Renew the spirit, Part 2: Difference between revisions
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Go to Ghost town | Go to Ghost town | ||
|complete={{ItemEquip|Symbol of Air|Symbol of Air|}}<br/> | |complete={{ItemEquip|Symbol of Air|Symbol of Air|}}<br/> | ||
This quest is only available | This quest is only available between 18:00 and 23:59 o'clock. | ||
|reward={{Reward|experience|400|400 Experience points}} | |reward={{Reward|experience|400|400 Experience points}} | ||
|start text=This place makes you shiver with an irrational fear. It seems that the howling of the wind never leaves this place. You have come at a bad time. Someone throws a stone at you and hits you on the head. You fall off your horse and lose consciousness. However, the same moment the stone hits your head, the spirits speak to you. You see an eagle flying, carrying prey in its claws. The majestic bird, ruler of the skies, glides proudly through the clouds. For a moment, a fleeting moment, the eagle looks at you and says something. But you could not understand its words. And then the echo fades away. | |start text=This place makes you shiver with an irrational fear. It seems that the howling of the wind never leaves this place. You have come at a bad time. Someone throws a stone at you and hits you on the head. You fall off your horse and lose consciousness. However, the same moment the stone hits your head, the spirits speak to you. You see an eagle flying, carrying prey in its claws. The majestic bird, ruler of the skies, glides proudly through the clouds. For a moment, a fleeting moment, the eagle looks at you and says something. But you could not understand its words. And then the echo fades away. |
Revision as of 17:35, 28 March 2017
ID:1 | The meaning of the symbols |
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Quest Giver | Requirements | Requires | Reward | ||
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Reached level 120 Resolve: Showdown (Save the saloon, part 2) |
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Start |
Finish |
ID:1 | Winding roads | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: The meaning of the symbols (Renew the spirit, Part 2) |
Go to Holy rock Distance travelled by donkey: 5000/5000 |
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Start |
Finish |
ID:1 | The vision of a dream | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Winding roads (Renew the spirit, Part 2) Go to Holy rock |
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Start |
Finish |
ID:1 | Glowing beads | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: The vision of a dream (Renew the spirit, Part 2) | |||||
Start |
Finish |
ID:1 | Deaf wind | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Glowing beads (Renew the spirit, Part 2) Go to Ghost town |
This quest is only available between 18:00 and 23:59 o'clock. |
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Start |
Finish |
ID:1 | Interpretation | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Deaf wind (Renew the spirit, Part 2) | |||||
Start |
Finish |
ID:1 | Frippery | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Interpretation (Renew the spirit, Part 2) | |||||
Start |
Finish |
ID:1 | Cutting diamonds | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Frippery (Renew the spirit, Part 2) |
$ 5000 |
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Start |
Finish |
ID:1 | Fiery beauty | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Cutting diamonds (Renew the spirit, Part 2) | Go to Ghost town |
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Start |
Finish |
ID:1 | Playing with fire | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Fiery beauty (Renew the spirit, Part 2) Go to Ghost town |
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Start |
Finish |
ID:1 | A long night | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Playing with fire (Renew the spirit, Part 2) |
Go to Old Mine |
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Start |
Finish |
ID:1 | Last chance | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: A long night (Renew the spirit, Part 2) Go to Old Mine |
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Start |
Finish |
ID:1 | Conclusion | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Last chance (Renew the spirit, Part 2) | Slept: 1/1 | ||||
Start |
Finish |
ID:1 | The Necklace | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Conclusion (Renew the spirit, Part 2) | - | ||||
Start |
Finish |