Character Classes: Difference between revisions
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There are five different character classes. You start off as a greenhorn. As soon as you reach level | {{Navbar|[[Character]]|[[Character Classes]]}} | ||
There are five different character classes. You start off as a greenhorn. As soon as you reach level 15, you can choose one of the other four classes. But be careful, the selection is permanent and cannot be changed later. The selection of a character's gender is permanent as well. | |||
==Choosing a class== | ==Choosing a class== | ||
To choose a character class, click on the blue circle in the character menu. You can have a look around and carefully consider your choice. You can also select a character picture and a gender. The picture and gender don't change the advantages of the classes. Once you've chosen everything, select the character picture and click "Choose character class". As soon as you've made your selection all advantages become active and the picture is changed. | To choose a character class, click on the blue circle in the character menu. You can have a look around and carefully consider your choice. You can also select a character picture and a gender. The picture and gender don't change the advantages of the classes. Once you've chosen everything, select the character picture and click "Choose character class". As soon as you've made your selection all advantages become active and the picture is changed. | ||
You can stay a greenhorn as long as you choose to. It is not recommended though because you would miss out on all the advantages. | You can stay a greenhorn as long as you choose to, but after level 15 the speed bonus of being a greenhorn is gone. It is not recommended though because you would miss out on all the advantages of having a class. | ||
==Classes== | ==Classes== | ||
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{| valign="top" width="100%" | {| valign="top" width="100%" | ||
| width="150px" | [[File:Greenhorn.png]] | | width="150px" | [[File:Greenhorn.png]] | ||
|Greenhorns are a little wet behind the ears. With a little more experience they will be able to | |Greenhorns are a little wet behind the ears. With a little more experience they will be able to specialize their skills in The West and find their path to fame and fortune. | ||
*The speed on the map is increased by | *The speed on the map is increased by 5000% until level 15. | ||
|} | |} | ||
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{| valign="top" width="100%" | {| valign="top" width="100%" | ||
| width="150px" | [[File:Adventurer.png]] | | width="150px" | [[File:Adventurer.png]] | ||
|Adventurers are soldiers of fortune and curious discoverer. They don't want a calm and | |Adventurers are soldiers of fortune and curious discoverer. They don't want a calm and organized life, they love the risk and strive for the big fortune. Adventurers are the ideal characters for players that love quests and a bit of risk taking. | ||
*The chance to find a product when working a job is increased by 10%. | *The chance to find a product when working a job is increased by 10%. | ||
*The chance to find an item during work is increased by 10%. | *The chance to find an item during work is increased by 10%. | ||
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{| valign="top" width="100%" | {| valign="top" width="100%" | ||
| width="150px" | [[File:Dueller.png]] | | width="150px" | [[File:Dueller.png]] | ||
| | |Duelers live for the moment. They love to duel. They challenge other players for a handful of dollars, out of revenge or even just for fun. Duelers rarely stay close to their town, they move from town to town looking for good opponents. Duelers are a good alternative class for very active players that like the conflict. | ||
*The speed on the map is increased by 10%. | *The speed on the map is increased by 10%. | ||
*The motivation for dueling raises faster. It is increased | *The motivation for dueling raises faster. It is increased 40% faster. | ||
*You receive 10% more money in a duel. | *You receive 10% more money in a duel. | ||
*In fort battles, you have the chance of 10% to score a critical hit. Critical hits deduct an additional 10% of the maximum hit points. | *In fort battles, you have the chance of 10% to score a critical hit. Critical hits deduct an additional 10% of the maximum hit points. | ||
*You can perform duels within a radius of 15 minutes without traveling there. | *You can perform duels within a radius of 15 minutes without traveling there. | ||
*Your battle hardened instincts allow you to see which skills and weapon your opponent wield in the duel menu. | |||
This does not allow you to see where they have allocated their skill points, simply what bonuses they receive from their equipment. | |||
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*For each skill point given to the skill health points you receive an additional 5 health points for your character. | *For each skill point given to the skill health points you receive an additional 5 health points for your character. | ||
*The level needed to use a weapon is lowered by 3 levels. | *The level needed to use a weapon is lowered by 3 levels. | ||
*In duels you receive a bonus of | *In duels you receive a bonus of 25% to your tactic skill. | ||
*In fort battles, you increase the leadership skill for you and your four neighbors by 25% of your own leadership skill. | |||
|} | |||
=== | ===Builder=== | ||
{| valign="top" width="100%" | {| valign="top" width="100%" | ||
| width="150px" | [[File:Worker.png]] | | width="150px" | [[File:Worker.png]] | ||
|A | |A Builder likes honest work and tries to avoid confrontation with other players. Builders are greatly needed in each town for the construction of buildings. Most builders keep close to their towns. Builders are a great choice for players that like to plan ahead and don't mind working for the good of their town. | ||
*The earned experience points for a job are increased by 5%. | *The earned experience points for a job are increased by 5%. | ||
*You pay 2% less banking fees. | *You pay 2% less banking fees. | ||
*When constructing buildings in town you receive a bonus of 5% to your labor points. | *When constructing buildings in town you receive a bonus of 5% to your labor points. | ||
*The motivation to construct buildings in town rises by 10% faster. | *The motivation to construct buildings in town rises by 10% faster. | ||
*In fort battles, | *In fort battles, your aiming and dodging are boosted by 20%. | ||
|} | |} | ||
==Profile Picture== | ==Profile Picture== | ||
Every class can create an avatar through the [[Character#Avatar_generator|Avatar Generator]] system. |
Latest revision as of 22:55, 1 May 2022
There are five different character classes. You start off as a greenhorn. As soon as you reach level 15, you can choose one of the other four classes. But be careful, the selection is permanent and cannot be changed later. The selection of a character's gender is permanent as well.
Choosing a class
To choose a character class, click on the blue circle in the character menu. You can have a look around and carefully consider your choice. You can also select a character picture and a gender. The picture and gender don't change the advantages of the classes. Once you've chosen everything, select the character picture and click "Choose character class". As soon as you've made your selection all advantages become active and the picture is changed.
You can stay a greenhorn as long as you choose to, but after level 15 the speed bonus of being a greenhorn is gone. It is not recommended though because you would miss out on all the advantages of having a class.
Classes
Greenhorn
Adventurer
Dueller
Soldier
Builder
Profile Picture
Every class can create an avatar through the Avatar Generator system.