Popup.js: Difference between revisions
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drop: '<p class="popup_txtgreen">+ #1% Improved drop chance#2</p>', | drop: '<p class="popup_txtgreen">+ #1% Improved drop chance#2</p>', | ||
labor_pts: '<p class="popup_txtgreen">+ #1 labor point#2</p>', | labor_pts: '<p class="popup_txtgreen">+ #1 labor point#2</p>', | ||
building_pts: '<p class="popup_txtgreen">+ #1 Labor point towards Construction#2</p>', | |||
spd: '<p class="popup_txtgreen">+ #1% Speed#2</p>' | spd: '<p class="popup_txtgreen">+ #1% Speed#2</p>' | ||
} | } | ||
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con: { | con: { | ||
name: "Construction", | name: "Construction", | ||
img: "/images/thumb/3/37/Construction.png/40px-Construction.png" | img: "/images/thumb/3/37/Construction.png/40px-Construction.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
vig: { | vig: { | ||
name: "Vigor", | name: "Vigor", | ||
img: "/images/thumb/9/90/Skill_Punch.png/40px-Skill_Punch.png" | img: "/images/thumb/9/90/Skill_Punch.png/40px-Skill_Punch.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
tou: { | tou: { | ||
name: "Toughness", | name: "Toughness", | ||
img: "/images/thumb/f/f8/Skill_Tough.png/40px-Skill_Tough.png" | img: "/images/thumb/f/f8/Skill_Tough.png/40px-Skill_Tough.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
sta: { | sta: { | ||
name: "Stamina", | name: "Stamina", | ||
img: "/images/thumb/8/8d/Stamina.png/40px-Stamina.png" | img: "/images/thumb/8/8d/Stamina.png/40px-Stamina.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
hea: { | hea: { | ||
name: "Health Points", | name: "Health Points", | ||
img: "/images/thumb/9/94/Health.png/40px-Health.png" | img: "/images/thumb/9/94/Health.png/40px-Health.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
rid: { | rid: { | ||
name: "Horseback Riding", | name: "Horseback Riding", | ||
img: "/images/thumb/7/78/Hbr.png/40px-Hbr.png" | img: "/images/thumb/7/78/Hbr.png/40px-Hbr.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
ref: { | ref: { | ||
name: "Reflex", | name: "Reflex", | ||
img: "/images/thumb/e/e9/Skill_Reflex.png/40px-Skill_Reflex.png" | img: "/images/thumb/e/e9/Skill_Reflex.png/40px-Skill_Reflex.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
dod: { | dod: { | ||
name: "Dodging", | name: "Dodging", | ||
img: "/images/thumb/0/07/Skill_Dodge.png/40px-Skill_Dodge.png" | img: "/images/thumb/0/07/Skill_Dodge.png/40px-Skill_Dodge.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
hid: { | hid: { | ||
name: "Hiding", | name: "Hiding", | ||
img: "/images/thumb/9/97/Hiding.png/40px-Hiding.png" | img: "/images/thumb/9/97/Hiding.png/40px-Hiding.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
swi: { | swi: { | ||
name: "Swimming", | name: "Swimming", | ||
img: "/images/thumb/f/f4/Swimming.png/40px-Swimming.png" | img: "/images/thumb/f/f4/Swimming.png/40px-Swimming.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
aim: { | aim: { | ||
name: "Aiming", | name: "Aiming", | ||
img: "/images/thumb/5/53/Skill_Aim.png/40px-Skill_Aim.png" | img: "/images/thumb/5/53/Skill_Aim.png/40px-Skill_Aim.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
sho: { | sho: { | ||
name: "Shooting", | name: "Shooting", | ||
img: "/images/thumb/7/73/Skill_Shot.png/40px-Skill_Shot.png" | img: "/images/thumb/7/73/Skill_Shot.png/40px-Skill_Shot.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
pit: { | pit: { | ||
name: "Setting traps", | name: "Setting traps", | ||
img: "/images/thumb/e/e1/Trapping.png/40px-Trapping.png" | img: "/images/thumb/e/e1/Trapping.png/40px-Trapping.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
fin: { | fin: { | ||
name: "Fine Motor Skills", | name: "Fine Motor Skills", | ||
img: "/images/thumb/1/18/Fms.png/40px-Fms.png" | img: "/images/thumb/1/18/Fms.png/40px-Fms.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
rep: { | rep: { | ||
name: "Repairing", | name: "Repairing", | ||
img: "/images/thumb/d/d5/Repairing.png/40px-Repairing.png" | img: "/images/thumb/d/d5/Repairing.png/40px-Repairing.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
lea: { | lea: { | ||
name: "Leadership", | name: "Leadership", | ||
img: "/images/thumb/4/44/Leadership.png/40px-Leadership.png" | img: "/images/thumb/4/44/Leadership.png/40px-Leadership.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
tac: { | tac: { | ||
name: "Tactics", | name: "Tactics", | ||
img: "/images/thumb/9/91/Skill_Tactic.png/40px-Skill_Tactic.png" | img: "/images/thumb/9/91/Skill_Tactic.png/40px-Skill_Tactic.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
tra: { | tra: { | ||
name: "Trading", | name: "Trading", | ||
img: "/images/thumb/f/f3/Skill_Trading.png/40px-Skill_Trading.png" | img: "/images/thumb/f/f3/Skill_Trading.png/40px-Skill_Trading.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
ani: { | ani: { | ||
name: "Animal Instinct", | name: "Animal Instinct", | ||
img: "/images/thumb/9/9d/AnimalInstinct.png/40px-AnimalInstinct.png" | img: "/images/thumb/9/9d/AnimalInstinct.png/40px-AnimalInstinct.png", | ||
margin: "margin-top: 10px;", | |||
}, | }, | ||
app: { | app: { | ||
name: "Appearance", | name: "Appearance", | ||
img: "/images/thumb/4/4c/Skill_Appearance.png/40px-Skill_Appearance.png" | img: "/images/thumb/4/4c/Skill_Appearance.png/40px-Skill_Appearance.png", | ||
}, | margin: "margin-top: 10px;", | ||
}, | |||
fbdef: { | fbdef: { | ||
name: "<b>Defense</b> (Fort battle bonus)", | name: "<b>Defense</b> (Fort battle bonus)", | ||
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name: "Speed", | name: "Speed", | ||
img: "/images/thumb/1/1a/QuarterHorse.png/40px-QuarterHorse.png" | img: "/images/thumb/1/1a/QuarterHorse.png/40px-QuarterHorse.png" | ||
}, | }, | ||
labor_pts: { | labor_pts: { | ||
name: "Labor points (all jobs)", | name: "Labor points (all jobs)", | ||
img: "/images/5/5e/Labor_pts.png" | img: "/images/5/5e/Labor_pts.png" | ||
}, | |||
building_pts: { | |||
name: "Labor points towards Construction", | |||
img: "/images/2/2c/Building_pts.png" | |||
} | } | ||
}, | }, | ||
img_job: { | img_job: { | ||
tailor: ['d/de', 'Tailor'], | |||
tailor: ['d/de', ' | gunsmith: ['2/21', 'Gunsmith'], | ||
gunsmith: ['2/21', ' | general: ['e/ef', 'General store'], | ||
general: ['e/ef', ' | all: ['d/d1', 'All jobs'], | ||
all: ['d/d1', ' | |||
}, | }, | ||
jobIcon: function(p, q) { | jobIcon: function(p, q) { | ||
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}, | }, | ||
initPage: function() { | initPage: function() { | ||
if (1 === $("#input_level").length) var t = $('<input type="number" style="width:80px;" class="west" placeholder="' + westui.lang.input_level + '" min="0" max=" | if (1 === $("#input_level").length) var t = $('<input type="number" style="width:80px;" class="west" placeholder="' + westui.lang.input_level + '" min="0" max="250">').bind("propertychange keyup input paste", function() { | ||
this.value > | this.value > 250 ? this.value = 250 : this.value < 0 && (this.value = 0), $(".calc").each(function() { | ||
0 == t.val() ? ($(this).html(this.id), $(".per_level_off").addClass("per_level").removeClass("per_level_off")) : ($(this).html(Math.ceil(Number(this.id) * t.val())), $(".per_level").addClass("per_level_off").removeClass("per_level")) | 0 == t.val() ? ($(this).html(this.id), $(".per_level_off").addClass("per_level").removeClass("per_level_off")) : ($(this).html(Math.ceil(Number(this.id) * t.val())), $(".per_level").addClass("per_level_off").removeClass("per_level")) | ||
}) | }) | ||
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createPopup: function(t, e, i, a) { | createPopup: function(t, e, i, a) { | ||
t = JSON.parse(t); | t = JSON.parse(t); | ||
var wc = westui.config, | |||
s = '<div class="popup_image"><img src="' + westui.config.cdn + "/images/items/" + t.cdn_cat + "/" + t.cdn_img + '.png"/></div><div class="popup_divider"></div><p class="popup_name">' + t.name + '</p><p class="popup_type">' + t.type + "</p><br/>", | s = '<div class="popup_image"><img src="' + westui.config.cdn + "/images/items/" + t.cdn_cat + "/" + t.cdn_img + '.png"/></div><div class="popup_divider"></div><p class="popup_name">' + t.name + '</p><p class="popup_type">' + t.type + "</p><br/>", | ||
n = !1; | n = !1; | ||
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} l > 0 && (s += "<br/>") | } l > 0 && (s += "<br/>") | ||
} | } | ||
if (t.textjob) { | if (t.textjob) { | ||
for (p = 0; p < t.textjob.length; p++) s += '<p class="popup_txtgreen">' + t.textjob[p] + "</p>"; | for (p = 0; p < t.textjob.length; p++) s += '<p class="popup_txtgreen">' + t.textjob[p] + "</p>"; | ||
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} | } | ||
if (t.jobs) { | if (t.jobs) { | ||
s += '<table class="popup_job">'; | s += '<div style="text-align:center;"><table class="popup_job">'; | ||
for (p in t. | for (p = 0; p < t.jobs.length; p++) s += '<tr><td><img src="' + westui.config.cdn + "/images/jobs/" + t.jobs[p][1] + '.png"/></td><td><span> ' + t.jobs[p][0] + "</span></td></tr>"; | ||
s += "</table></div>" | |||
} | |||
if (t.requi) { | |||
s += '<div style="text-align:center;"><table class="popup_job">'; | |||
for (p in t.requi) | |||
if (p == 'req') { | if (p == 'req') { | ||
s += '<tr><td colspan="2">'; | s += '<tr><td colspan="2">'; | ||
for (var q of t. | for (var q of t.requi[p]) { | ||
q = q.split(','); | q = q.split(','); | ||
s += '<div class="item_req"><img src="' + wc.cdn + '/images/items/' + (q[0].includes('/') ? '' : 'yield/') + q[0] + '.png"><div class="item_flag ' + q[2] + '"/>' + (q[2] == 'eqp' ? '' : '<div class="number">' + q[1] + '</div>') + '</div>'; | s += '<div class="item_req"><img src="' + wc.cdn + '/images/items/' + (q[0].includes('/') ? '' : 'yield/') + q[0] + '.png"><div class="item_flag ' + q[2] + '"/>' + (q[2] == 'eqp' ? '' : '<div class="number">' + q[1] + '</div>') + '</div>'; | ||
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s += '</td></tr>'; | s += '</td></tr>'; | ||
} else { | } else { | ||
var ji = wc.jobIcon(p, t. | var ji = wc.jobIcon(p, t.requi[p]); | ||
s += '<tr><th><img src="' + ji[0] + '"></th><td> ' + ji[1] + '</td></tr>'; | s += '<tr><th><img src="' + ji[0] + '"></th><td> ' + ji[1] + '</td></tr>'; | ||
} | } | ||
s += '</table><br>'; | s += '</table></div><br>'; | ||
} | } | ||
if (t.craft) { | if (t.craft) { | ||
Line 458: | Line 489: | ||
} | } | ||
var p = '<center><table class="infoSet"><caption><br><big><b>' + westui.lang.total + "</b></big></caption><tbody><tr><td></center>"; | var p = '<center><table class="infoSet"><caption><br><big><b>' + westui.lang.total + "</b></big></caption><tbody><tr><td></center>"; | ||
for (var i in westui.config.set_bonus) total.hasOwnProperty(i) && (p += '<div class="set_bonus tooltip_container"><img src="' + westui.config.set_bonus[i].img + '"><b>+' + total[i] + (-1 !== ["xp", "money", "luck", "spd", "regen", "drop"].indexOf(i) ? "%" : "") + '</b><div class="tooltip_outer"><div class="tooltip"><div class="tt_bg_tl"></div><div class="tt_bg_tr"></div><div class="tt_bg_bl"></div><div class="tt_bg_br"></div><div id="tooltip_content">' + westui.config.set_bonus[i].name + "</div></div></div></div>"); | for (var i in westui.config.set_bonus) total.hasOwnProperty(i) && (p += '<div class="set_bonus tooltip_container"><img src="' + westui.config.set_bonus[i].img + '" style="' + westui.config.set_bonus[i].margin + '"><div class="text"><b>+' + total[i] + (-1 !== ["xp", "money", "luck", "spd", "regen", "drop"].indexOf(i) ? "%" : "") + '</b></div><div class="tooltip_outer"><div class="tooltip"><div class="tt_bg_tl"></div><div class="tt_bg_tr"></div><div class="tt_bg_bl"></div><div class="tt_bg_br"></div><div id="tooltip_content">' + westui.config.set_bonus[i].name + "</div></div></div></div>"); | ||
for (var i in westui.set_calc.bonus.extra_set_bonus) total.hasOwnProperty(i) && (p += '<div class="set_bonus tooltip_container"><img src="' + westui.set_calc.bonus.extra_set_bonus[i].img + '"><b>+' + total[i] + (-1 !== ["xp", "money", "luck", "spd", "regen", "drop"].indexOf(i) ? "%" : "") + '</b><div class="tooltip_outer"><div class="tooltip"><div class="tt_bg_tl"></div><div class="tt_bg_tr"></div><div class="tt_bg_bl"></div><div class="tt_bg_br"></div><div id="tooltip_content">' + westui.set_calc.bonus.extra_set_bonus[i].name + "</div></div></div></div>"); | for (var i in westui.set_calc.bonus.extra_set_bonus) total.hasOwnProperty(i) && (p += '<div class="set_bonus tooltip_container"><img src="' + westui.set_calc.bonus.extra_set_bonus[i].img + '"><div class="text"><b>+' + total[i] + (-1 !== ["xp", "money", "luck", "spd", "regen", "drop"].indexOf(i) ? "%" : "") + '</b></div><div class="tooltip_outer"><div class="tooltip"><div class="tt_bg_tl"></div><div class="tt_bg_tr"></div><div class="tt_bg_bl"></div><div class="tt_bg_br"></div><div id="tooltip_content">' + westui.set_calc.bonus.extra_set_bonus[i].name + "</div></div></div></div>"); | ||
$("#set_calc").html(p) | $("#set_calc").html(p) | ||
} else $("#set_calc").html("") | } else $("#set_calc").html("") | ||
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var i = JSON.parse($(e).attr("data-popup")), | var i = JSON.parse($(e).attr("data-popup")), | ||
a = $("#input_level input").val(); | a = $("#input_level input").val(); | ||
a = a || | a = a || 250; | ||
var s = -1 !== Object.keys(t).indexOf("id") || t.bool && !0 === t.bool, | var s = -1 !== Object.keys(t).indexOf("id") || t.bool && !0 === t.bool, | ||
n = 0; | n = 0; |
Latest revision as of 20:00, 15 November 2023
westui = {
lang: { input_level: "Your level", input_search: "Search", damages: "Damages", per_level: "per Level", speed: "Speed", level: "Level", unsalable: "Unsalable", auction: "Auctionable", not_auction: "Not auctionable", not_upgrade: "Not upgradeable", upgrade: "Upgradeable", total: "Total", popup: { dmg: {
dmglvl: '
+ #1 Damages#2
'
}, skills: {
str: '
+ #1 Strength#2
', mob: '
+ #1 Mobility#2
', dex: '
+ #1 Dexterity#2
', cha: '
+ #1 Charisma#2
', con: '
+ #1 Construction#2
', vig: '
+ #1 Vigor#2
', tou: '
+ #1 Toughness#2
', sta: '
+ #1 Stamina#2
', hea: '
+ #1 Health Points#2
', rid: '
+ #1 Horseback Riding#2
', ref: '
+ #1 Reflex#2
', dod: '
+ #1 Dodging#2
', hid: '
+ #1 Hiding#2
', swi: '
+ #1 Swimming#2
', aim: '
+ #1 Aiming#2
', sho: '
+ #1 Shooting#2
', pit: '
+ #1 Setting traps#2
', fin: '
+ #1 Fine Motor Skills#2
', rep: '
+ #1 Repairing#2
', lea: '
+ #1 Leadership#2
', tac: '
+ #1 Tactics#2
', tra: '
+ #1 Trading#2
', ani: '
+ #1 Animal Instinct#2
', app: '
+ #1 Appearance#2
'
}, fb: {
fbdef: '
+ #1 Defense (Fort battle bonus)#2
', fboff: '
+ #1 Attack (Fort battle bonus)#2
', fbres: '
+ #1 Resistance (Fort battle bonus)#2
', fbdefs: '
+ #1 Defense (Fort battle sector bonus)#2
', fboffs: '
+ #1 Attack (Fort battle sector bonus)#2
', fbdmgs: '
+ #1 Damages (Fort battle sector bonus)#2
'
}, special: {
xp: '
+ #1% Experience from jobs, duels and fort battles#2
', money: '
+ #1% Money from jobs and duels#2
', luck: '
+ #1% Improved Luck#2
', regen: '
+ #1% Regeneration#2
', drop: '
+ #1% Improved drop chance#2
', labor_pts: '
+ #1 labor point#2
', building_pts: '
+ #1 Labor point towards Construction#2
', spd: '
+ #1% Speed#2
'
} } }, config: { enable_set_calc: !0, plain_popup: !0, redirect_on_dblclick: !1, link_on_dblclick: !0, enable_sorting: !0, cdn: "https://westzz.innogamescdn.com", img_buyprice: "/images/5/57/Buy_price.png", img_sellprice: "/images/f/fc/Sell_price.png", img_male: "/images/c/c5/Gender_m.png", img_female: "/images/4/41/Gender_f.png", set_bonus: { str: { name: "Strength", img: "/images/thumb/8/8b/Strength.png/40px-Strength.png" }, mob: { name: "Mobility", img: "/images/thumb/5/5a/Mobility.png/40px-Mobility.png" }, dex: { name: "Dexterity", img: "/images/thumb/0/0d/Dexterity.png/40px-Dexterity.png" }, cha: { name: "Charisma", img: "/images/thumb/c/c9/Charisma.png/40px-Charisma.png" }, con: { name: "Construction", img: "/images/thumb/3/37/Construction.png/40px-Construction.png", margin: "margin-top: 10px;", }, vig: { name: "Vigor", img: "/images/thumb/9/90/Skill_Punch.png/40px-Skill_Punch.png", margin: "margin-top: 10px;", }, tou: { name: "Toughness", img: "/images/thumb/f/f8/Skill_Tough.png/40px-Skill_Tough.png", margin: "margin-top: 10px;", }, sta: { name: "Stamina", img: "/images/thumb/8/8d/Stamina.png/40px-Stamina.png", margin: "margin-top: 10px;", }, hea: { name: "Health Points", img: "/images/thumb/9/94/Health.png/40px-Health.png", margin: "margin-top: 10px;", }, rid: { name: "Horseback Riding", img: "/images/thumb/7/78/Hbr.png/40px-Hbr.png", margin: "margin-top: 10px;", }, ref: { name: "Reflex", img: "/images/thumb/e/e9/Skill_Reflex.png/40px-Skill_Reflex.png", margin: "margin-top: 10px;", }, dod: { name: "Dodging", img: "/images/thumb/0/07/Skill_Dodge.png/40px-Skill_Dodge.png", margin: "margin-top: 10px;", }, hid: { name: "Hiding", img: "/images/thumb/9/97/Hiding.png/40px-Hiding.png", margin: "margin-top: 10px;", }, swi: { name: "Swimming", img: "/images/thumb/f/f4/Swimming.png/40px-Swimming.png", margin: "margin-top: 10px;", }, aim: { name: "Aiming", img: "/images/thumb/5/53/Skill_Aim.png/40px-Skill_Aim.png", margin: "margin-top: 10px;", }, sho: { name: "Shooting", img: "/images/thumb/7/73/Skill_Shot.png/40px-Skill_Shot.png", margin: "margin-top: 10px;", }, pit: { name: "Setting traps", img: "/images/thumb/e/e1/Trapping.png/40px-Trapping.png", margin: "margin-top: 10px;", }, fin: { name: "Fine Motor Skills", img: "/images/thumb/1/18/Fms.png/40px-Fms.png", margin: "margin-top: 10px;", }, rep: { name: "Repairing", img: "/images/thumb/d/d5/Repairing.png/40px-Repairing.png", margin: "margin-top: 10px;", }, lea: { name: "Leadership", img: "/images/thumb/4/44/Leadership.png/40px-Leadership.png", margin: "margin-top: 10px;", }, tac: { name: "Tactics", img: "/images/thumb/9/91/Skill_Tactic.png/40px-Skill_Tactic.png", margin: "margin-top: 10px;", }, tra: { name: "Trading", img: "/images/thumb/f/f3/Skill_Trading.png/40px-Skill_Trading.png", margin: "margin-top: 10px;", }, ani: { name: "Animal Instinct", img: "/images/thumb/9/9d/AnimalInstinct.png/40px-AnimalInstinct.png", margin: "margin-top: 10px;", }, app: { name: "Appearance", img: "/images/thumb/4/4c/Skill_Appearance.png/40px-Skill_Appearance.png", margin: "margin-top: 10px;", }, fbdef: { name: "Defense (Fort battle bonus)", img: "/images/8/82/Set_Fb_defense.png" }, fboff: { name: "Attack (Fort battle bonus)", img: "/images/3/30/Set_Fb_offense.png" }, fbres: { name: "Resistance (Fort battle bonus)", img: "/images/4/4b/Resistance.png" }, fbdefs: { name: "Defense (Fort battle sector bonus)", img: "/images/1/1a/Set_Fb_defense_sec.png" }, fboffs: { name: "Attack (Fort battle sector bonus)", img: "/images/f/fe/Set_Fb_offense_sec.png" }, fbdmgs: { name: "Damages (Fort battle sector bonus)", img: "/images/b/b3/Damages_sector.png" }, xp: { name: "Experience from jobs, duels, and fort battles (%)", img: "/images/7/71/Set_xp.png" }, money: { name: "Money from jobs and duels (%)", img: "/images/d/df/Set_money.png" }, luck: { name: "Increased Luck", img: "/images/c/c1/Set_luck.png" }, regen: { name: "Regeneration", img: "/images/5/53/Regeneration.png" }, drop: { name: "Improved drop chance", img: "/images/thumb/b/b8/Drop.png/40px-Drop.png" }, spd: { name: "Speed", img: "/images/thumb/1/1a/QuarterHorse.png/40px-QuarterHorse.png" }, labor_pts: { name: "Labor points (all jobs)", img: "/images/5/5e/Labor_pts.png" }, building_pts: { name: "Labor points towards Construction", img: "/images/2/2c/Building_pts.png" } }, img_job: { tailor: ['d/de', 'Tailor'], gunsmith: ['2/21', 'Gunsmith'], general: ['e/ef', 'General store'], all: ['d/d1', 'All jobs'], }, jobIcon: function(p, q) { var wip = this.img_job[p], ji = wip ? ['/images/' + wip[0] + '/Job_', wip[1] + (q || )] : [this.cdn + '/images/jobs/', q]; ji[0] += p + '.png'; return ji; }, sorting: { Strength: '{"str":1}', Mobility: '{"mob":1}', Dexterity: '{"dex":1}', Charisma: '{"cha":1}', Construction: '{"str":1,"con":1}', Vigor: '{"str":1,"vig":1}', Toughness: '{"str":1,"tou":1}', Stamina: '{"str":1,"sta":1}', "Health Points": '{"str":1,"hea":1}', "Horseback Riding": '{"mob":1,"rid":1}', Reflex: '{"mob":1,"ref":1}', Dodging: '{"mob":1,"dod":1}', Hiding: '{"mob":1,"hid":1}', Swimming: '{"mob":1,"swi":1}', Aiming: '{"dex":1,"aim":1}', Shooting: '{"dex":1,"sho":1}', "Setting traps": '{"dex":1,"pit":1}', "Fine Motor Skills": '{"dex":1,"fin":1}', Repairing: '{"dex":1,"rep":1}', Leadership: '{"cha":1,"lea":1}', Tactics: '{"cha":1,"tac":1}', Trading: '{"cha":1,"tra":1}', "Animal Instinct": '{"cha":1,"ani":1}', Appearance: '{"cha":1,"app":1}', "Labor points towards building": '{"str":3,"con":3,"dex":1,"rep":1,"cha":1,"lea":1}', "Experience from jobs, duels, and fort battles (%)": '{"xp":1}', "Money from jobs and duels (%)": '{"money":1}', "Increased Luck (%)": '{"luck":1}', "Regeneration (%)": '{"regen":1}', "Improved drop chance (%)": '{"drop":1}', "Speed (%)": '{"spd":1,"hspd":1,"mob":1,"rid":1}', "Average damage": '{"dmg_min":0.5,"dmg_max":0.5,"dmglvl":1}', "Maximum damage": '{"dmg_max":1,"dmglvl":1}', "Upgradeable items": '{"bool":true,"upg":1}', "Not upgradeable items": '{"bool":true,"upg":0}', "Auctionable items": '{"bool":true,"auc":1}', "Not auctionable items": '{"bool":true,"auc":0}' } }, initPage: function() { if (1 === $("#input_level").length) var t = $('<input type="number" style="width:80px;" class="west" placeholder="' + westui.lang.input_level + '" min="0" max="250">').bind("propertychange keyup input paste", function() { this.value > 250 ? this.value = 250 : this.value < 0 && (this.value = 0), $(".calc").each(function() { 0 == t.val() ? ($(this).html(this.id), $(".per_level_off").addClass("per_level").removeClass("per_level_off")) : ($(this).html(Math.ceil(Number(this.id) * t.val())), $(".per_level").addClass("per_level_off").removeClass("per_level")) }) }).appendTo($("#input_level")); if (1 === $("#input_search").length) $('<input type="search" class="west" placeholder="' + westui.lang.input_search + '">').bind("propertychange keyup input paste", function() { var t = this.value.toLowerCase(); "" === t ? $(".item_container").show() : ($(".item_container").hide(), $(".item_container").filter(function() { return $(this).attr("data-popup").toLowerCase().indexOf(t) > -1 }).show()) }).appendTo($("#input_search")); 1 === $("#switch").length && ($("#fire").hide(), $("#switch").on("click", function() { $("#melee, #fire").toggle() })), 1 === $("#switch_prod").length && ($("#prod2").hide(), $("#switch_prod").on("click", function() { $("#prod, #prod2").toggle()
})), westui.config.plain_popup && new RegExp(mw.config.get("wgFormattedNamespaces")[10] + ":Item_*").test(mw.config.get("wgPageName")) && 1 === $(".item_container").length && ($("#mw-content-text").append('
'), $("#popup_plain").hide(), $("#popup_plain_contents").append(westui.popup.createPopup($(".item_container").attr("data-popup"), $(".item_container").attr("data-cdn-cat"), $(".item_container").attr("data-cdn-img"), 0)), $("#popup_plain").slideDown()), westui.config.redirect_on_dblclick && $(".item_container img").on("dblclick", function() {
window.location = "/wiki/" + mw.config.get("wgFormattedNamespaces")[10] + ":Item_" + JSON.parse($(this).parent().attr("data-popup")).id / 1e3 }), westui.config.link_on_dblclick && $(".item_container img").on("dblclick", function() { window.location = "/wiki/" + $(this).parent().attr("data-link") }) }, popup: { content: "", delay: 200, active: !1, show: function(t) { westui.popup.content = westui.popup.createPopup($(t).attr("data-popup"), $(t).attr("data-cdn-cat"), $(t).attr("data-cdn-img"), parseInt($(t).attr("data-lvl"))), westui.popup.active = !0, westui.popup.setTimeout(), westui.popup.getContainer().html(westui.popup.content) }, hide: function() { westui.popup.getEl().css({ display: "none", top: 0, left: 0 }), westui.popup.active = !1, westui.popup.clearTimeout() }, setTimeout: function() { westui.popup.clearTimeout(), westui.popup.timer = window.setTimeout(function() { westui.popup.getEl().css("display", "block") }, westui.popup.delay) }, clearTimeout: function() { westui.popup.timer && window.clearTimeout(westui.popup.timer) }, getEl: function() { return $("#popup_window") }, getContainer: function() { return $("#popup_contents") }, createPopup: function(t, e, i, a) { t = JSON.parse(t); var wc = westui.config,
s = '
' + t.name + '
' + t.type + "
",
n = !1;
if (a >= 1 && a <= 5 && (n = !0, t.auc = !1), t.dmg_min && t.dmg_max && (n && (t.dmg_min += Math.round(Math.max(1, .1 * t.dmg_min * a)), t.dmg_max += Math.round(Math.max(1, .1 * t.dmg_max * a))), s += '
' + t.dmg_min + "-" + t.dmg_max + " " + westui.lang.damages + "
"), t.text) { for (var p = 0; p < t.text.length; p++) s += '
' + t.text[p] + "
";
s += "
" } for (var o in westui.lang.popup) { var l = 0; for (var c in westui.lang.popup[o]) if (t.hasOwnProperty(c)) { l++; var r = ""; t[c] < 0 ? $("#input_level input").val() > 0 ? (t[c] = Math.ceil($("#input_level input").val() * -t[c]), n && (t[c] += Math.round(Math.max(1, .1 * t[c] * a)))) : (t[c] = -t[c], r = " (" + westui.lang.per_level + ")", n && (t[c] = Math.round(1e6 * (1 * t[c] + Math.round(Math.max(1, 1e3 * t[c] * a)) / 1e4)) / 1e6)) : n && (t[c] < 1 ? t[c] = Math.round(1e6 * (1 * t[c] + Math.round(Math.max(1, 1e3 * t[c] * a)) / 1e4)) / 1e6 : t[c] += Math.round(Math.max(1, .1 * t[c] * a))), s += westui.lang.popup[o][c].replace("#1", t[c]).replace("#2", r) } l > 0 && (s += "
") }
if (t.textjob) {
for (p = 0; p < t.textjob.length; p++) s += '
' + t.textjob[p] + "
";
s += "
" } if (t.bonus) {
for (p = 0; p < t.bonus.length; p++) s += '
' + t.bonus[p] + "
";
s += "
" } if (t.jobs) {
s += '
<img src="' + westui.config.cdn + "/images/jobs/" + t.jobs[p][1] + '.png"/> | ' + t.jobs[p][0] + " |
"
}
if (t.requi) {
s += '
for (p in t.requi) if (p == 'req') {s += ''; } else { var ji = wc.jobIcon(p, t.requi[p]); s += '';
}s += '
';
for (var q of t.requi[p]) { q = q.split(',');s += ' <img src="' + wc.cdn + '/images/items/' + (q[0].includes('/') ? : 'yield/') + q[0] + '.png"> ' + (q[2] == 'eqp' ? : ' ';
' + q[1] + ' ') + '}s += ' | |
<img src="' + ji[0] + '"> | ' + ji[1] + ' |
---|
';
} if (t.craft) {
s += '
<img src="' + westui.config.cdn + "/images/crafting/profsymbol_" + t.craft.id + '_small.png"/> | ';
for (p = 0; p < t.craft.req.length; p++) s += '';
s += "";
for (p = 0; p < t.craft.req.length; p++) s += "";
s += "
|
"
}
return s += '
' + westui.lang.speed + ": +" + t.hspd + "%
"), t.set && (s += '
<a class="popup_set" href="/wiki/' + t.set + '">' + t.set + "</a>
"), t.sp ? s += '<img src="' + westui.config.img_buyprice + '"/>' + t.bp + ' <img src="' + westui.config.img_sellprice + '"/> ' + t.sp + "
" : s += "" + westui.lang.unsalable + "
", t.lvl && (s += westui.lang.level + " " + t.lvl + "
"), t.sex && (0 == t.sex ? s += '<img src="' + westui.config.img_male + '"/> ' : s += '<img src="' + westui.config.img_female + '"/> '), 1 == t.auc ? s += '' + westui.lang.auction + "
" : s += '' + westui.lang.not_auction + "
", 0 == t.upg ? s += '' + westui.lang.not_upgrade + "
" : s += '' + westui.lang.upgrade + "
", s += '
[item=' + t.id + "]
", s
}, setPosition: function(t) { var e, i, a = $(window).width(), s = $(window).height(), n = westui.popup.getEl().outerWidth(), p = westui.popup.getEl().outerHeight(), o = t.clientX, l = t.clientY, c = 20, r = 20; i = o + n + r > a ? o - n - r + (t.pageX - t.clientX) : o + r + (t.pageX - t.clientX), e = l + p + c > s ? s - p + (t.pageY - t.clientY) : l + c + (t.pageY - t.clientY), westui.popup.getEl().css({ top: e, left: i }) }, init: function() {
$("body").append('
'), $(document).on("mouseenter", ".item_container", function(t) {
westui.popup.show(this), westui.popup.setPosition(t) }), $(document).on("mouseleave", ".item_container", function() { westui.popup.hide() }), $(document).on("mousemove", ".item_container", function(t) { westui.popup.setPosition(t) }), $(".item_level").mousedown(function(t) { t.preventDefault() }), $(document).on("click", ".upgrade", function() { var t = $(this).closest(".item_container"), e = parseInt(t.attr("data-lvl")); 5 !== e && (t.attr("data-lvl", e + 1), t.find(".level").html(e + 1)), westui.popup.show(t[0]) }), $(document).on("click", ".downgrade", function() { var t = $(this).closest(".item_container"), e = parseInt(t.attr("data-lvl")); 0 !== e && (t.attr("data-lvl", e - 1), t.find(".level").html(e - 1)), westui.popup.show(t[0]) }) } }, set_calc: { bonus: { extra_set_bonus: {} }, data: {}, itemStatus: {}, getData: function() { $(".set_container").each(function() { var t = $(this).attr("data-set-id"); westui.set_calc.itemStatus[t] = {}, westui.set_calc.data[t] = { items: {}, set: {} } }), $(".infoSet").each(function() { var t = $(this).attr("data-set-id"); $(this).find(".infosetatt").each(function() { var e = $(this).attr("data-nb"); westui.set_calc.data[t].set[e] = {}, $(this).find(".set_bonus").each(function() { key = $(this).attr("data-type"), 0 !== $(this).find(".calc").length ? westui.set_calc.data[t].set[e][key] = -parseFloat($(this).find(".calc").attr("id")) : westui.set_calc.data[t].set[e][key] = parseFloat($(this).find(".val").text()), westui.config.set_bonus.hasOwnProperty(key) || (westui.set_calc.bonus.extra_set_bonus[key] = { img: $(this).find("img").attr("src"), name: $(this).find("#tooltip_content").text() }) }) }) }), $(".set_container").each(function() { var t = $(this).attr("data-set-id"); $(this).find(".item_container").each(function() { var e = JSON.parse($(this).attr("data-popup")); for (var i in $(this).is(":hidden") ? westui.set_calc.itemStatus[t][e.id] = !1 : westui.set_calc.itemStatus[t][e.id] = 0, e) e.hasOwnProperty(i) && (westui.config.set_bonus.hasOwnProperty(i) || westui.set_calc.bonus.extra_set_bonus.hasOwnProperty(i)) && (westui.set_calc.data[t].items[i] || (westui.set_calc.data[t].items[i] = {}), westui.set_calc.data[t].items[i][e.id] = e[i]) }) }) }, calc: function() { if (0 === $("#input_level").length | "" !== $("#input_level input").val()) { var t = parseInt($("#input_level input").val()); for (var e in total = {}, westui.set_calc.data) { for (var i in westui.set_calc.data[e].items) for (var a in westui.set_calc.data[e].items[i]) if (!1 !== westui.set_calc.itemStatus[e][a]) { lvl = westui.set_calc.itemStatus[e][a], total[i] || (total[i] = 0); var s = westui.set_calc.data[e].items[i][a]; westui.set_calc.data[e].items[i][a] < 0 ? (s = -s, westui.set_calc.itemStatus[e][a] > 0 ? total[i] += Math.ceil(s * t) + Math.round(Math.max(1, .1 * Math.ceil(s * t) * lvl)) : total[i] += Math.ceil(s * t)) : westui.set_calc.itemStatus[e][a] > 0 ? total[i] += s < 1 ? Math.round(1e6 * (1 * s + Math.round(Math.max(1, 1e3 * s * lvl)) / 1e4)) / 1e6 : s + Math.round(Math.max(1, .1 * s * lvl)) : total[i] += s } var n = 0; for (var a in westui.set_calc.itemStatus[e]) !1 !== westui.set_calc.itemStatus[e][a] && n++; for (var i in westui.set_calc.data[e].set[n]) total[i] || (total[i] = 0), westui.set_calc.data[e].set[n][i] < 0 ? total[i] += Math.ceil(-westui.set_calc.data[e].set[n][i] * t) : total[i] += westui.set_calc.data[e].set[n][i] }
var p = '
";
for (var i in westui.config.set_bonus) total.hasOwnProperty(i) && (p += ' <img src="' + westui.config.set_bonus[i].img + '" style="' + westui.config.set_bonus[i].margin + '"> ");
for (var i in westui.set_calc.bonus.extra_set_bonus) total.hasOwnProperty(i) && (p += '+' + total[i] + (-1 !== ["xp", "money", "luck", "spd", "regen", "drop"].indexOf(i) ? "%" : "") + ' ' + westui.config.set_bonus[i].name + " <img src="' + westui.set_calc.bonus.extra_set_bonus[i].img + '"> ");
+' + total[i] + (-1 !== ["xp", "money", "luck", "spd", "regen", "drop"].indexOf(i) ? "%" : "") + ' ' + westui.set_calc.bonus.extra_set_bonus[i].name + " $("#set_calc").html(p) } else $("#set_calc").html("") }, initEvents: function() { $(".item_container > img").on("click", function() { var t = $(this).closest(".item_container"); t.toggleClass("item_off"); var e = t.closest(".set_container").attr("data-set-id"), i = JSON.parse(t.attr("data-popup")).id; t.hasClass("item_off") || t.is(":hidden") ? westui.set_calc.itemStatus[e][i] = !1 : westui.set_calc.itemStatus[e][i] = parseInt(t.attr("data-lvl")), westui.set_calc.calc() }), $(document).on("click", ".upgrade, .downgrade", function() { var t = $(this).closest(".item_container"), e = t.closest(".set_container").attr("data-set-id"); t.hasClass("item_off") || t.is(":hidden") || (westui.set_calc.itemStatus[e][JSON.parse(t.attr("data-popup")).id] = parseInt(t.attr("data-lvl")), westui.set_calc.calc()) }), $("#input_level").bind("propertychange keyup input paste", function() { westui.set_calc.calc() }), $("#switch").on("click", function() { $("#melee, #fire").each(function() { var t = $(this).find(".item_container"), e = $(this).closest(".set_container").attr("data-set-id"); $(this).is(":hidden") ? westui.set_calc.itemStatus[e][JSON.parse(t.attr("data-popup")).id] = !1 : westui.set_calc.itemStatus[e][JSON.parse(t.attr("data-popup")).id] = parseInt(t.attr("data-lvl")) }), westui.set_calc.calc() }) }, init: function() {westui.set_calc.initEvents(), westui.set_calc.getData(), $("#mw-content-text").append(''), 0 === $("#input_level").length && westui.set_calc.calc() } }, sorting: { sortItems: function(t) { function e(e) { var i = JSON.parse($(e).attr("data-popup")), a = $("#input_level input").val(); a = a || 250; var s = -1 !== Object.keys(t).indexOf("id") || t.bool && !0 === t.bool, n = 0; if (t.bool && !0 === t.bool) for (var p in n = 1, t) "bool" !== p && i[p] !== t[p] && (n = 0); else for (var p in t) "id" === p ? n -= i[p] : (!i.lvl || i.lvl <= a) && i[p] && (i[p] < 0 ? n += Math.ceil(-i[p] * a) * t[p] : n += i[p] * t[p]);$(e).attr("data-sort", n), 0 == n && $(e).hide(), 0 !== $(e).find(".number").length ? s ? $(e).find(".number").html("") : $(e).find(".number").html(n) : s || $(e).append(' ' + n + " ")} $(".item_container").removeAttr("data-sort").show(), $("#mw-content-text").find(".sorting_hidden").hide(), $(".sorting_container").each(function() { $(this).find(".item_container").sort(function(t, i) { return $(t).attr("data-sort") || e(t), $(i).attr("data-sort") || e(i), $(i).attr("data-sort") - $(t).attr("data-sort") }).appendTo($(this)) }) }, init: function() { if (1 === $("div#sort_items").length) {var t = " <select id='sort_items' class='west'><option selected disabled>Order by :</option>";
", $("div#sort_items").html(t), $("select#sort_items").on("change", function() {
for (var e in westui.config.sorting) t += "<option value='" + westui.config.sorting[e] + "'>" + e + "</option>";t += "</select> westui.sorting.sortItems(JSON.parse($(this).find("option:selected").attr("value"))) }) } } }, init: function() { westui.initPage(), westui.popup.init(), westui.config.enable_sorting && westui.sorting.init(), westui.config.enable_set_calc && 0 !== $(".infoSet").length && westui.set_calc.init() } }, westui.init(); |