Bass Reeves' set: Difference between revisions

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<div id="input_level"></div>
<div id='input_level'></div>




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<td align="center" valign="top" width="50%">
<td align="center" valign="top" width="50%">
{{Set
{{Set
|head=Bass Reeves' hat
|head=42208
|neck=Bass Reeves' scarf
|neck=41209
|cloth=Bass Reeves' coat
|cloth=40209
|belt=Bass Reeves' belt
|belt=11280
|pant=Bass Reeves' pants
|pant=10306
|shoes=Bass Reeves' shoes
|shoes=43207
}}
}}
</td>
</td>
<td align="center" valign="top" width="50%">
<td align="center" valign="top" width="50%">
{{Set
{{Set
|fire=Bass Reeves' revolver
|fire=935
|melee=Bass Reeves' knife
|melee=45021
|gun=Bass Reeves' rifle
|gun=44035
}}
}}
</td>
</td>
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<table width="100%" style= "background:none;">
<table width="100%" style= "background:none;">
<tr>
<tr>
<td align="center" valign="top">
<td align="center" valign="top" width="50%">
{| class="infoSet"
{| class="infoSet"
|+ <br/><big>'''Set bonus'''</big>
|+ <br/><big>'''Set bonus'''</big>
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|{{SetBonuses|nb=2|hea=-0.1|hid=-0.1|pit=-0.1}}
|{{SetBonuses|nb=2|hea=-0.1|hid=-0.1|pit=-0.1}}
|-
|-
|{{SetBonuses|nb=3|str=-0.02|mob=-0.02|dex=-0.02|cha=-0.02|sta=-0.1|hea=-0.1|hid=-0.1|pit=-0.1|tra=-0.1}}
|{{SetBonuses|nb=3|cha=-0.02|dex=-0.02|mob=-0.02|str=-0.02|sta=-0.1|hea=-0.1|hid=-0.1|pit=-0.1|tra=-0.1}}
|-
|-
|{{SetBonuses|nb=4|str=-0.04|mob=-0.04|dex=-0.04|cha=-0.04|sta=-0.2|hea=-0.2|hid=-0.2|pit=-0.2|tra=-0.1}}
|{{SetBonuses|nb=4|cha=-0.04|dex=-0.04|mob=-0.04|str=-0.04|sta=-0.2|hea=-0.2|hid=-0.2|pit=-0.2|tra=-0.1}}
|-
|-
|{{SetBonuses|nb=5|str=-0.06|mob=-0.06|dex=-0.06|cha=-0.06|sta=-0.3|hea=-0.2|hid=-0.3|pit=-0.3|tra=-0.2}}
|{{SetBonuses|nb=5|cha=-0.06|dex=-0.06|mob=-0.06|str=-0.06|sta=-0.3|hea=-0.2|hid=-0.3|pit=-0.3|tra=-0.2}}
|-
|-
|{{SetBonuses|nb=6|str=-0.08|mob=-0.08|dex=-0.08|cha=-0.08|sta=-0.3|hea=-0.3|hid=-0.4|pit=-0.4|tra=-0.3|spd=20%|regen=20%}}
|{{SetBonuses|nb=6|cha=-0.08|dex=-0.08|mob=-0.08|str=-0.08|sta=-0.3|hea=-0.3|hid=-0.4|pit=-0.4|tra=-0.3|spd=20%|regen=20%}}
 
|}
|}
</td>
</td>
</tr>
<tr/>
<tr>
<tr>
<td align="center" valign="top">
<td align="center" valign="top" width="50%">
{| class="infoSet"
{| class="infoSet"
|+ <br/><big>'''Set bonus'''</big>
|+ <br/><big>'''Set bonus'''</big>
|-
|-
|{{SetBonuses|nb=2|str=-0.04|mob=-0.02|dex=-0.02|hid=-0.2|pit=-0.2|spd=10%|regen=10%}}
|{{SetBonuses|nb=2|dex=-0.02|mob=-0.02|str=-0.04|hid=-0.2|pit=-0.2|spd=10%|regen=10%}}
 
|}
|}
</td>
</td>
</tr>
</tr>
</table>
</table>
[[Category:Item sets]]
[[Category:Item sets]]

Revision as of 17:50, 22 July 2017

Bass Reeves' set



0
0
0
0
Item empty rarm.png
Item empty larm.png
0
0
Item empty animal.png
Item empty yield.png
Switch weapons icon.png
Item empty neck.png
Item empty head.png
Item empty body.png
Item empty pants.png
0
0
0
Item empty belt.png
Item empty foot.png
Item empty animal.png
Item empty yield.png

Set bonus
2 items
Health.png
+0.1
Health 
Hiding.png
+0.1
Hiding 
Trapping.png
+0.1
Setting Traps 
3 items
Strength.png
+0.02
Strength 
Mobility.png
+0.02
Mobility 
Dexterity.png
+0.02
Dexterity 
Charisma.png
+0.02
Charisma 
Stamina.png
+0.1
Stamina 
Health.png
+0.1
Health 
Hiding.png
+0.1
Hiding 
Trapping.png
+0.1
Setting Traps 
Skill Trading.png
+0.1
Trading 
4 items
Strength.png
+0.04
Strength 
Mobility.png
+0.04
Mobility 
Dexterity.png
+0.04
Dexterity 
Charisma.png
+0.04
Charisma 
Stamina.png
+0.2
Stamina 
Health.png
+0.2
Health 
Hiding.png
+0.2
Hiding 
Trapping.png
+0.2
Setting Traps 
Skill Trading.png
+0.1
Trading 
5 items
Strength.png
+0.06
Strength 
Mobility.png
+0.06
Mobility 
Dexterity.png
+0.06
Dexterity 
Charisma.png
+0.06
Charisma 
Stamina.png
+0.3
Stamina 
Health.png
+0.2
Health 
Hiding.png
+0.3
Hiding 
Trapping.png
+0.3
Setting Traps 
Skill Trading.png
+0.2
Trading 
6 items
Strength.png
+0.08
Strength 
Mobility.png
+0.08
Mobility 
Dexterity.png
+0.08
Dexterity 
Charisma.png
+0.08
Charisma 
Stamina.png
+0.3
Stamina 
Health.png
+0.3
Health 
Hiding.png
+0.4
Hiding 
Trapping.png
+0.4
Setting Traps 
Skill Trading.png
+0.3
Trading 
QuarterHorse.png
+20%
Speed
Regeneration.png
+20%
Regeneration

Set bonus
2 items
Strength.png
+0.04
Strength 
Mobility.png
+0.02
Mobility 
Dexterity.png
+0.02
Dexterity 
Hiding.png
+0.2
Hiding 
Trapping.png
+0.2
Setting Traps 
QuarterHorse.png
+10%
Speed
Regeneration.png
+10%
Regeneration