Start
Sadly we still could not find Simmon's herd. Maybe you are more lucky than us. The prairie is very large, I won't let you try without an animal to ride on. You already have a great stallion, but my old donkey should serve you well. Donkeys are riding animals. They increase your speed on the map (as does the Riding skill). You can purchase mounts in the general store in towns or, with a bit of luck, at the mobile trader. Always remember: Different towns have a different assortment of goods.
Finish
Pretty animal. The poor thing looks really hungry though. Here is a bit of gold to buy it something to eat.
ID:12

Corn for the donkey

Quest Giver Requirements Requires Reward
Sheriff John Fitzburn.png

3

Reward gfx.png

Reward gfx.png

Reward experience.png

60

Start
Stubborn thing. It doesn't seem to want your grains. I think it might prefer some corn.
Finish
Ah, he really seems to like corn. You're ready for my quest then.
ID:13

The herd

Quest Giver Requirements Requires Reward
Sheriff John Fitzburn.png
Cowboy
4x

Reward gfx.png

Reward gfx.png

Reward experience.png

270

Start
I was just about to send you out in the prairie to find Simmon's cattle. But I just got a note that they were found at McLain's slaughterhouse. I guess someone tried to make a few quick bucks with them. Just good that McLain realized what's going on. Could you please take the cattle back to Simmon's farm? While you are waiting for the job to finish, you can do some NPC duels as well. But watch out so they don't knock you out!
Finish
Great, the cattle herd is back at the right spot.
ID:14

Branding

Quest Giver Requirements Requires Reward
Sheriff John Fitzburn.png

1

Reward gfx.png

Reward gfx.png

Reward money.png

100

Start
Simmons wants to be more careful now so that this doesn't happen again. He wants to mark them by branding them. He could really use your help.
Finish
Top job! Now everyone can see that these cows belong to Simmons, if they ever run off again. With a little luck you may also find a horn of a cow while branding cattle.
ID:15

Barbed wire

Quest Giver Requirements Requires Reward
Sheriff John Fitzburn.png

1

Start
I've talked to Henry about the whole story. I had the idea to use barbed wire to give a bit of extra protection. You should suggest this to Simmons. And you can directly start working on it.
Finish
You are the new hero of the local farmers. Simmons asked me to give you these shoes for your efforts. They will grant you an extra attribute point to your Strength, meaning all skills that depend on strength receive a bonus. Quite cool, isn't it?