Talk:Fort Fighting For Dummies: Difference between revisions

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====The Classes bonuses summary====
====The Classes bonuses summary====


*'''Adventurer''' Special skills: '''Ghosting'''. This means that after 2-4 shots, you guys pretty much "disappear" from the fort map. We cannot see you to shoot at you. You're invincible. You're the ultimate blockers.  
*'''Adventurer'''  
Special skills: '''Ghosting'''. This means that after 2-4 shots, you guys pretty much "disappear" from the fort map. We cannot see you to shoot at you. You're invincible. You're the ultimate blockers.  


''Writer's comment'': We love you, we truly do. You guys have the ability to ghost. Okay, you cannot shoot at anything straight and this can frustrate you. But think of this. Forts are won or lost because of you. You are the best. You truly are.
''Writer's comment'': We love you, we truly do. You guys have the ability to ghost. Okay, you cannot shoot at anything straight and this can frustrate you. But think of this. Forts are won or lost because of you. You are the best. You truly are.


*'''Dueller''' Special skills: '''Crits'''. This means that you can cause very high damage to the opponent. You have the chance of dealing a damage that's equal to 10% the opponent's Maximum HP + your gun damage. Yes, this is why you see some crazy hits like 1500 or even 3000. Those are crits by duellers.
*'''Dueller'''  
Special skills: '''Crits'''. This means that you can cause very high damage to the opponent. You have the chance of dealing a damage that's equal to 10% the opponent's Maximum HP + your gun damage (plus the extra damage you get from your leadership). Yes, this is why you see some crazy hits like 1500 or even 3000. Those are crits by duellers.


''Writer's comment'': Yes we love your damage. Yes we love your crits. And yes we do adore the fact that you can ko the right blocker and let us get to the flag/wall/tower. You, our dear, you are our damage dealers. And we love it.
''Writer's comment'': Yes we love your damage. Yes we love your crits. And yes we do adore the fact that you can ko the right blocker and let us get to the flag/wall/tower. You, our dear, you are our damage dealers. And we love it.
*'''Soldier'''
*'''Soldier'''
Special skills: '''Sharing Leadership''' and '''High Health'''. For all the other classes, 1 skill point that's spend on Health skill points, it gives them 10 health. For you guys, it gives you 15 health (if you are premium, this goes up to 20 health). Furthermore, you increase the leadership of you and 4 of your neighbouring players by 25% (50% if you're premium). Do not focus too much on this now though until you're an experienced player.


''Writer's comment'':
''Writer's comment'': You're the meatshields, you're always front line, taking the bullet for the rest. You always move to protect the rest of your team mates. You're capable both of blocking and shooting so you're a very good all around class.





Revision as of 11:52, 31 March 2016

The Classes

Taking a closer look at the characters on the map, you will distinguish the five classes that are available in the game.


Classes.jpg


You may also notice that some players are represented as a square character or a semi circular shape


Owning Digging.jpg


This indicates the difference between specific fighters too. Fighters with a square character are either members of the digging town (attackers side) or part of the town that owns the fort (defenders side). The rest of the fighters are represented with a semi circular shape.

The Classes bonuses summary

  • Adventurer

Special skills: Ghosting. This means that after 2-4 shots, you guys pretty much "disappear" from the fort map. We cannot see you to shoot at you. You're invincible. You're the ultimate blockers.

Writer's comment: We love you, we truly do. You guys have the ability to ghost. Okay, you cannot shoot at anything straight and this can frustrate you. But think of this. Forts are won or lost because of you. You are the best. You truly are.

  • Dueller

Special skills: Crits. This means that you can cause very high damage to the opponent. You have the chance of dealing a damage that's equal to 10% the opponent's Maximum HP + your gun damage (plus the extra damage you get from your leadership). Yes, this is why you see some crazy hits like 1500 or even 3000. Those are crits by duellers.

Writer's comment: Yes we love your damage. Yes we love your crits. And yes we do adore the fact that you can ko the right blocker and let us get to the flag/wall/tower. You, our dear, you are our damage dealers. And we love it.

  • Soldier

Special skills: Sharing Leadership and High Health. For all the other classes, 1 skill point that's spend on Health skill points, it gives them 10 health. For you guys, it gives you 15 health (if you are premium, this goes up to 20 health). Furthermore, you increase the leadership of you and 4 of your neighbouring players by 25% (50% if you're premium). Do not focus too much on this now though until you're an experienced player.

Writer's comment: You're the meatshields, you're always front line, taking the bullet for the rest. You always move to protect the rest of your team mates. You're capable both of blocking and shooting so you're a very good all around class.


  • Worker

Writer's comment:

  • Greenhorn. Special skills: None

Writer's comment:You are those romantic guys that decided not to pick a class before you reach 150 or you're just too indecisive to do so. You have no fort fighting skills. You're just mediocre meatshields. The rest of the team is waiting for you to finally make up your mind and pick one of the 4 above mentioned classes. Do it already!