New FortBattles Page: Difference between revisions

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Before the battle begins you can continue to move around the map and perform other tasks as normal. However, your character must be present at the fort for the start of the battle, or they will be excluded from it. Once the battle has commenced, you cannot do any other jobs, complete quests, use consumable items, change clothes or join other battles; you also cannot leave your town or be kicked out. You must then wait until the battle concludes.
Before the battle begins you can continue to move around the map and perform other tasks as normal. However, your character must be present at the fort for the start of the battle, or they will be excluded from it. Once the battle has commenced, you cannot do any other jobs, complete quests, use consumable items, change clothes or join other battles; you also cannot leave your town or be kicked out. You must then wait until the battle concludes.
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After joining a fort battle, you will be shown the pre-battle screen, allowing you to choose your starting and target positions. Although this is not necessary, it is highly advisable, as the default behaviour is to select a random starting location and move attackers towards the flag. Attackers can only select a starting position in the red area (surrounding the edges of the map) and similarly the defenders can only select a starting position in the blue area (inside the fort). Click a valid location once to select a starting position and again to choose a target location. These positions can be edited later by clicking and dragging the markers. Once the battle begins, if two players have requested the same starting position, one will be moved to the nearest free position. Priority is given to players from the attacking and defending alliances, otherwise the first player takes the position.
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Revision as of 11:44, 26 November 2023

Introduction
Attacker fortpage.png
Fort battles in The West are dynamic player-versus-player clashes that unfold in a turn-based structure. Two formidable teams, attackers and defenders, comprising up to 250 players in total (with a maximum of 130 attackers and 120 defenders - depending on the fort size), engage in a series of rounds. The ultimate goal is to secure victory conditions and, in doing so, take control of a fort currently owned by another town.

This strategic gameplay involves careful coordination and planning, as large groups of players collaborate to outmaneuver their opponents and claim dominance over these crucial locations.


Before the battle
Initiating a fort battle in The West requires the town's councillor City councillor.png or founder City founder.png to journey to an enemy fort and click the "declare" button located in the lower right corner.
Declare fight.png
By doing so, a battle is scheduled to commence 24 hours later. The act of declaring a fort battle comes with a base cost of $1500 for a small fort, $5000 for a medium fort, and $10000 for a large fort. This cost is doubled for each battle already declared within the previous three hours. The funds for this endeavor are automatically deducted from the attacking town's treasury.
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An attacked fort cannot be the target of a new offensive within 48 hours following the outbreak of the last battle on this fort.

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Following the declaration, a report is dispatched to all participating players, signaling the beginning of strategic preparations. The report serves as a call to action, informing players that the metaphorical hatchet has been unearthed, and their assistance is crucial in the impending battle.

Joining the battle

You must join before a battle to participate in it. To do so, open the fort screen and click the attack or defend button in the lower right corner. Since Version 2.08, all players can sign up without being physically present at the fort and also participate in fort battles regardless of whether they belong to a town. If you are not an alliance member of the attacking or defending towns then you must pick which side to fight for.

Before the battle begins you can continue to move around the map and perform other tasks as normal. However, your character must be present at the fort for the start of the battle, or they will be excluded from it. Once the battle has commenced, you cannot do any other jobs, complete quests, use consumable items, change clothes or join other battles; you also cannot leave your town or be kicked out. You must then wait until the battle concludes.

Positioning

After joining a fort battle, you will be shown the pre-battle screen, allowing you to choose your starting and target positions. Although this is not necessary, it is highly advisable, as the default behaviour is to select a random starting location and move attackers towards the flag. Attackers can only select a starting position in the red area (surrounding the edges of the map) and similarly the defenders can only select a starting position in the blue area (inside the fort). Click a valid location once to select a starting position and again to choose a target location. These positions can be edited later by clicking and dragging the markers. Once the battle begins, if two players have requested the same starting position, one will be moved to the nearest free position. Priority is given to players from the attacking and defending alliances, otherwise the first player takes the position.