Popup.js: Difference between revisions

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westui
westui = {
    lang: {
        input_level: "Your level",
        input_search: "Search",
        damages: "Damages",
        per_level: "per Level",
        speed: "Speed",
        level: "Level",
        unsalable: "Unsalable",
        auction: "Auctionable",
        not_auction: "Not auctionable",
        not_upgrade: "Not upgradeable",
        upgrade: "Upgradeable",
        total: "Total",
        popup: {
            dmg: {
                dmglvl: '<p class="popup_dmg">+ #1 Damages#2</p>'
            },
            skills: {
                str: '<p class="popup_attribute">+ #1 Strength#2</p>',
                mob: '<p class="popup_attribute">+ #1 Mobility#2</p>',
                dex: '<p class="popup_attribute">+ #1 Dexterity#2</p>',
                cha: '<p class="popup_attribute">+ #1 Charisma#2</p>',
                con: '<p class="popup_skill">+ #1 Construction#2</p>',
                vig: '<p class="popup_skill">+ #1 Vigor#2</p>',
                tou: '<p class="popup_skill">+ #1 Toughness#2</p>',
                sta: '<p class="popup_skill">+ #1 Stamina#2</p>',
                hea: '<p class="popup_skill">+ #1 Health Points#2</p>',
                rid: '<p class="popup_skill">+ #1 Horseback Riding#2</p>',
                ref: '<p class="popup_skill">+ #1 Reflex#2</p>',
                dod: '<p class="popup_skill">+ #1 Dodging#2</p>',
                hid: '<p class="popup_skill">+ #1 Hiding#2</p>',
                swi: '<p class="popup_skill">+ #1 Swimming#2</p>',
                aim: '<p class="popup_skill">+ #1 Aiming#2</p>',
                sho: '<p class="popup_skill">+ #1 Shooting#2</p>',
 

Latest revision as of 20:00, 15 November 2023

westui = {

   lang: {
       input_level: "Your level",
       input_search: "Search",
       damages: "Damages",
       per_level: "per Level",
       speed: "Speed",
       level: "Level",
       unsalable: "Unsalable",
       auction: "Auctionable",
       not_auction: "Not auctionable",
       not_upgrade: "Not upgradeable",
       upgrade: "Upgradeable",
       total: "Total",
       popup: {
           dmg: {

dmglvl: '

'

           },
           skills: {

str: '

', mob: '

', dex: '

', cha: '

', con: '

', vig: '

', tou: '

', sta: '

', hea: '

', rid: '

', ref: '

', dod: '

', hid: '

', swi: '

', aim: '

', sho: '

', pit: '

', fin: '

', rep: '

', lea: '

', tac: '

', tra: '

', ani: '

', app: '

'

           },
           fb: {

fbdef: '

', fboff: '

', fbres: '

', fbdefs: '

', fboffs: '

', fbdmgs: '

'

           },
           special: {

xp: '

', money: '

', luck: '

', regen: '

', drop: '

', labor_pts: '

', building_pts: '

', spd: '

'

           }
       }
   },
   config: {
       enable_set_calc: !0,
       plain_popup: !0,
       redirect_on_dblclick: !1,
       link_on_dblclick: !0,
       enable_sorting: !0,
       cdn: "https://westzz.innogamescdn.com",
       img_buyprice: "/images/5/57/Buy_price.png",
       img_sellprice: "/images/f/fc/Sell_price.png",
       img_male: "/images/c/c5/Gender_m.png",
       img_female: "/images/4/41/Gender_f.png",
       set_bonus: {
           str: {
               name: "Strength",
               img: "/images/thumb/8/8b/Strength.png/40px-Strength.png"
           },
           mob: {
               name: "Mobility",
               img: "/images/thumb/5/5a/Mobility.png/40px-Mobility.png"
           },
           dex: {
               name: "Dexterity",
               img: "/images/thumb/0/0d/Dexterity.png/40px-Dexterity.png"
           },
           cha: {
               name: "Charisma",
               img: "/images/thumb/c/c9/Charisma.png/40px-Charisma.png"
           },
           con: {
               name: "Construction",
               img: "/images/thumb/3/37/Construction.png/40px-Construction.png",
               margin: "margin-top: 10px;",
           },
           vig: {
               name: "Vigor",
               img: "/images/thumb/9/90/Skill_Punch.png/40px-Skill_Punch.png",
               margin: "margin-top: 10px;",
           },
           tou: {
               name: "Toughness",
               img: "/images/thumb/f/f8/Skill_Tough.png/40px-Skill_Tough.png",
               margin: "margin-top: 10px;",
           },
           sta: {
               name: "Stamina",
               img: "/images/thumb/8/8d/Stamina.png/40px-Stamina.png",
               margin: "margin-top: 10px;",
           },
           hea: {
               name: "Health Points",
               img: "/images/thumb/9/94/Health.png/40px-Health.png",
               margin: "margin-top: 10px;",
           },
           rid: {
               name: "Horseback Riding",
               img: "/images/thumb/7/78/Hbr.png/40px-Hbr.png",
               margin: "margin-top: 10px;",
           },
           ref: {
               name: "Reflex",
               img: "/images/thumb/e/e9/Skill_Reflex.png/40px-Skill_Reflex.png",
               margin: "margin-top: 10px;",
           },
           dod: {
               name: "Dodging",
               img: "/images/thumb/0/07/Skill_Dodge.png/40px-Skill_Dodge.png",
               margin: "margin-top: 10px;",
           },
           hid: {
               name: "Hiding",
               img: "/images/thumb/9/97/Hiding.png/40px-Hiding.png",
               margin: "margin-top: 10px;",
           },
           swi: {
               name: "Swimming",
               img: "/images/thumb/f/f4/Swimming.png/40px-Swimming.png",
               margin: "margin-top: 10px;",
           },
           aim: {
               name: "Aiming",
               img: "/images/thumb/5/53/Skill_Aim.png/40px-Skill_Aim.png",
               margin: "margin-top: 10px;",
           },
           sho: {
               name: "Shooting",
               img: "/images/thumb/7/73/Skill_Shot.png/40px-Skill_Shot.png",
               margin: "margin-top: 10px;",
           },
           pit: {
               name: "Setting traps",
               img: "/images/thumb/e/e1/Trapping.png/40px-Trapping.png",
               margin: "margin-top: 10px;",
           },
           fin: {
               name: "Fine Motor Skills",
               img: "/images/thumb/1/18/Fms.png/40px-Fms.png",
               margin: "margin-top: 10px;",
           },
           rep: {
               name: "Repairing",
               img: "/images/thumb/d/d5/Repairing.png/40px-Repairing.png",
               margin: "margin-top: 10px;",
           },
           lea: {
               name: "Leadership",
               img: "/images/thumb/4/44/Leadership.png/40px-Leadership.png",
               margin: "margin-top: 10px;",
           },
           tac: {
               name: "Tactics",
               img: "/images/thumb/9/91/Skill_Tactic.png/40px-Skill_Tactic.png",
               margin: "margin-top: 10px;",
           },
           tra: {
               name: "Trading",
               img: "/images/thumb/f/f3/Skill_Trading.png/40px-Skill_Trading.png",
               margin: "margin-top: 10px;",
           },
           ani: {
               name: "Animal Instinct",
               img: "/images/thumb/9/9d/AnimalInstinct.png/40px-AnimalInstinct.png",
               margin: "margin-top: 10px;",
           },
           app: {
               name: "Appearance",
               img: "/images/thumb/4/4c/Skill_Appearance.png/40px-Skill_Appearance.png",
               margin: "margin-top: 10px;",
           },      
           fbdef: {
               name: "Defense (Fort battle bonus)",
               img: "/images/8/82/Set_Fb_defense.png"
           },
           fboff: {
               name: "Attack (Fort battle bonus)",
               img: "/images/3/30/Set_Fb_offense.png"
           },
           fbres: {
               name: "Resistance (Fort battle bonus)",
               img: "/images/4/4b/Resistance.png"
           },
           fbdefs: {
               name: "Defense (Fort battle sector bonus)",
               img: "/images/1/1a/Set_Fb_defense_sec.png"
           },
           fboffs: {
               name: "Attack (Fort battle sector bonus)",
               img: "/images/f/fe/Set_Fb_offense_sec.png"
           },
           fbdmgs: {
               name: "Damages (Fort battle sector bonus)",
               img: "/images/b/b3/Damages_sector.png"
           },
           xp: {
               name: "Experience from jobs, duels, and fort battles (%)",
               img: "/images/7/71/Set_xp.png"
           },
           money: {
               name: "Money from jobs and duels (%)",
               img: "/images/d/df/Set_money.png"
           },
           luck: {
               name: "Increased Luck",
               img: "/images/c/c1/Set_luck.png"
           },
           regen: {
               name: "Regeneration",
               img: "/images/5/53/Regeneration.png"
           },
           drop: {
               name: "Improved drop chance",
               img: "/images/thumb/b/b8/Drop.png/40px-Drop.png"
           },
           spd: {
               name: "Speed",
               img: "/images/thumb/1/1a/QuarterHorse.png/40px-QuarterHorse.png"
           }, 
           labor_pts: {
               name: "Labor points (all jobs)",
               img: "/images/5/5e/Labor_pts.png"
           },
           building_pts: {
               name: "Labor points towards Construction",
               img: "/images/2/2c/Building_pts.png"  
           }
       },
       img_job: {
           tailor: ['d/de', 'Tailor'],
           gunsmith: ['2/21', 'Gunsmith'],
           general: ['e/ef', 'General store'],
           all: ['d/d1', 'All jobs'],
       },
       jobIcon: function(p, q) {
           var wip = this.img_job[p],
               ji = wip ? ['/images/' + wip[0] + '/Job_', wip[1] + (q || )] : [this.cdn + '/images/jobs/', q];
           ji[0] += p + '.png';
           return ji;
       },
       sorting: {
           Strength: '{"str":1}',
           Mobility: '{"mob":1}',
           Dexterity: '{"dex":1}',
           Charisma: '{"cha":1}',
           Construction: '{"str":1,"con":1}',
           Vigor: '{"str":1,"vig":1}',
           Toughness: '{"str":1,"tou":1}',
           Stamina: '{"str":1,"sta":1}',
           "Health Points": '{"str":1,"hea":1}',
           "Horseback Riding": '{"mob":1,"rid":1}',
           Reflex: '{"mob":1,"ref":1}',
           Dodging: '{"mob":1,"dod":1}',
           Hiding: '{"mob":1,"hid":1}',
           Swimming: '{"mob":1,"swi":1}',
           Aiming: '{"dex":1,"aim":1}',
           Shooting: '{"dex":1,"sho":1}',
           "Setting traps": '{"dex":1,"pit":1}',
           "Fine Motor Skills": '{"dex":1,"fin":1}',
           Repairing: '{"dex":1,"rep":1}',
           Leadership: '{"cha":1,"lea":1}',
           Tactics: '{"cha":1,"tac":1}',
           Trading: '{"cha":1,"tra":1}',
           "Animal Instinct": '{"cha":1,"ani":1}',
           Appearance: '{"cha":1,"app":1}',
           "Labor points towards building": '{"str":3,"con":3,"dex":1,"rep":1,"cha":1,"lea":1}',
           "Experience from jobs, duels, and fort battles (%)": '{"xp":1}',
           "Money from jobs and duels (%)": '{"money":1}',
           "Increased Luck (%)": '{"luck":1}',
           "Regeneration (%)": '{"regen":1}',
           "Improved drop chance (%)": '{"drop":1}',
           "Speed (%)": '{"spd":1,"hspd":1,"mob":1,"rid":1}',
           "Average damage": '{"dmg_min":0.5,"dmg_max":0.5,"dmglvl":1}',
           "Maximum damage": '{"dmg_max":1,"dmglvl":1}',
           "Upgradeable items": '{"bool":true,"upg":1}',
           "Not upgradeable items": '{"bool":true,"upg":0}',
           "Auctionable items": '{"bool":true,"auc":1}',
           "Not auctionable items": '{"bool":true,"auc":0}'
       }
   },
   initPage: function() {
       if (1 === $("#input_level").length) var t = $('<input type="number" style="width:80px;" class="west" placeholder="' + westui.lang.input_level + '" min="0" max="250">').bind("propertychange keyup input paste", function() {
           this.value > 250 ? this.value = 250 : this.value < 0 && (this.value = 0), $(".calc").each(function() {
               0 == t.val() ? ($(this).html(this.id), $(".per_level_off").addClass("per_level").removeClass("per_level_off")) : ($(this).html(Math.ceil(Number(this.id) * t.val())), $(".per_level").addClass("per_level_off").removeClass("per_level"))
           })
       }).appendTo($("#input_level"));
       if (1 === $("#input_search").length) $('<input type="search" class="west" placeholder="' + westui.lang.input_search + '">').bind("propertychange keyup input paste", function() {
           var t = this.value.toLowerCase();
           "" === t ? $(".item_container").show() : ($(".item_container").hide(), $(".item_container").filter(function() {
               return $(this).attr("data-popup").toLowerCase().indexOf(t) > -1
           }).show())
       }).appendTo($("#input_search"));
       1 === $("#switch").length && ($("#fire").hide(), $("#switch").on("click", function() {
           $("#melee, #fire").toggle()
       })), 1 === $("#switch_prod").length && ($("#prod2").hide(), $("#switch_prod").on("click", function() {
           $("#prod, #prod2").toggle()

})), westui.config.plain_popup && new RegExp(mw.config.get("wgFormattedNamespaces")[10] + ":Item_*").test(mw.config.get("wgPageName")) && 1 === $(".item_container").length && ($("#mw-content-text").append('

'), $("#popup_plain").hide(), $("#popup_plain_contents").append(westui.popup.createPopup($(".item_container").attr("data-popup"), $(".item_container").attr("data-cdn-cat"), $(".item_container").attr("data-cdn-img"), 0)), $("#popup_plain").slideDown()), westui.config.redirect_on_dblclick && $(".item_container img").on("dblclick", function() {

           window.location = "/wiki/" + mw.config.get("wgFormattedNamespaces")[10] + ":Item_" + JSON.parse($(this).parent().attr("data-popup")).id / 1e3
       }), westui.config.link_on_dblclick && $(".item_container img").on("dblclick", function() {
           window.location = "/wiki/" + $(this).parent().attr("data-link")
       })
   },
   popup: {
       content: "",
       delay: 200,
       active: !1,
       show: function(t) {
           westui.popup.content = westui.popup.createPopup($(t).attr("data-popup"), $(t).attr("data-cdn-cat"), $(t).attr("data-cdn-img"), parseInt($(t).attr("data-lvl"))), westui.popup.active = !0, westui.popup.setTimeout(), westui.popup.getContainer().html(westui.popup.content)
       },
       hide: function() {
           westui.popup.getEl().css({
               display: "none",
               top: 0,
               left: 0
           }), westui.popup.active = !1, westui.popup.clearTimeout()
       },
       setTimeout: function() {
           westui.popup.clearTimeout(), westui.popup.timer = window.setTimeout(function() {
               westui.popup.getEl().css("display", "block")
           }, westui.popup.delay)
       },
       clearTimeout: function() {
           westui.popup.timer && window.clearTimeout(westui.popup.timer)
       },
       getEl: function() {
           return $("#popup_window")
       },
       getContainer: function() {
           return $("#popup_contents")
       },
       createPopup: function(t, e, i, a) {
           t = JSON.parse(t);
           var wc = westui.config,

s = '


",

               n = !1;

if (a >= 1 && a <= 5 && (n = !0, t.auc = !1), t.dmg_min && t.dmg_max && (n && (t.dmg_min += Math.round(Math.max(1, .1 * t.dmg_min * a)), t.dmg_max += Math.round(Math.max(1, .1 * t.dmg_max * a))), s += '

"), t.text) { for (var p = 0; p < t.text.length; p++) s += '

";

               s += "
" } for (var o in westui.lang.popup) { var l = 0; for (var c in westui.lang.popup[o]) if (t.hasOwnProperty(c)) { l++; var r = ""; t[c] < 0 ? $("#input_level input").val() > 0 ? (t[c] = Math.ceil($("#input_level input").val() * -t[c]), n && (t[c] += Math.round(Math.max(1, .1 * t[c] * a)))) : (t[c] = -t[c], r = " (" + westui.lang.per_level + ")", n && (t[c] = Math.round(1e6 * (1 * t[c] + Math.round(Math.max(1, 1e3 * t[c] * a)) / 1e4)) / 1e6)) : n && (t[c] < 1 ? t[c] = Math.round(1e6 * (1 * t[c] + Math.round(Math.max(1, 1e3 * t[c] * a)) / 1e4)) / 1e6 : t[c] += Math.round(Math.max(1, .1 * t[c] * a))), s += westui.lang.popup[o][c].replace("#1", t[c]).replace("#2", r) } l > 0 && (s += "
") }
           if (t.textjob) {

for (p = 0; p < t.textjob.length; p++) s += '

";

               s += "
" } if (t.bonus) {

for (p = 0; p < t.bonus.length; p++) s += '

";

               s += "
" } if (t.jobs) {

s += '

'; for (p = 0; p < t.jobs.length; p++) s += '"; s += "

"

           }

if (t.requi) {

s += '

';
               for (p in t.requi)
                   if (p == 'req') {
s += ''; } else { var ji = wc.jobIcon(p, t.requi[p]); s += '';
                   }
s += '


';

           }
           if (t.craft) {

s += '

"

           }

return s += '

", s

       },
       setPosition: function(t) {
           var e, i, a = $(window).width(),
               s = $(window).height(),
               n = westui.popup.getEl().outerWidth(),
               p = westui.popup.getEl().outerHeight(),
               o = t.clientX,
               l = t.clientY,
               c = 20,
               r = 20;
           i = o + n + r > a ? o - n - r + (t.pageX - t.clientX) : o + r + (t.pageX - t.clientX), e = l + p + c > s ? s - p + (t.pageY - t.clientY) : l + c + (t.pageY - t.clientY), westui.popup.getEl().css({
               top: e,
               left: i
           })
       },
       init: function() {

$("body").append('

'), $(document).on("mouseenter", ".item_container", function(t) {

               westui.popup.show(this), westui.popup.setPosition(t)
           }), $(document).on("mouseleave", ".item_container", function() {
               westui.popup.hide()
           }), $(document).on("mousemove", ".item_container", function(t) {
               westui.popup.setPosition(t)
           }), $(".item_level").mousedown(function(t) {
               t.preventDefault()
           }), $(document).on("click", ".upgrade", function() {
               var t = $(this).closest(".item_container"),
                   e = parseInt(t.attr("data-lvl"));
               5 !== e && (t.attr("data-lvl", e + 1), t.find(".level").html(e + 1)), westui.popup.show(t[0])
           }), $(document).on("click", ".downgrade", function() {
               var t = $(this).closest(".item_container"),
                   e = parseInt(t.attr("data-lvl"));
               0 !== e && (t.attr("data-lvl", e - 1), t.find(".level").html(e - 1)), westui.popup.show(t[0])
           })
       }
   },
   set_calc: {
       bonus: {
           extra_set_bonus: {}
       },
       data: {},
       itemStatus: {},
       getData: function() {
           $(".set_container").each(function() {
               var t = $(this).attr("data-set-id");
               westui.set_calc.itemStatus[t] = {}, westui.set_calc.data[t] = {
                   items: {},
                   set: {}
               }
           }), $(".infoSet").each(function() {
               var t = $(this).attr("data-set-id");
               $(this).find(".infosetatt").each(function() {
                   var e = $(this).attr("data-nb");
                   westui.set_calc.data[t].set[e] = {}, $(this).find(".set_bonus").each(function() {
                       key = $(this).attr("data-type"), 0 !== $(this).find(".calc").length ? westui.set_calc.data[t].set[e][key] = -parseFloat($(this).find(".calc").attr("id")) : westui.set_calc.data[t].set[e][key] = parseFloat($(this).find(".val").text()), westui.config.set_bonus.hasOwnProperty(key) || (westui.set_calc.bonus.extra_set_bonus[key] = {
                           img: $(this).find("img").attr("src"),
                           name: $(this).find("#tooltip_content").text()
                       })
                   })
               })
           }), $(".set_container").each(function() {
               var t = $(this).attr("data-set-id");
               $(this).find(".item_container").each(function() {
                   var e = JSON.parse($(this).attr("data-popup"));
                   for (var i in $(this).is(":hidden") ? westui.set_calc.itemStatus[t][e.id] = !1 : westui.set_calc.itemStatus[t][e.id] = 0, e) e.hasOwnProperty(i) && (westui.config.set_bonus.hasOwnProperty(i) || westui.set_calc.bonus.extra_set_bonus.hasOwnProperty(i)) && (westui.set_calc.data[t].items[i] || (westui.set_calc.data[t].items[i] = {}), westui.set_calc.data[t].items[i][e.id] = e[i])
               })
           })
       },
       calc: function() {
           if (0 === $("#input_level").length | "" !== $("#input_level input").val()) {
               var t = parseInt($("#input_level input").val());
               for (var e in total = {}, westui.set_calc.data) {
                   for (var i in westui.set_calc.data[e].items)
                       for (var a in westui.set_calc.data[e].items[i])
                           if (!1 !== westui.set_calc.itemStatus[e][a]) {
                               lvl = westui.set_calc.itemStatus[e][a], total[i] || (total[i] = 0);
                               var s = westui.set_calc.data[e].items[i][a];
                               westui.set_calc.data[e].items[i][a] < 0 ? (s = -s, westui.set_calc.itemStatus[e][a] > 0 ? total[i] += Math.ceil(s * t) + Math.round(Math.max(1, .1 * Math.ceil(s * t) * lvl)) : total[i] += Math.ceil(s * t)) : westui.set_calc.itemStatus[e][a] > 0 ? total[i] += s < 1 ? Math.round(1e6 * (1 * s + Math.round(Math.max(1, 1e3 * s * lvl)) / 1e4)) / 1e6 : s + Math.round(Math.max(1, .1 * s * lvl)) : total[i] += s
                           } var n = 0;
                   for (var a in westui.set_calc.itemStatus[e]) !1 !== westui.set_calc.itemStatus[e][a] && n++;
                   for (var i in westui.set_calc.data[e].set[n]) total[i] || (total[i] = 0), westui.set_calc.data[e].set[n][i] < 0 ? total[i] += Math.ceil(-westui.set_calc.data[e].set[n][i] * t) : total[i] += westui.set_calc.data[e].set[n][i]
               }

var p = '

<tbody>

' + westui.lang.total + "
"; for (var i in westui.config.set_bonus) total.hasOwnProperty(i) && (p += '
<img src="' + westui.config.set_bonus[i].img + '" style="' + westui.config.set_bonus[i].margin + '">
+' + total[i] + (-1 !== ["xp", "money", "luck", "spd", "regen", "drop"].indexOf(i) ? "%" : "") + '
' + westui.config.set_bonus[i].name + "
"); for (var i in westui.set_calc.bonus.extra_set_bonus) total.hasOwnProperty(i) && (p += '
<img src="' + westui.set_calc.bonus.extra_set_bonus[i].img + '">
+' + total[i] + (-1 !== ["xp", "money", "luck", "spd", "regen", "drop"].indexOf(i) ? "%" : "") + '
' + westui.set_calc.bonus.extra_set_bonus[i].name + "
");
               $("#set_calc").html(p)
           } else $("#set_calc").html("")
       },
       initEvents: function() {
           $(".item_container > img").on("click", function() {
               var t = $(this).closest(".item_container");
               t.toggleClass("item_off");
               var e = t.closest(".set_container").attr("data-set-id"),
                   i = JSON.parse(t.attr("data-popup")).id;
               t.hasClass("item_off") || t.is(":hidden") ? westui.set_calc.itemStatus[e][i] = !1 : westui.set_calc.itemStatus[e][i] = parseInt(t.attr("data-lvl")), westui.set_calc.calc()
           }), $(document).on("click", ".upgrade, .downgrade", function() {
               var t = $(this).closest(".item_container"),
                   e = t.closest(".set_container").attr("data-set-id");
               t.hasClass("item_off") || t.is(":hidden") || (westui.set_calc.itemStatus[e][JSON.parse(t.attr("data-popup")).id] = parseInt(t.attr("data-lvl")), westui.set_calc.calc())
           }), $("#input_level").bind("propertychange keyup input paste", function() {
               westui.set_calc.calc()
           }), $("#switch").on("click", function() {
               $("#melee, #fire").each(function() {
                   var t = $(this).find(".item_container"),
                       e = $(this).closest(".set_container").attr("data-set-id");
                   $(this).is(":hidden") ? westui.set_calc.itemStatus[e][JSON.parse(t.attr("data-popup")).id] = !1 : westui.set_calc.itemStatus[e][JSON.parse(t.attr("data-popup")).id] = parseInt(t.attr("data-lvl"))
               }), westui.set_calc.calc()
           })
       },
       init: function() {
westui.set_calc.initEvents(), westui.set_calc.getData(), $("#mw-content-text").append('
'), 0 === $("#input_level").length && westui.set_calc.calc()
       }
   },
   sorting: {
       sortItems: function(t) {
           function e(e) {
               var i = JSON.parse($(e).attr("data-popup")),
                   a = $("#input_level input").val();
               a = a || 250;
               var s = -1 !== Object.keys(t).indexOf("id") || t.bool && !0 === t.bool,
                   n = 0;
               if (t.bool && !0 === t.bool)
                   for (var p in n = 1, t) "bool" !== p && i[p] !== t[p] && (n = 0);
               else
                   for (var p in t) "id" === p ? n -= i[p] : (!i.lvl || i.lvl <= a) && i[p] && (i[p] < 0 ? n += Math.ceil(-i[p] * a) * t[p] : n += i[p] * t[p]);
$(e).attr("data-sort", n), 0 == n && $(e).hide(), 0 !== $(e).find(".number").length ? s ? $(e).find(".number").html("") : $(e).find(".number").html(n) : s || $(e).append('

' + n + "

")
           }
           $(".item_container").removeAttr("data-sort").show(), $("#mw-content-text").find(".sorting_hidden").hide(), $(".sorting_container").each(function() {
               $(this).find(".item_container").sort(function(t, i) {
                   return $(t).attr("data-sort") || e(t), $(i).attr("data-sort") || e(i), $(i).attr("data-sort") - $(t).attr("data-sort")
               }).appendTo($(this))
           })
       },
       init: function() {
           if (1 === $("div#sort_items").length) {
var t = "", $("div#sort_items").html(t), $("select#sort_items").on("change", function() {
                   westui.sorting.sortItems(JSON.parse($(this).find("option:selected").attr("value")))
               })
           }
       }
   },
   init: function() {
       westui.initPage(), westui.popup.init(), westui.config.enable_sorting && westui.sorting.init(), westui.config.enable_set_calc && 0 !== $(".infoSet").length && westui.set_calc.init()
   }

}, westui.init();