The Dalton clan
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Quests
Tool box
- Quest Giver: Sheriff John Fitzburn
- Prerequisites: Reached level 36
- Requires:
- Tool box 1/1
- Reward:
- 80 Experience points
- Quest Text: <spoiler text="Show Text">Sheriff John Fitzburn: You again? Quite suspicious that you hang around in the saloon all day long!... Haha, little joke there, I like it here too. And Henry's whiskey is excellent! Come and sit down, we have to talk about something serious. I'm sure you noticed the scum bags that are hanging around here in town over the last few days. You won't believe it, but they are the Dalton Gang. Never heard of them, have you? I tell you, they are real nasty bandits. And I'm sure they are planning a real big thing. I'm not going to blow the horns about that though. I wouldn't be the first sheriff to kick the bucket over that. I've been thinking about a better way to deal with it. But I'll need you for that. I won't tell you more yet though, first I want to find out if I can count on you. For my plan I need a tool box. Please find one and then come back here. If you show me that I can count on you, I'll tell you about my plan.</spoiler>
- Epilogue: <spoiler text="Show Epilogue">Sheriff John Fitzburn: Now lets see... yes, this tool box has everything we need. Thanks!</spoiler>
Dynamite
- Quest Giver: Sheriff John Fitzburn
- Prerequisites: Resolve: The Dalton clan (Tool box)
- Requires:
- Dynamite 2/2
- Reward:
- 120 Experience points
- Quest Text: <spoiler text="Show Text">Sheriff John Fitzburn: Remember that I told you that the Dalton Gang is planning a big thing? Waupee told me that he saw the leader Grat Dalton carefully study the time table at the rail road station yesterday. I know this doesn't sound bad, but the Dalton Gang is famous for railroad ambushes. I suspect that they are planning on attacking the Southern Pacific Railroad. It will be stopping here soon. However, if my plan works, it'll be their last ... By the way, they put a nice bounty on their heads. I'm sure you understand now why I didn't spread the word about them being in town. But before we can cash in, you have to get me two sticks of dynamite. Once you bring those I'll tell you what my plan is.</spoiler>
- Epilogue: <spoiler text="Show Epilogue">Sheriff John Fitzburn: Now be very careful with this stuff. Are you planning on blowing up the whole bar with this? Put them away and then come back and talk to me.</spoiler>
Ambush at the bridge
- Quest Giver: Sheriff John Fitzburn
- Prerequisites: Resolve: The Dalton clan (Dynamite)
- Requires:
- Train ticket 1/1
- Reward:
- 150 Experience points
- Quest Text: <spoiler text="Show Text">Sheriff John Fitzburn: There is basically just one spot in this area where it is possible to ambush a driving train: A few miles west of the railroad station is a little hill where the train slows down quite a bit. I would bet my bottom dollar on the Dalton clan striking right there. That is our chance. We'll use the tools to attach the dynamite to the locomotive. One stick on each side. We'll also build a detonator, with which we can detonate the dynamite from the driver's cabin. The conductor knows about my plan. He'll get a share of the bounty and is looking forward to the fireworks. In the driver's cabin we'll be safe. And the locomotive won't be damaged either, but when the Daltons come riding on their horses and approach the driver's cabin, the explosion will pull them out of their saddles. After that the three of us will have an easy ride with the gang - or with whatever is left of them. Now lets go! We'll meet at the railroad station. And don't forget to get a ticket.</spoiler>
- Epilogue: <spoiler text="Show Epilogue">Sheriff John Fitzburn: kaaaaboooooom! Hahaha, that was a lot of fun. We showed them. I just hope we'll still get the bounty even though there isn't much left of the faces...</spoiler>
Lots of coffins
- Quest Giver: Sheriff John Fitzburn
- Prerequisites: Resolve: The Dalton clan (Ambush at the bridge)
- Requires:
- Planer 1/1
- Reward:
- $500
- Quest Text: <spoiler text="Show Text">Sheriff John Fitzburn: The governor will come over later today and will take a look at what's left of the Dalton's. We can't show them in this state though. You quickly have to make a few coffins for them. Please bring a planer so that I can give them the last finishing touch.</spoiler>
- Epilogue: <spoiler text="Show Epilogue">Sheriff John Fitzburn: Oh this sucks! The governor only paid out part of the bounty because he says that the two ringleaders are still on the loose. Now I'm not sure if I should be upset or afraid... I can imagine that they have quite a hate at us now. But first take your part of the bounty.</spoiler>
Shootout in the saloon
- Quest Giver: Sheriff John Fitzburn
- Prerequisites: Resolve: The Dalton clan (Lots of coffins)
- Requires:
- Defeat Grat Dalton (duel)
- Reward:
- Black checkered shirt or Lead bullet or Black work shoes
- Quest Text: <spoiler text="Show Text">Sheriff John Fitzburn: Go drink your whiskey, we have company! The governor is here with new posters with the faces of the Dalton clan and I have the feeling that those two scumbags out there are Bob and Grat Dalton! I'll take Bob and you take care of Grat!</spoiler>
- Epilogue: <spoiler text="Show Epilogue">Sheriff John Fitzburn: Nice shot buddy! You make a good deputy... Hmpf, Bob really got my arm badly. Please hand me the whiskey so I can wash it out. Ah, I'm getting too old for this crap! Hm, you're still here? Don't tell me you want to get paid for this little favor? Alright, alright, Henry is keeping some old stuff for me that I don't need any more. Just take a look at it and tell me what you like. I'll take the bounty for those two then ...</spoiler>
Total Reward
- $500
- 350 Experience points
- Black checkered shirt or Lead bullet or Black work shoes