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==Quests | [[Category:Quests]] [[Category:Secret Quests]] | ||
=The ghost town= | |||
| | {{Quests | ||
|unlock=Reached level | |name=The town drenched in fog | ||
|questgiver=Barkeeper Henry Walker | |||
| | |filename=Barkeeper | ||
|reward= | |unlock=Reached level 45<br /> | ||
|text= | '''Resolve:''' [[Angel of love#Tomorrow's widow|Tomorrow's widow (Angel of love)]] | ||
| | |complete=<font size="3">'''Go to [[Ghost town]]'''</font> | ||
|reward={{Reward|experience|1500|1500 experience points}} | |||
|start text=Hello {PLAYER_NAME}, how nice to see you back in my saloon. It just so happens that I heard a rumor from a traveler... An eerie rumor about a town that appears during the night. In the morning it is drenched in fog and then vanishes at noon. Well, ten horses couldn't drag me there... but if you're brave enough, you should go look for the town. As far as I can tell from the rumors, the town is somewhere in the northwest. | |||
|finish text=So you have found the ghost town! Did you get an unsettling feeling when you were there? ... Something is wrong with that place. Be careful! | |||
}} | }} | ||
{{Quests | |||
|name=High noon exorcism | |||
| | |questgiver=Maya Roalstad | ||
|unlock=Resolve: The | |filename=Lady | ||
|unlock=Go to Ghost town<br /> | |||
| | '''Resolve:''' [[#The town drenched in fog|The town drenched in fog (The ghost town)]]''' | ||
|complete=<font size="3">'''Go to: [[Ghost town]]<br /> | |||
|reward= | '''Lose against:''' [[Mike's ghost]]</font> | ||
|text= | |reward={{Reward|experience|300|300 experience points}} | ||
| | |start text=You were in the ghost town and saw Mike's ghost there?! Oh no... what shall we do? He's probably seeking revenge and will bring us all great harm! We have to do something about him! Go to the ghost town and hit the ghost with a bullet between the eyes! Let's see how he will like that. Send him back to wherever he came from. | ||
|finish text=Oh no! Bullets don't work and you barely got out alive? He will kill us all until he gets what he wants... | |||
}} | }} | ||
{{Quests | |||
|name=Alternative methods | |||
| | |questgiver=Maya Roalstad | ||
|unlock=Resolve: | |filename=Lady | ||
| | |unlock='''Resolve:''' [[#High noon exorcism|High noon exorcism (The ghost town)]] | ||
| | |complete=<font size="3">'''Knock out:''' [[Jenny]]</font> | ||
|reward={{Reward|experience|750|750 experience points}}<br /> | |||
{{ItemReward|Ponytail|Braid}} | |||
| | |start text=This concerns our lives... I think that we now have to take more drastic measures! You know just as well as I do, what Mike wants... Jenny! Look for her and bring Mike some proof that he no longer has any reason to linger in the earthly realm. Satisfy his lust for revenge! I hope this will appease him... | ||
|finish text=Poor Jenny... but it had to be. After all, this concerns our lives! | |||
}} | }} | ||
{{Quests | |||
|name=R.I.P. | |||
| | |questgiver=Maya Roalstad | ||
|unlock=Resolve: The ghost town | |filename=Lady | ||
| | |unlock='''Resolve:''' [[#Alternative methods|Alternative methods (The ghost town)]] | ||
|complete=<font size="3">'''Go to:''' [[Ghost town]]</font><br /> | |||
|reward= | {{ItemBorder|Ponytail|Braid|1}} | ||
|reward={{Reward|experience|3000|3000 experience points}}<br /> | |||
|text= | {{ItemReward|HolyTalisman|Holy talisman}} | ||
| | |start text=Now return to the ghost town and bring the ghost the proof of Jenny's demise. Oh please, let it work... I'm still much too young and pretty to die! | ||
|finish text=After you toss Jenny's braid in front of the ghost, Mike slowly dissolves into thin air with a triumphant laugh. Once the ghost has finally left the world, the fear that gripped you also vanishes and the ghost town doesn't seem even half as scary to you. | |||
}} | }} | ||
{{Quests | |||
|name=I'm not afraid | |||
| | |questgiver=Ghost town | ||
|unlock=Resolve: | |filename=GhostTown | ||
|unlock=Go to Ghost town<br /> | |||
| | '''Resolve:''' [[#R.I.P.|R.I.P. (The ghost town)]] | ||
|reward= | |complete=<font size="3">'''Go to:''' [[Ghost town]]</font> | ||
|reward={{ItemReward|Ruby|Ruby}}<br /> | |||
|text= | {{Reward|experience|300|300 experience points}}<br /> | ||
| | {{Reward|money|250|$250}} | ||
|start text=Search the abandoned town for clues or hidden treasures. | |||
|finish text=After an intensive search of the town, you also find a beautiful ruby that probably came from an old robbery. | |||
}} | }} | ||
{{Quests | |||
{{ | |name=Casino banale | ||
| | |questgiver=Ghost town | ||
|unlock=Resolve: | |filename=GhostTown | ||
|unlock='''Resolve:''' [[#I'm not afraid|I'm not afraid (The ghost town)]] | |||
|complete=<font size="3">'''Go to:''' [[Ghost town]]</font> | |||
|reward={{Reward|experience|150|150 experience points}} | |||
|reward= | |start text=You're searching for the casino in the hope of getting some information. | ||
|text= | |finish text=You think that you have found the right place. But you don't see anyone else... Maybe you're not wearing the right clothes... | ||
| | |||
}} | }} | ||
{{Quests | |||
{{ | |name=Clothes make the man | ||
| | |questgiver=Ghost town | ||
|unlock=Resolve: The ghost town | |filename=GhostTown | ||
:: | |unlock=Go to Ghost town<br /> | ||
: | '''Resolve:''' [[#Casino banale|Casino banale (The ghost town)]]<br /> | ||
| | <font size="3">'''Equip:''' {{ItemBorder|FancyPilgrimJacket|Fancy pilgrim jacket|}}<br /> | ||
|reward= | '''Equip:''' {{ItemBorder|Sombrero|Sombrero|}}<br /> | ||
|text= | '''Equip:''' {{ItemBorder|Indiangold|Aztec gold|}}</font> | ||
| | |complete=<font size="3">'''Go to:''' [[Ghost town]]</font> | ||
|reward={{Reward|experience|150|150 experience points}} | |||
|start text=After you have put on the correct clothing, the casino guests reveal themselves from all directions and welcome you as one of them. Mingle among them and try to get some useful information. | |||
|finish text=After you have gambled away a few dollars, you meet a gorgeous woman who tells you a little story once you buy her a drink. It's a story about a chest with three locks. Each of these locks needs a particular and very rare key. Even she doesn't know where this treasure is supposed to be, but she once saw one of the keys - shown to her by a member of the Confederate Army, who was travelling to his base... | |||
}} | }} | ||
{{Quests | |||
{{ | |name=Searched and found | ||
| | |questgiver=Ghost town | ||
|unlock=Resolve: The ghost town | |filename=GhostTown | ||
|unlock=Go to Ghost town<br /> | |||
| | '''Resolve:''' [[#I'm not afraid|I'm not afraid (The ghost town)]] | ||
|reward= | |complete={{JobReq|Print_newspapers|Printing newspaper 'The Western Star'|1 hour}} | ||
|text= | {{ItemBorder|Ruby|Ruby|1}} | ||
|reward={{Reward|money|1000|$1000}} | |||
|start text=You should return the ruby to its proper owner. A classified ad should reach the owner. Maybe there will even be a hefty reward... | |||
|finish text=After a few days and many wrong "owners", an old woman contacts you who seems to be the real owner. You meet with her and give her the ruby. The woman seems to be very grateful to you and tells you about gangs who often meet in the ghost town and have already robbed many visitors and travellers. But when the gangs get together to hatch plans, they always come unarmed. Maybe you can do something about the gangs. | |||
}} | }} | ||
= | {{Quests | ||
|name=It's easier to talk without weapons | |||
| | |questgiver=Ghost town | ||
|unlock=Resolve: The ghost town | |filename=Ghosttown | ||
: | |unlock=Go to Ghost town<br /> | ||
| | '''Resolve:''' [[#Searched and found|Searched and found (The ghost town)]]<br /> | ||
| | <font size="3">'''Equip:'''</font> {{ItemBorder|Fist|Fist|}} | ||
|text= | |complete=<font size="3">'''Go to:''' [[Ghost town]]</font> | ||
| | |reward={{Reward|experience|750|750 experience points}} | ||
|start text=When you put down your weapons and move towards the middle of the town, two men suddenly step out of the shadows across from you. They seem to be unarmed, just like you, and they want to talk to you. | |||
|finish text=These two bandits tell you that the entire area and all bandits in the vicinity are controlled by three men. They meet once a week in a remote, abandoned manor-house to discuss their plans. | |||
}} | }} | ||
{{Quests | |||
{{ | |name=Fire in the rafters | ||
| | |questgiver=Ghost town | ||
|unlock=Resolve: The ghost town | |filename=GhostTown | ||
|unlock=Go to Ghost town<br /> | |||
| | '''Resolve:''' [[#It's easier to talk without weapons|It's easier to talk without weapons (The ghost town)]] | ||
|reward= | |complete={{JobReq|Fire_fighter|Fire fighter|8 hours}} | ||
|text= | |reward={{Reward|experience|1500|1500 experience points}} | ||
| | |start text=When you get to the abandoned manor-house, you are shocked to see that the house has been set ablaze. Now you have to act quickly and try to put out the fire; otherwise the meeting place will be destroyed and you will be right back at the beginning with your information. | ||
|finish text=Unfortunately all your efforts were unsuccessful and the house burned down completely. | |||
}} | }} | ||
{{Quests | |||
{{ | |name=No meeting without meeting place | ||
| | |questgiver=Ghost town | ||
|unlock=Resolve: The ghost town | |filename=GhostTown | ||
|unlock=Go to Ghost town<br /> | |||
| | '''Resolve:''' [[#Fire in the rafters|Fire in the rafters (The ghost town)]] | ||
|reward= | |complete={{JobReq|Manor_house|Construct manor-house|10 hours}} | ||
|text= | |reward={{Reward|experience|1500|1500 experience points}} | ||
| | |start text=The only chance that you still have is to completely rebuild the house. You really hope that you will finish the house in time and that it ends up having enough similarity with the old one, so that the bandits won't notice anything. | ||
|finish text=You managed to finish the house in time and it looks remarkably similar to the old house. Now you just have to wait until the bandits show up. | |||
}} | }} | ||
{{Quests | |||
{{ | |name=Palaver | ||
| | |questgiver=Ghost town | ||
|unlock=Resolve: The ghost town | |filename=GhostTown | ||
|unlock=Go to Ghost town<br /> | |||
| | '''Resolve:''' [[#No meeting without meeting place|No meeting without meeting place (The ghost town)]] | ||
|reward= | |complete=<font size="3">'''None'''</font> | ||
|text= | |reward={{Reward|experience|300|300 experience points}} | ||
|start text=At first the three bandit leaders are very surprised that you waited for them in the abandoned manor-house. But you can convince them that you would like to join them and even have a good plan or two in mind for new robberies. After a short period of scepticism, they are ready to speak to you. | |||
|finish text=The bandits tell you about their different activities in the region, especially about their casino in the ghost town. But it is very well hidden and the casino employees have strict orders to hide from anyone who appears in the casino without the correct clothing. After a few inquiries, you find out that the visitors are recognized by their elegant jacket, the sombrero and an old chain that probably has an Aztec origin. | |||
}} | }} | ||
{{Quests | |||
|name=Duel I | |||
| | |questgiver=Ghost town | ||
|unlock=Resolve: The ghost town | |filename=GhostTown | ||
|unlock=Go to Ghost town<br /> | |||
| | '''Resolve:''' [[#Palaver|Palaver (The ghost town)]] | ||
|reward= | |complete=<font size="3">'''Knock out:''' [[Billy the knife]]</font> | ||
|reward={{Reward|experience|1500|1500 experience points}} | |||
|text= | |start text=Suddenly one of the bandits pulls out his gun and shoots a hole into the wall, just missing your ear. Of course you immediately realize that you somehow said too much. You quickly drop to the side and reach for your own weapon... | ||
| | |finish text=Hit, the first bandit falls to the ground, but now the other two bandits have also drawn their guns. You realize that you also have to confront these other two in order to leave the house alive. | ||
}} | }} | ||
{{Quests | |||
{{ | |name=Duel II | ||
| | |questgiver=Ghost town | ||
|unlock=Resolve: The ghost town | |filename=GhostTown | ||
|unlock=Go to Ghost town<br /> | |||
| | '''Resolve:''' [[#Duel I|Duel I (The ghost town)]] | ||
|complete=<font size="3">'''Defeat:''' [[Carlos]]</font> | |||
|reward= | |reward={{Reward|experience|1500|1500 experience points}} | ||
|text= | |start text=With eyes full of hatred and madness, the second bandit storms forward to avenge his fallen friend. He twirls his large knife in the air like a maniac, which luckily blocks you from the view of the third bandit, so that he is unable to aim at you. Skillfully you always place yourself in such a way that the attacker with the knife is in the path of the other one and you therefore only have to concentrate on the opponent in front of you. | ||
| | |finish text=After a few seconds of this fight, which is leaving its marks on you as well as your opponent, a shot from the back room breaks your concentration. With great alarm you see that the third bandit has shot his partner in the back, making him fall to the ground either unconscious or dead. | ||
}} | }} | ||
{{Quests | |||
{{ | |name=Duel III | ||
| | |questgiver=Ghost town | ||
| | |filename=GhostTown | ||
|unlock=Go to Ghost town<br /> | |||
| | '''Resolve:''' [[#Duel II|Duel II (The ghost town)]] | ||
| | |complete=<font size="3">'''Knock out:''' [[El Capitano]]</font> | ||
| | |reward={{Reward|experience|3000|3000 experience points}}<br /> | ||
| | {{ItemReward|CharlatanShoes|Charlatan's shoes}} | ||
|start text=When the third bandit sees the terror on your face, he bursts out laughing and hisses at you in a murderous tone that these two were just standing in his way. In front of you is a man who is ready for anything, and the way he handles his gun, he is certainly no beginner. You're faced with what must be one of the toughest fights of your life. | |||
|finish text=You're quite relieved that it isn't you but your opponents who are lying there on the ground. You know with absolute certainty that it would not have taken much to make everything go differently. But this time the luck was on your side. | |||
}} | }} | ||
{{Quests | |||
|name=Looking for traces, no thanks! | |||
|questgiver=Ghost town | |||
|filename=GhostTown | |||
|unlock='''Resolve:''' [[#Duel III|Duel III (The ghost town)]] | |||
|complete={{JobReq|Build_coffins|Building coffins|8 hours}}<br /> | |||
{{JobReq|Digging_graves|Digging graves|1 hour}} | |||
= | |reward={{Reward|money|75|$75}} | ||
|start text=Once your breathing has calmed down a little and you look around the room exhausted, you see what a terrible picture this makes. You think that there is no way that you can just leave the bodies of the three bandits here. You decide to give them a proper burial. | |||
|finish text=When you place the bodies in the coffins, you notice that they have a few dollars in their pockets. They won't need those anymore, you tell yourself, and you take them. | |||
= | |||
| | |||
|unlock=Resolve: The ghost town | |||
| | |||
| | |||
|text= | |||
| | |||
}} | }} | ||
Revision as of 07:46, 6 December 2014
The ghost town
ID:1 | The town drenched in fog | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 45 Resolve: Tomorrow's widow (Angel of love) |
Go to Ghost town | ||||
Start |
Finish |
ID:1 | High noon exorcism | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town |
Go to: Ghost town Lose against: Mike's ghost |
||||
Start |
Finish |
ID:1 | Alternative methods | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: High noon exorcism (The ghost town) | Knock out: Jenny | ||||
Start |
Finish |
ID:1 | R.I.P. | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Alternative methods (The ghost town) | Go to: Ghost town |
||||
Start |
Finish |
ID:1 | I'm not afraid | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town Resolve: R.I.P. (The ghost town) |
Go to: Ghost town | ||||
Start |
Finish |
ID:1 | Casino banale | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: I'm not afraid (The ghost town) | Go to: Ghost town | ||||
Start |
Finish |
ID:1 | Clothes make the man | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town Resolve: Casino banale (The ghost town) Equip: Equip: |
Go to: Ghost town | ||||
Start |
Finish |
ID:1 | Searched and found | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town Resolve: I'm not afraid (The ghost town) |
|||||
Start |
Finish |
ID:1 | It's easier to talk without weapons | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town Resolve: Searched and found (The ghost town) |
Go to: Ghost town | ||||
Start |
Finish |
ID:1 | Fire in the rafters | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town Resolve: It's easier to talk without weapons (The ghost town) |
|||||
Start |
Finish |
ID:1 | No meeting without meeting place | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town Resolve: Fire in the rafters (The ghost town) |
|||||
Start |
Finish |
ID:1 | Palaver | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town |
None | ||||
Start |
Finish |
ID:1 | Duel I | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town Resolve: Palaver (The ghost town) |
Knock out: Billy the knife | ||||
Start |
Finish |
ID:1 | Duel II | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town Resolve: Duel I (The ghost town) |
Defeat: Carlos | ||||
Start |
Finish |
ID:1 | Duel III | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Go to Ghost town Resolve: Duel II (The ghost town) |
Knock out: El Capitano | ||||
Start |
Finish |
ID:1 | Looking for traces, no thanks! | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Duel III (The ghost town) | |||||
Start |
Finish |