Talk:Main Story: Difference between revisions
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== Part 8 - | == Part 8 - The right and the left hand of the devil == | ||
{{Quests | |||
|name=The right hand of the devil | |||
|questgiver=Sheriff John Fitzburn | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
This quest can only be accepted after 10 Mar 14, 10:00 o'clock.<br /> | |||
Resolve: A puzzle piece truth (Once upon a time in "The West") | |||
|complete=Resolve: Prison break (The right and the left hand of the devil) | |||
|reward={{Reward|experience|200|200 Experience points}} | |||
|start text=Sheriff: You have been through quite something. You saved a ranch from being sold, met a new friend, the nameless harmonica player and you met Calvin face to face.Now you are questioning your true self. You seem confused. You can't remember your childhood and this orphanage.You are searching for two men they call the left and the right hand of the devil? Yes, of course I have heard of them. They have their names because they are the fastest colts in the whole desert. These filthy outlaws are well on top of the list of the most wanted men. I do not know where the left hand is located. But the right hand - I caught him myself. He wanted to steal horses with his brother.You want to talk to him? He is sitting behind bars - not in a normal prison - he is in custody at Westchester, a prison for the most vile scoundrels of the prairie. | |||
|finish text=The sheriff eyes you suspiciously. Cold sweat is running down your forehead. He then returns to sipping his drink. | |||
}} | |||
{{Quests | |||
|name=Prison break | |||
|questgiver=High Security Prison | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Accept: The right hand of the devil (The right and the left hand of the devil)<br /> | |||
Go to High Security Prison | |||
|complete=Resolve: Fake Snake (The right and the left hand of the devil)<br /> | |||
Resolve: Nitric Acid (The right and the left hand of the devil) | |||
|reward={{Reward|experience|400|400 Experience points}} | |||
|start text=You find the right hand of the devil in Cell 9. He sits miserably on the cold stone floor. There is not even a proper bed in his cell.Right Hand:I am innocent, you have to believe m- No way. {PLAYER_NAME}? You've come here to visit me? It has been ages.What? You don't remember me? Calvin? Wait, there is a lot of stuff. I will explain everything once you got me out of here. This is no place to talk.I have planned my escape since I arrived here. It has 2 phases. Are you in to help me? | |||
|finish text=The breakout plan went perfectly. Throwing the fake rattlesnake on the guards made them scream like little girls and run away. The coast is clear to use the nitric acid. You break the outlaw out of the cell in no time. You get a wriggle on and flee from the high security prison. | |||
}} | |||
{{Quests | |||
|name=Fake Snake | |||
|questgiver=High Security Prison | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Accept: Prison break (The right and the left hand of the devil)<br /> | |||
Go to High Security Prison | |||
|complete=Fake Snake 1/1 | |||
|reward={{Reward|experience|220|220 Experience points}} | |||
|start text=Right hand: Okay, to get out of here we need to get rid of all these guards. There are dozens of them that watch me closely day and night.The guards are afraid of rattlesnakes, but it is way too dangerous to bring one here. I do not want anybody to die. You have to find a fake snake. That should be enough to scare the hell out of them. Quest hint: Get some snake skins and stuff them. Hmm, what is a good job to get the stuffing? You need to equip the base material and refine it by doing the right job. | |||
|finish text=Right hand: Well done. This fake snake looks really life-like. The guards will freak out and run for their lives. | |||
}} | |||
{{Quests | |||
|name=Nitric Acid | |||
|questgiver=High Security Prison | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Accept: Prison break (The right and the left hand of the devil)<br /> | |||
Go to High Security Prison | |||
|complete=Nitric Acid 1/1 | |||
|reward={{Reward|experience|222|222 Experience points}} | |||
|start text=Right hand: I need to get out of this cell somehow. The keys are not kept in here; this is a high security prison.You will have to melt the bars somehow. They are made of metal, if you can get your hands on some nitric acid... Quest hint: Nitric acid is made of saltpetre and ammonia. Manure contains a fair amount of that stuff. Hmm, where is a good place to get manure? You need to equip the base material and refine it by doing the right job. | |||
|finish text=Right hand: Good job. We will be able to corrode the bars of my cell in no time. | |||
}} | |||
{{Quests | |||
|name=The left hand of the devil | |||
|questgiver=The right hand of the devil | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Prison break (The right and the left hand of the devil)<br /> | |||
Go to The right hand of the devil | |||
|complete=This quest is only available between 18:00 and 00:00 o'clock.<br /> | |||
Transfer horses (5 hours) | |||
|reward={{Reward|experience|360|360 Experience points}} | |||
|start text=Right hand: Thanks for getting me out of prison. It is all by brother's fault. I tried to cross his thievery plans again - all he has in mind is stealing horses. But it all went wrong, and instead of him, the sheriff arrested me. It has always been like that since we were kids, remember? So you have no clue what happened at the orphanage, right? All I know is that Calvin, you, Harmonica and my brother have been there a long time. I am too young to remember everything that happened. But my brother should be able to remember. I hope he does not want something in exchange for that. He is a greedy bum.First, we need to catch my brother. I know that he is magically drawn to a herd of unbranded horses - especially when the sun is setting and he can steal them undetected. | |||
|finish text=As promised, the older brother shows up trying to steal the horses. On sight they instantly engage in an argument. They seem to be the complete opposite. While the right hand is virtuous, the left hand is ruthless. But they both seem to have a good heart.Right hand:I knew it. You mischievous bum. Why can't you just live according to the law for one second?Left hand:You troublemaking sissy. You always cross my plans. Can't you just be a good thief to make dad proud? | |||
}} | |||
{{Quests | |||
|name=A man's last will | |||
|questgiver=The left hand of the devil | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: The left hand of the devil (The right and the left hand of the devil)<br /> | |||
Go to The left hand of the devil | |||
|complete=Organize a rodeo (8 hours) | |||
|reward={{Reward|experience|200|200 Experience points}} | |||
|start text=After some time the argument reaches the crux of the matter.Left hand:Listen: Our father is about to die. He gave me his last wish on his deathbed. He wants me to teach you how to become a real thief and follow in his footsteps. This is his last will and you will fulfill it. Here is the plan: We'll organize a rodeo festival. Don't worry about the horses, I have plenty stolen ones. This will attract a lot of people with money. I will disguise myself as a coachman and escort them from the station to the rodeo before noon. Then you will rob them. Easy. Nothing will go wrong and dad will be proud. But first, the rodeo. | |||
|finish text=The younger brother asked you for help. Together, you managed to prepare the whole rodeo. Is the younger brother really up to robbing these people? He seems so righteous, but how can you refuse a father's dying wish? You glimpse a sparkle in his eyes.Left hand:Don't worry, I have a plan to teach my older brother a lesson. | |||
}} | |||
{{Quests | |||
|name=A man's last will | |||
|questgiver=The left hand of the devil | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: A man's last will (The right and the left hand of the devil)<br /> | |||
Go to The left hand of the devil | |||
|complete=Sheriff star of the mission 1/1 | |||
|reward={{Reward|experience|330|330 Experience points}} | |||
|start text=Right hand:My father is about to die? Bah, this is the third time the old scoundrel has feigned a heart attack just to convince me to follow in his footsteps as the most ambitious thief.No way. We will teach my older brother a lesson. We will rob the stagecoaches. But we will not rob the poor people. This time, it will be my brother who is robbed. He will see how that feels.The stagecoach will arrive some time before noon. Be sure to disguise yourself. A black shawl and a black woolly hat will do the trick. Time for robbing some stagecoaches! | |||
|finish text=At wait for the stagecoach at the agreed time. As you see it slowly approaching, you dart out of the bushes disguised as bandits and wielding your weapons.The younger brother jumps onto the driver's bench and points the gun at his older brother. He is so startled that he can't react. You empty the older brother's pockets and find... a sheriff's star?Right hand:What the -? Where did you get this star from?The older brother confesses about a missionary he planned to rob. He stole the star from the local sheriff. You interrupted his plan with the unbranded horses.Rich missionaries? That is weird. Usually they only do community work. Can there be a new trail at this missionary? You and the brothers agree to have a look there. | |||
}} | |||
{{Quests | |||
|name=The mission | |||
|questgiver=Mission | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: A man's last will (The right and the left hand of the devil)<br /> | |||
Go to Mission | |||
|complete=Items bought from the market: 5/5<br /> | |||
Items sold at market: 5/5 | |||
|reward={{Reward|experience|400|400 Experience points}} | |||
|start text=You enter the missionary town. To be able to snoop around, you decide to pose as the new sheriff and his federal agents.Mission Girl:Finally there is a new sheriff! And two federal agents, too!It is well overdue. We need help here! There are so many goods to deliver that we need a helping hand to transport them. Missionaries are very busy and hardworking people, so I am sure you do not mind. | |||
|finish text=You help the missionaries deliver the goods. Your back aches terribly because you had to do all the work alone. The younger brother spent his time flirting with young missionary girls. Thanks a lot.These goods must have earned them a fortune. You wonder what they do with all their money. | |||
}} | |||
{{Quests | |||
|name=Playing sheriff | |||
|questgiver=Mission | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: The mission (The right and the left hand of the devil)<br /> | |||
Go to Mission | |||
|complete=Use 'Strange envelope' | |||
|reward={{Reward|experience|200|200 Experience points}} | |||
|start text=Left hand:We have to find out some clues about what is going on here. Where does all their money go? The missionaries will not give me any information. They seem scared. Lets snoop around their trading routes a bit playing sheriff. We'll check the travelling merchants in the area. The sheriff star will get us some information. Quest hint: Getting some information out of the travelling merchants will take some time. Do not worry if you don't succeed on the first try. | |||
|finish text=You prowl around the area checking the trade merchants the missionaries are doing business with. Trading missionaries making money is strange enough. But what happened to you now is even stranger.Strange Man:Psst!!! You, over there. You! You are these federal agents, right? Here, take this, keep your eyes shut and get away. And whatever you do, stay away from that barn!As you open the envelope you see that there is some money in it. A bribe? Did this man mistake you for a real federal agent? The barn... Hmmm.... | |||
}} | |||
{{Quests | |||
|name=Snoop around | |||
|questgiver=Barn | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Accept: Snoop around (The right and the left hand of the devil)<br /> | |||
This quest is only available between 21:00 and 06:00 o'clock.<br /> | |||
Equip Pilgrim's woolly hat 1/1 or Equip Pilgrim's hat 1/1<br /> | |||
Go to Barn | |||
|complete= | |||
|reward={{Reward|experience|360|360 Experience points}} | |||
|start text=You arrive at the barn. You decide to watch it for a while. | |||
|finish text=You sneak towards the barn and are confronted with an eerie sight. The barn is lit brightly. Missionaries are busy shovelling money out of the barn onto a stagecoach. And look who is sitting on the driver's bench... Calvin. Before you can act the stagecoach is speeding away.Left hand:What the? Oh my, this is Calvin. I have heard that he has become a mean outlaw. He got away with all the money I planned to steal here. He will pay for that. | |||
}} | |||
{{Quests | |||
|name=The painting | |||
|questgiver=Barn | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Snoop around (The right and the left hand of the devil)<br /> | |||
Go to Barn | |||
|complete=Picture of a fight 1/1 | |||
|reward={{Reward|experience|430|430 Experience points}} | |||
|start text=The next morning you confront the missionaries with your discovery. They tell you about Calvin.Mission Girl:This man is threatening us. He said he will send out his outlaws and take our land if we do not pay him a large amount of protection money every month.Why do we not defend ourselves? We are not allowed to stand up to him. Missionaries are sworn to live a peaceful life in accordance with the bible. No fighting.There must be some way to help the people at the mission. You have to prove that it is okay to fight. Maybe you can find a painting somewhere that portrays a biblical fight scene? Hmm, where do you get paintings from? Quest hint: It will take some time until you find a suitable picture. | |||
|finish text=Perfect. You show the missionaries a painting that inspires them to take up arms.Left hand:These people have never held a weapon in their hands. Are you sure we can teach them how to fight? | |||
}} | |||
{{Quests | |||
|name=Gear | |||
|questgiver=Practice Field | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: The painting (The right and the left hand of the devil)<br /> | |||
Go to Practice Field | |||
|complete=Broken clay jug 10/10 <br /> | |||
Club with nail 10/10 <br /> | |||
Granite 10/10 | |||
|reward={{Reward|experience|200|200 Experience points}} | |||
|start text=The two brothers try to teach the people how to shoot a gun. The first shot nearly killed you.Left hand: These missionaries, they have never held a proper weapon in their life. Anyhow, we should get them some gear, but I do not think they can handle a gun or something like a tomahawk. Maybe you can find something suitable? Quest hint: You can get these items from town shops or the market. | |||
|finish text=The people of the mission can handle these weapons better than a proper weapon. Well, if you are willing to use a word like "better" in this context. | |||
}} | |||
{{Quests | |||
|name=Army training | |||
|questgiver=Practice Field | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Gear (The right and the left hand of the devil)<br /> | |||
Go to Practice Field | |||
|complete=Hunt pumas (6 hours) | |||
|reward={{Reward|experience|330|330 Experience points}} | |||
|start text=Left hand:It is time to go back to basics. I am a skilled fort fighter, my brother a skilled duelist. That is how we got those nicknames. We should be able to teach the missionaries how to fight.After some practice the left hand decides to pose a final challenge to the missionaries.Left hand: They are ready for a challenge. I saw some wild pumas in the area. I used to wrestle pumas from time to time to practice my skills. That should do it. | |||
|finish text=The idea of picking real pumas was not the best one. The missionaries look pretty bruised, but at least they have learned the basics of combat. With a bit luck they can defeat Calvin's henchmen. | |||
}} | |||
{{Quests | |||
|name=Some aid | |||
|questgiver=Practice Field | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Army training (The right and the left hand of the devil)<br /> | |||
Reach 1 skill points in the profession Field Cook.<br /> | |||
Go to Practice Field | |||
|complete=Roast Turkey 5/5 | |||
|reward={{Reward|experience|300|300 Experience points}} | |||
|start text=Right hand:Hey, you are a field cook, right? These missionaries will not be ready for the fight against Calvin if we do not help them out a bit. Can you make some Roast Turkey? It will give them a bonus to strength and appearance. This will support them in their fight. Quest hint: If you have not learned the required recipe yet, complete the crafting quest line or buy it from the market or the travelling merchant. | |||
|finish text=That was some good advice, the missionaries are fighting much better. | |||
}} | |||
{{Quests | |||
|name=Training an army | |||
|questgiver=Practice Field | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Army training (The right and the left hand of the devil)<br /> | |||
Reach 1 skill points in the profession Tonic Peddler.<br /> | |||
Go to Practice Field | |||
|complete=Tea 5/5 | |||
|reward={{Reward|experience|300|300 Experience points}} | |||
|start text=Right hand:Hey, you are a tonic peddler, right? These missionaries will not be ready for the fight against Calvin if we do not help them out a bit. Can you make some Tea? It will give them an energy bonus. They are pretty exhausted from training. Freshly strengthened they will gain new power. This will support them in their fight. Quest hint: If you have not learned the required recipe yet, complete the crafting quest line or buy it from the market or the travelling merchant. | |||
|finish text=That was some good advice, the missionaries are fighting much better. | |||
}} | |||
{{Quests | |||
|name=Training an army | |||
|questgiver=Practice Field | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Army training (The right and the left hand of the devil)<br /> | |||
Reach 1 skill points in the profession Blacksmith.<br /> | |||
Go to Practice Field | |||
|complete=Hilt 5/5 | |||
|reward={{Reward|experience|300|300 Experience points}} | |||
|start text=Right hand:Hey, you are a blacksmith, right? These missionaries will not be ready for the fight against Calvin if we do not help them out a bit. Can you make some Hilts for their weapons? It will not only help them not to lose their gear, but it will also boost their damage as they hit like little girls at the moment. This will support them in their fight. Quest hint: If you have not learned the required recipe yet, complete the crafting quest line or buy it from the market or the travelling merchant. | |||
|finish text=That was some good advice, the missionaries are fighting much better. | |||
}} | |||
{{Quests | |||
|name=Training an army | |||
|questgiver=Practice Field | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Army training (The right and the left hand of the devil)<br /> | |||
Reach 1 skill points in the profession Master Saddler.<br /> | |||
Go to Practice Field | |||
|complete=Spurs 5/5 | |||
|reward={{Reward|experience|300|300 Experience points}} | |||
|start text=Right hand:Hey, you are a master saddler, right? These missionaries will not be ready for the fight against Calvin if we do not help them out a bit. Can you make some Spurs for their horses? If we have to retreat then this will help to get away as fast as possible. This will shorten the travel time. Quest hint: If you have not learned the required recipe yet, complete the crafting quest line or buy it from the market or the travelling merchant. | |||
|finish text=That was some good advice, the missionaries are fighting much better. | |||
}} | |||
{{Quests | |||
|name=The right hand's way | |||
|questgiver=Practice Field | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Some aid (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil)<br /> | |||
Don't accept: The left hand's way (The right and the left hand of the devil)<br /> | |||
Unresolved: The left hand's way (The right and the left hand of the devil)<br /> | |||
Don't accept: The missionary's way (The right and the left hand of the devil)<br /> | |||
Unresolved: The missionary's way (The right and the left hand of the devil)<br /> | |||
Go to Practice Field | |||
|complete=Robbing trains (9 hours) | |||
|reward={{Reward|experience|300|300 Experience points}} | |||
|start text=Right hand:The people are fully prepared. Time to attack Calvin. When we are finished I will tell you everything you want to know. But first we need to help these poor missionaries.Here is my plan: Calvin's henchmen are transporting the money on the train. He owns the whole Mortimer train company. We'll catch him completely off-guard on one of his trips. Quest hint: You have three options to choose from on how you want to attack Calvin and free the poor missionaries. | |||
|finish text=The train ambush went perfectly. Calvin and his scoundrels were caught completely unaware. The missionaries fought like wild berserkers.Right hand:Good job. Unfortunately Calvin got away with the money, but his henchmen will leave the missionaries alone from now on. | |||
}} | |||
{{Quests | |||
|name=The left hand's way | |||
|questgiver=Practice Field | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Some aid (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil)<br /> | |||
Don't accept: The right hand's way (The right and the left hand of the devil)<br /> | |||
Unresolved: The right hand's way (The right and the left hand of the devil)<br /> | |||
Don't accept: The missionary's way (The right and the left hand of the devil)<br /> | |||
Unresolved: The missionary's way (The right and the left hand of the devil)<br /> | |||
Go to Practice Field | |||
|complete=Duels as challenger: 5/5 | |||
|reward={{Reward|experience|400|400 Experience points}} | |||
|start text=Left hand:Forget my brother's plan. He is always too clever and tries to be tricky. I say: we go the direct route. The risk is too high that they get away with the train.Here is my plan: The prophet must go to the mountain instead of waiting for the mountain to move. We preempt them. We will duel all the dirty scoundrels in the area. This will be a message understood. Quest hint: You have three options to choose from on how you want to attack Calvin and free the poor missionaries. | |||
|finish text=The plan went perfectly. You and the missionaries streamed out into the prairie and took down every scoundrel prepared to screw anything with a heartbeat. The missionaries fought like wild berserkers.Left hand:Good job. Unfortunately we did not catch Calvin, he fled with the money. But his henchmen will leave the missionaries alone from now on. | |||
}} | |||
{{Quests | |||
|name=The missionary's way | |||
|questgiver=Practice Field | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Some aid (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil)<br /> | |||
Don't accept: The right hand's way (The right and the left hand of the devil)<br /> | |||
Unresolved: The right hand's way (The right and the left hand of the devil)<br /> | |||
Don't accept: The left hand's way (The right and the left hand of the devil)<br /> | |||
Unresolved: The left hand's way (The right and the left hand of the devil)<br /> | |||
Go to Practice Field | |||
|complete=Fort battle completed: 1/1 | |||
|reward={{Reward|experience|500|500 Experience points}} | |||
|start text=Mission Girl:I have a better plan. We missionaries are ready to fight. You taught us well enough to prove our skills. Calvin's henchmen are taking the money to a nearby fort. I say we target the root of the trouble and destroy their fort. Quest hint: You have three options to choose from on how you want to attack Calvin and free the poor missionaries. | |||
|finish text=The plan went perfectly. You and the missionaries streamed out into the prairie and attacked the fort. The missionaries fought like wild berserkers.Mission Girl:Good job. Unfortunately we did not catch Calvin, he fled with the money. But his henchmen will leave us alone from now on. | |||
}} | |||
{{Quests | |||
|name=The marriage | |||
|questgiver=Mission | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: The right hand's way (The right and the left hand of the devil) or Resolve: The left hand's way (The right and the left hand of the devil) or Resolve: The missionary's way (The right and the left hand of the devil)<br /> | |||
Go to Mission | |||
|complete=Resolve: The marriage (The right and the left hand of the devil) or Resolve: Get out of this (The right and the left hand of the devil) | |||
|reward={{Reward|experience|300|300 Experience points}} | |||
|start text=Right hand:Thanks for helping the people in the mission. But I need your help one last time. You know that I really like this one missionary girl. I promised to marry her, but the marriage means living the life of a missionary, too. Missionaries work all day, I do not know if I can handle this. What should I do? | |||
|finish text=Right hand:Phew, thanks for helping me out. Now my brother can tell you what happened in that orphanage.He seems a little devastated that Calvin has managed to pick up all the money from the barn. Talk to him. | |||
}} | |||
{{Quests | |||
|name=The marriage | |||
|questgiver=Mission | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Accept: The marriage (The right and the left hand of the devil)<br /> | |||
Don't accept: Get out of this (The right and the left hand of the devil)<br /> | |||
Unresolved: Get out of this (The right and the left hand of the devil)<br /> | |||
Go to Mission | |||
|complete=Jobs finished: 999/999 | |||
|reward={{Reward|experience|350|350 Experience points}}<br /> | |||
Title: The left hand of the devil | |||
|start text=Right hand:You say I should stand by my word and marry the girl? Yes, that is probably right.But marrying a missionary means a lot of labour. Can you please help me with a bit of that? Quest hint: You have two options to choose from. Read both quests and then choose wisely. | |||
|finish text=You help the right hand of the devil to do all the work a missionary has to do. You hands hurt badly, but you know you made a good decision. At least the girl looks really happy. | |||
}} | |||
{{Quests | |||
|name=Get out of this | |||
|questgiver=Mission | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Accept: The marriage (The right and the left hand of the devil)<br /> | |||
Don't accept: The marriage (The right and the left hand of the devil)<br /> | |||
Unresolved: The marriage (The right and the left hand of the devil)<br /> | |||
Go to Mission | |||
|complete=Marriage swindler (5 hours) | |||
|reward={{Reward|experience|200|200 Experience points}}<br /> | |||
Title: The right hand of the devil | |||
|start text=Left hand:We have to get my brother out of this situation! He can't spend his life here working day and night. I want to teach him to become a famous horse thief. Do you have a plan to get out of here? Quest hint: You have two options to choose from. Read both quests and then choose wisely. | |||
|finish text=You learned a trick from an old marriage swindler and teach it to the right hand. Poor girl, but at least the right hand of the devil looks happy now. | |||
}} | |||
{{Quests | |||
|name=Snoop around | |||
|questgiver=Barn | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: Playing sheriff (The right and the left hand of the devil)<br /> | |||
Go to Barn | |||
|complete=Resolve: Snoop around (The right and the left hand of the devil) | |||
|reward={{Reward|experience|360|360 Experience points}} | |||
|start text=Right hand:That was strange... a man giving us money because we pretended to be federal agents. He tried to bribe the law... There has to be more behind that.He told us not to go to that barn. We should spy on it. They keep it shut all day. Maybe we can find out something if we disguise ourselves as missionaries and sneak into the barn at night. They all wear pilgrim head garments. This should be ok. Quest hint: Can't see the next quest? Read the text closely to find the time and equipment you need. | |||
|finish text=You tell the left and the right hands everything you know about Calvin. The right hand has a crush on one of the girls there. The left hand is mad that Calvin got away with the money he planned to steal. They both agree to help the people in the mission out of different motives.The left hand promises to tell you all he knows once you manage to get the money back and give him a share. | |||
}} | |||
{{Quests | |||
|name=The real truth | |||
|questgiver=The left hand of the devil | |||
|filename= | |||
|unlock=Reached level 80<br /> | |||
Resolve: The marriage (The right and the left hand of the devil)<br /> | |||
Go to The left hand of the devil | |||
|complete=Pony 5/5 | |||
|reward={{Reward|experience|3000|3000 Experience points}}<br /> | |||
$1000<br /> | |||
25 Bonds<br /> | |||
{{ItemReward|Lucky Charm|Lucky Charm}} | |||
|start text=Left hand: Now it is time to tell you the truth. All the money I wanted to steal from these missionaries is gone. Give me your horse and I will tell you the whole story. | |||
|finish text=Left hand: What is that??? Ponies??? Well, screw it. I'll tell you what happened in that orphanage. We all were there. You, me, my brother and Calvin. Children around us were picked up. But not us.One day, a shady man came and wanted to adopt a child to recruit him. This man was nobody other than Wesley Hardin, the deadliest gunslinger of all time. It was said that he has killed 42 people. We all were scared.He never had a son so he wanted to train somebody to be as vile as him.You know... we never did get along well with Calvin. He was a misfit. Renly kept annoying him with his scary harmonica playing. It always ended up with Calvin crying, he was a real whiner. This is why he freaked out when he heard that song at Saltwater.So the day Mr Hardin wanted to pick us up came. We hid in our secret treehouse and left poor Calvin. He was picked up instead of us by the shady man.Somehow it is our fault that he is what he is today. We could have saved him.What a story. You now remember. It was really mean of you. But children are cruel. You should go to the sheriff with your accusations against Calvin. | |||
}} | |||
== Part 9 - xxx == |
Revision as of 14:21, 24 July 2015
Main Story
The main story is meant to introduce and test players in all aspects of the game. The nine part series of quests involves duelling, fort battles and jobs that will test your skills and give you a unique reward item for each quest stage. The only requirement to begin the first part of the main story is to have completed the quest Save the Saloon, Part 2.
Part 1 - The Outpost
ID:1 | A new job | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Showdown (Save the saloon, part 2) |
Resolve: Clean up time (The Outpost) | ||||
Start |
Finish |
ID:1 | Clean up time | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Accept: A new job (The Outpost) |
Union flag 1/1 | ||||
Start |
Finish |
ID:1 | Clean up time | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Clean up time (The Outpost) |
Build irrigation system (30 minutes) | ||||
Start |
Finish |
ID:1 | Clean up time | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Clean up time (The Outpost) |
Laying railroad tracks (30 minutes) | ||||
Start |
Finish |
ID:1 | Clean up time | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Clean up time (The Outpost) |
Repair fences (30 minutes) | ||||
Start |
Finish |
ID:1 | Shoe | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Clean up time (The Outpost) |
T-Bone-Steak 1/1 | ||||
Start |
Finish |
ID:1 | Shoe | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Shoe (The Outpost) |
Tomato 1/1 | ||||
Start |
Finish |
ID:1 | A one-sided friendship | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Shoe (The Outpost) |
Defeat Excited Indian | $50 | |||
Start |
Finish |
ID:1 | A one-sided friendship | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: A one-sided friendship (The Outpost) |
Horn of a cow 1/1 | ||||
Start |
Finish |
ID:1 | A one-sided friendship | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: A one-sided friendship (The Outpost) |
Equip Red Indian necklace 1/1 | ||||
Start |
Finish |
ID:1 | Help at the last second | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: A one-sided friendship (The Outpost) |
Felling trees (30 minutes) | ||||
Start |
Finish |
ID:1 | Help at the last second | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Help at the last second (The Outpost) |
Granite mining (30 minutes) | ||||
Start |
Finish |
ID:1 | A discovery | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Help at the last second (The Outpost) |
Distance travelled: 3000/3000 | ||||
Start |
Finish |
ID:1 | A discovery | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: A discovery (The Outpost) |
Demolishing the dam (30 minutes) | ||||
Start |
Finish |
ID:1 | A discovery | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: A discovery (The Outpost) |
Oranges 5/5 | ||||
Start |
Finish |
ID:1 | Unintended visit | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: A discovery (The Outpost) |
Carving out claims (30 minutes) | ||||
Start |
Finish |
ID:1 | Unintended visit | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Unintended visit (The Outpost) |
Defeat Bigger dodgy man | $50 | |||
Start |
Finish |
ID:1 | Unintended visit | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Unintended visit (The Outpost) |
NPC duels won: 5/5 | ||||
Start |
Finish |
ID:1 | Protection | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Unintended visit (The Outpost) |
Installing a barbed wire fence (30 minutes) | ||||
Start |
Finish |
ID:1 | Protection | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Protection (The Outpost) |
Pebble 1/1 Rotten club 1/1 |
||||
Start |
Finish |
ID:1 | Protection | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Protection (The Outpost) |
Experience gained in NPC duels: 50/50 | ||||
Start |
Finish |
ID:1 | The rookie | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Protection (The Outpost) |
Sawing wood (30 minutes) | ||||
Start |
Finish |
ID:1 | The rookie | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: The rookie (The Outpost) |
Tomato 1/1 | ||||
Start |
Finish |
ID:1 | The rookie | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: The rookie (The Outpost) |
Breaking in horses (30 minutes) | ||||
Start |
Finish |
ID:1 | Twinkle in the night | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: The rookie (The Outpost) |
Tomato 1/1 | ||||
Start |
Finish |
ID:1 | Twinkle in the night | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Twinkle in the night (The Outpost) |
Searching for semi-precious stones (30 minutes) | ||||
Start |
Finish |
ID:1 | Perfidy | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Twinkle in the night (The Outpost) |
Setting up telegraph poles (30 minutes) | ||||
Start |
Finish |
ID:1 | Perfidy | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Perfidy (The Outpost) |
Defeat Henry Borne aka Dutch Henry | $50 | |||
Start |
Finish |
ID:1 | Perfidy | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Perfidy (The Outpost) |
Digging graves (30 minutes) | ||||
Start |
Finish |
ID:1 | Perfidy | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Perfidy (The Outpost) |
Defeat Henry Borne aka Dutch Henry | $50 | |||
Start |
Finish |
ID:1 | Moving in | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: The decision (The Outpost) or Resolve: The decision (The Outpost) |
Go to Shawnee Indian | $1000 | |||
Start |
Finish |
ID:1 | The decision | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Perfidy (The Outpost) |
|||||
Start |
Finish |
ID:1 | The decision | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 10 Resolve: Perfidy (The Outpost) |
|||||
Start |
Finish |
Part 2 - Call to Adventure
ID:1 | Call for help | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Moving in (The Outpost) |
Printing newspaper 'The Western Star' (30 minutes) | ||||
Start |
Finish |
ID:1 | Ambush | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Call for help (Call to adventure) |
NPC duels won: 5/5 | ||||
Start |
Finish |
ID:1 | Investigation | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Ambush (Call to adventure) |
Wanted dead or alive posters created: 1/1 | ||||
Start |
Finish |
ID:1 | Investigation | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Investigation (Call to adventure) |
Resolve: The Search (Call to adventure) | ||||
Start |
Finish |
ID:1 | The Search | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Accept: Investigation (Call to adventure) |
Spike 5/5 Roll of cloth 5/5 |
||||
Start |
Finish |
ID:1 | The Search | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: The Search (Call to adventure) |
Coal mining (2 hours) | ||||
Start |
Finish |
ID:1 | Sam | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: The Search (Call to adventure) |
Defeat Shape at your camp | $50 | |||
Start |
Finish |
ID:1 | Finally a clue | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Sam (Call to adventure) |
River fishing (1 hour) | ||||
Start |
Finish |
ID:1 | Follow the trail | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Finally a clue (Call to adventure) |
Half-eaten tomato 1/1 | ||||
Start |
Finish |
ID:1 | Follow the trail | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Follow the trail (Call to adventure) |
Half-eaten tomato 1/1 | ||||
Start |
Finish |
ID:1 | Unexpected aid | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Follow the trail (Call to adventure) |
Defeat The Shoenapper | $50 | |||
Start |
Finish |
ID:1 | Join forces | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Unexpected aid (Call to adventure) |
Exploration (3 hours) | ||||
Start |
Finish |
ID:1 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Join forces (Call to adventure) |
Stewed beans and bacon 1/1 | ||||
Start |
Finish |
ID:1 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Planning (Call to adventure) |
Number of crafted items: 5/5 | ||||
Start |
Finish |
ID:1 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Join forces (Call to adventure) |
Pipe Brush 1/1 | ||||
Start |
Finish |
ID:1 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Planning (Call to adventure) |
Number of crafted items: 5/5 | ||||
Start |
Finish |
ID:1 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Join forces (Call to adventure) |
Bayonet 1/1 | ||||
Start |
Finish |
ID:1 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Planning (Call to adventure) |
Number of crafted items: 5/5 | ||||
Start |
Finish |
ID:1 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Join forces (Call to adventure) |
Shoed hooves 1/1 | ||||
Start |
Finish |
ID:1 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Planning (Call to adventure) |
Number of crafted items: 5/5 | ||||
Start |
Finish |
ID:1 | Stealth attack | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Planning (Call to adventure) or Resolve: Planning (Call to adventure) or Resolve: Planning (Call to adventure) or Resolve: Planning (Call to adventure) |
NPC duels won: 5/5 | ||||
Start |
Finish |
ID:1 | Lockpicks | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Stealth attack (Call to adventure) |
Sledge hammer 1/1 | ||||
Start |
Finish |
ID:1 | An old friend | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Lockpicks (Call to adventure) |
Defeat The runaway Dutch Henry | $50 | |||
Start |
Finish |
ID:1 | Rescue mission | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Lockpicks (Call to adventure) |
Defeat The returned Dutch Henry | $50 | |||
Start |
Finish |
ID:1 | Gem smugglers | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: An old friend (Call to adventure) or Resolve: Rescue mission (Call to adventure) |
Build railroad station (5 hours) | ||||
Start |
Finish |
ID:1 | Gem smugglers | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Gem smugglers (Call to adventure) |
Building coffins (1 hour) | ||||
Start |
Finish |
ID:1 | Return home | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Gem smugglers (Call to adventure) |
Go to Old Outpost | ||||
Start |
Finish |
ID:1 | Return home | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 20 Resolve: Return home (Call to adventure) |
Go to Burned down Outpost | $1000 | |||
Start |
Finish |
Part 3 - No Water in Newport
ID:1 | Heading to Newport | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Return home (Call to adventure) |
Resolve: Cold welcome (No water in Newport) | ||||
Start |
Finish |
ID:1 | Cold welcome | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Accept: Heading to Newport (No water in Newport) |
Defeat Gunslinger Rattlesnake | ||||
Start |
Finish |
ID:1 | Cold welcome | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Cold welcome (No water in Newport) |
Slept: 1/1 | ||||
Start |
Finish |
ID:1 | Water theft | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Cold welcome (No water in Newport) |
Beaver trap 5/5 Lasso 5/5 |
||||
Start |
Finish |
ID:1 | Water theft | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Water theft (No water in Newport) |
This quest is only available between 18:00 and 23:59 o'clock. | ||||
Start |
Finish |
ID:1 | Water theft | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Water theft (No water in Newport) |
Defeat Water Thief | ||||
Start |
Finish |
ID:1 | The new Sheriff | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Water theft (No water in Newport) |
|||||
Start |
Finish |
ID:1 | Sheriff duties | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: The new Sheriff (No water in Newport) |
Jobs finished: 50/50 | ||||
Start |
Finish |
ID:1 | Sheriff duties | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Sheriff duties (No water in Newport) |
$ 200 Money won in NPC duels: 350/350 |
||||
Start |
Finish |
ID:1 | The theft | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Sheriff duties (No water in Newport) |
Amount deposited into a foreign bank: 1001/1001 | ||||
Start |
Finish |
ID:1 | Searchparty | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: The theft (No water in Newport) |
Water reserves 1/1 | ||||
Start |
Finish |
ID:1 | Search the thief | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Accept: Searchparty (No water in Newport) |
Distance travelled: 5000/5000 | ||||
Start |
Finish |
ID:1 | Catch the thief | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Search the thief (No water in Newport) |
Defeat Water Thief | ||||
Start |
Finish |
ID:1 | Questioning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Searchparty (No water in Newport) |
Appearance at 25 (with bonus) | ||||
Start |
Finish |
ID:1 | Snooping | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Questioning (No water in Newport) |
Evidence 1/1 | ||||
Start |
Finish |
ID:1 | Snooping | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Snooping (No water in Newport) |
Defeat Gunslinger Rattlesnake | ||||
Start |
Finish |
ID:1 | Hunted | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Snooping (No water in Newport) |
Equip Brown slouch hat 1/1 Equip Brown Poncho 1/1 |
||||
Start |
Finish |
ID:1 | Desert thieves | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Hunted (No water in Newport) |
Equip Sam's lucky tooth 1/1 | ||||
Start |
Finish |
ID:1 | Desert thieves | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Character class: Adventurer |
Products found: 50/50 | ||||
Start |
Finish |
ID:1 | Desert thieves | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Desert thieves (No water in Newport) |
Repairing a covered wagon (2 hours) | ||||
Start |
Finish |
ID:1 | Desert thieves | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Character class: Dueller |
Beaten unconscious in NPC duels: 2/2 | ||||
Start |
Finish |
ID:1 | Desert thieves | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Character class: Soldier |
Defeat Munition guarding Outlaw Transport ammunition (4 hours) |
||||
Start |
Finish |
ID:1 | Desert thieves | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Character class: Worker |
Experience gained from jobs: 500/500 | ||||
Start |
Finish |
ID:1 | Return of the water | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Desert thieves (No water in Newport) or Resolve: Desert thieves (No water in Newport) or Resolve: Desert thieves (No water in Newport) or Resolve: Desert thieves (No water in Newport) |
Access to the pipes 1/1 | ||||
Start |
Finish |
ID:1 | Return of the water | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Return of the water (No water in Newport) |
Tool box 5/5 | ||||
Start |
Finish |
ID:1 | Sneak into newport | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Return of the water (No water in Newport) |
Hay 10/10 | ||||
Start |
Finish |
ID:1 | Sneak into newport | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Sneak into newport (No water in Newport) |
You can complete this quest on a Tuesday. Tequila 5/5 |
||||
Start |
Finish |
ID:1 | Deal with the Mayor | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Sneak into newport (No water in Newport) |
|||||
Start |
Finish |
ID:1 | Possibility 1 | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Deal with the Mayor (No water in Newport) |
Defeat Mayor of Newport | 20 Bonds | |||
Start |
Finish |
ID:1 | Possibility 2 | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Deal with the Mayor (No water in Newport) |
Attribute Charisma at 15 (with bonus) | 20 Bonds | |||
Start |
Finish |
ID:1 | Possibility 3 | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 30 Resolve: Deal with the Mayor (No water in Newport) |
20 Bonds | ||||
Start |
Finish |
Part 4 - Down With Fort Mencer
ID:1 | Follow the trail | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 This quest can only be accepted after 9 Dec 13, 10:00 o'clock. |
Pickaxe 10/10 | ||||
Start |
Finish |
ID:1 | Follow the trail | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Follow the trail (Down with Fort Mencer) |
Resolve: Fort Mencer (Down with Fort Mencer) | ||||
Start |
Finish |
ID:1 | Fort Mencer | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Accept: Follow the trail (Down with Fort Mencer) |
Fort battle completed: 1/1 | ||||
Start |
Finish |
ID:1 | Alive | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Fort Mencer (Down with Fort Mencer) |
|||||
Start |
Finish |
ID:1 | Farmlife | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Alive (Down with Fort Mencer) |
Distance travelled by horse: 10000/10000 | ||||
Start |
Finish |
ID:1 | Farmlife | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Farmlife (Down with Fort Mencer) |
Hunting buffalo (2 hours) Hunting wolves (2 hours) |
||||
Start |
Finish |
ID:1 | Nigel's Universal Remedy | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Farmlife (Down with Fort Mencer) |
Nigel's Universal Remedy 1/1 | ||||
Start |
Finish |
ID:1 | Nigel's Universal Remedy | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Nigel's Universal Remedy (Down with Fort Mencer) |
Damage taken from jobs: 99/99 | ||||
Start |
Finish |
ID:1 | Nigel's Universal Remedy | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Nigel's Universal Remedy (Down with Fort Mencer) |
Items sold at mobile trader: 10/10 | ||||
Start |
Finish |
ID:1 | Nigel's Universal Remedy | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Nigel's Universal Remedy (Down with Fort Mencer) |
Defeat Enraged customer | ||||
Start |
Finish |
ID:1 | Nigel's Universal Remedy | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Nigel's Universal Remedy (Down with Fort Mencer) |
$ 5000 | ||||
Start |
Finish |
ID:1 | Nigel's Universal Remedy | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Nigel's Universal Remedy (Down with Fort Mencer) |
Gatling Gun 1/1 | ||||
Start |
Finish |
ID:1 | Justice in Adillo | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Farmlife (Down with Fort Mencer) |
Defeat Sleepy Marshal of Adillo | ||||
Start |
Finish |
ID:1 | Justice in Adillo | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Justice in Adillo (Down with Fort Mencer) |
NPC duels won: 10/10 | ||||
Start |
Finish |
ID:1 | Justice in Adillo | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Justice in Adillo (Down with Fort Mencer) |
Duels as challenger: 1/1 | ||||
Start |
Finish |
ID:1 | Justice in Adillo | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Justice in Adillo (Down with Fort Mencer) |
Protecting the wagon train (5 hours) | ||||
Start |
Finish |
ID:1 | Gold rushing | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Farmlife (Down with Fort Mencer) |
Seth's Map Piece Part 1 1/1 | ||||
Start |
Finish |
ID:1 | Gold rushing | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Gold rushing (Down with Fort Mencer) |
Jug of water 5/5 | ||||
Start |
Finish |
ID:1 | Gold rushing | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Gold rushing (Down with Fort Mencer) |
Pyrite disc 5/5 | ||||
Start |
Finish |
ID:1 | Gold rushing | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Gold rushing (Down with Fort Mencer) |
Knife 5/5 | ||||
Start |
Finish |
ID:1 | Gold rushing | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Gold rushing (Down with Fort Mencer) |
Leather bag 5/5 | ||||
Start |
Finish |
ID:1 | Gold rushing | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Gold rushing (Down with Fort Mencer) or Resolve: Gold rushing (Down with Fort Mencer) or Resolve: Gold rushing (Down with Fort Mencer) or Resolve: Gold rushing (Down with Fort Mencer) |
Bartering with Indians (4 hours) | ||||
Start |
Finish |
ID:1 | Gold rushing | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Gold rushing (Down with Fort Mencer) |
Seth's Map Piece Part 1 1/1 Seth's Map Piece Part 2 1/1 |
||||
Start |
Finish |
ID:1 | Gold rushing | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Gold rushing (Down with Fort Mencer) |
Defeat Thug of Fort Mencer | ||||
Start |
Finish |
ID:1 | Trojan Horse | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Gold rushing (Down with Fort Mencer) |
Resolve: Trojan Horse (Down with Fort Mencer) Resolve: Trojan Horse (Down with Fort Mencer) |
||||
Start |
Finish |
ID:1 | Trojan Horse | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Accept: Trojan Horse (Down with Fort Mencer) |
Nails 15/15 Confederate flag 1/1 |
||||
Start |
Finish |
ID:1 | Trojan Horse | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Accept: Trojan Horse (Down with Fort Mencer) |
Equip Black bowler hat 1/1 Equip Black waistcoat 1/1 |
||||
Start |
Finish |
ID:1 | Assault on Fort Mencer | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Resolve: Trojan Horse (Down with Fort Mencer) |
This quest is only available between 21:00 and 23:59 o'clock. NPC duels won: 15/15 |
25 Bonds | |||
Start |
Finish |
ID:1 | Seth's Way | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Accept: Gold rushing (Down with Fort Mencer) |
Exploration (720 hours) | Title: The bored Cowboy | |||
Start |
Finish |
ID:1 | Your Way | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 40 Accept: Gold rushing (Down with Fort Mencer) |
Prison guard (5 hours) | ||||
Start |
Finish |
Part 5 - The North, the South and the brunette
ID:1 | The Renegade | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: Assault on Fort Mencer (Down with Fort Mencer) |
Last known address 1/1 | ||||
Start |
Finish |
ID:1 | Searching | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Renegade (The North, the South and the brunette) |
Resolve: Searching (The North, the South and the brunette) | ||||
Start |
Finish |
ID:1 | Searching | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Accept: Searching (The North, the South and the brunette) |
Fire fighter (4 hours) | ||||
Start |
Finish |
ID:1 | Searching | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: Searching (The North, the South and the brunette) |
Love Letter 1/1 Toughness at 50 (with bonus) |
||||
Start |
Finish |
ID:1 | Searching | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: Searching (The North, the South and the brunette) |
Plant trees (5 hours) | ||||
Start |
Finish |
ID:1 | An unpleasant meeting | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: Searching (The North, the South and the brunette) |
Defeat Fugitive Outlaw | ||||
Start |
Finish |
ID:1 | The gallows trick | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: An unpleasant meeting (The North, the South and the brunette) |
Wanted dead posters created: 1/1 | ||||
Start |
Finish |
ID:1 | The gallows trick | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The gallows trick (The North, the South and the brunette) |
Lose against The brunette This quest is only available between 11:00 and 13:00 o'clock. |
||||
Start |
Finish |
ID:1 | Abandoned | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The gallows trick (The North, the South and the brunette) |
$ 2000 | ||||
Start |
Finish |
ID:1 | Silent Revenge | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: Abandoned (The North, the South and the brunette) |
Window: Hotel opened | $500 | |||
Start |
Finish |
ID:1 | The Hunt | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: Silent Revenge (The North, the South and the brunette) |
Distance travelled: 10000/10000 | ||||
Start |
Finish |
ID:1 | Loud Revenge | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: Abandoned (The North, the South and the brunette) |
Defeat The brunette | ||||
Start |
Finish |
ID:1 | The Hunt | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: Loud Revenge (The North, the South and the brunette) |
Distance travelled: 10000/10000 | ||||
Start |
Finish |
ID:1 | A surprising encounter | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Hunt (The North, the South and the brunette) or Resolve: The Hunt (The North, the South and the brunette) |
Slice of cake 5/5 | ||||
Start |
Finish |
ID:1 | A surprising encounter | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Hunt (The North, the South and the brunette) or Resolve: The Hunt (The North, the South and the brunette) |
Filtered cigarette 5/5 | ||||
Start |
Finish |
ID:1 | A surprising encounter | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Hunt (The North, the South and the brunette) or Resolve: The Hunt (The North, the South and the brunette) |
Sharpened weapon 5/5 | ||||
Start |
Finish |
ID:1 | A surprising encounter | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Hunt (The North, the South and the brunette) or Resolve: The Hunt (The North, the South and the brunette) |
Canteen 5/5 | ||||
Start |
Finish |
ID:1 | A surprising encounter | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: A surprising encounter (The North, the South and the brunette) or Resolve: A surprising encounter (The North, the South and the brunette) or Resolve: A surprising encounter (The North, the South and the brunette) or Resolve: A surprising encounter (The North, the South and the brunette) |
Paper with the cache location 1/1 | ||||
Start |
Finish |
ID:1 | The Northern Army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: A surprising encounter (The North, the South and the brunette) |
Equip Handcuffs 1/1 | ||||
Start |
Finish |
ID:1 | The Southern Army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Northern Army (The North, the South and the brunette) |
Weapon Part 1 1/1 Weapon Part 2 1/1 |
||||
Start |
Finish |
ID:1 | The Southern Army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Southern Army (The North, the South and the brunette) |
Equip Handmade Weapon 1/1 Beaten unconscious in NPC duels: 5/5 |
||||
Start |
Finish |
ID:1 | The Northern Army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Southern Army (The North, the South and the brunette) |
Handmade Weapon 1/1 | ||||
Start |
Finish |
ID:1 | The Northern Army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Northern Army (The North, the South and the brunette) |
Oil 5/5 Cigars 10/10 |
||||
Start |
Finish |
ID:1 | The Northern Army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Northern Army (The North, the South and the brunette) |
Money won in NPC duels: 1000/1000 | ||||
Start |
Finish |
ID:1 | The Northern Army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Northern Army (The North, the South and the brunette) |
Drilling for oil (4 hours) Selling guns to Indians (4 hours) |
||||
Start |
Finish |
ID:1 | The Northern Army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Northern Army (The North, the South and the brunette) |
Equip Precise percussion rifle 1/1 NPC duels won: 15/15 |
||||
Start |
Finish |
ID:1 | The Cemetery | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Northern Army (The North, the South and the brunette) or Resolve: The Northern Army (The North, the South and the brunette) or Resolve: The Northern Army (The North, the South and the brunette) or Resolve: The Northern Army (The North, the South and the brunette) |
This quest is only available between 18:00 and 23:59 o'clock. | ||||
Start |
Finish |
ID:1 | The buried treasure | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The Cemetery (The North, the South and the brunette) |
Treasure hunt (5 hours) | ||||
Start |
Finish |
ID:1 | Do not trust the brunette | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The buried treasure (The North, the South and the brunette) |
Defeat The brunette | Title: Mister eye for an eye | |||
Start |
Finish |
ID:1 | Trust the brunette | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 50 Resolve: The buried treasure (The North, the South and the brunette) |
Slept: 1/1 | Title: Mister blue-eyed | |||
Start |
Finish |
Part 6 - Playing against the rules
ID:1 | Returning the Confederate Gold | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 This quest can only be accepted after 3 Feb 14, 10:00 o'clock. |
Confederate Gold 1/1 Serving in the army (9 hours) |
||||
Start |
Finish |
ID:1 | Crystal Town | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Returning the Confederate Gold (Playing against the rules) |
Resolve: Meeting Bella (Playing against the rules) | ||||
Start |
Finish |
ID:1 | Meeting Bella | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Accept: Crystal Town (Playing against the rules) |
Lotus blossom 5/5 Enough money 1/1 |
||||
Start |
Finish |
ID:1 | The duel contest | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Meeting Bella (Playing against the rules) |
NPC duels lost: 5/5 | ||||
Start |
Finish |
ID:1 | The duel contest | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: The duel contest (Playing against the rules) |
NPC duels won: 5/5 | ||||
Start |
Finish |
ID:1 | The duel contest | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: The duel contest (Playing against the rules) |
Defeat Gunslinger from the duel contest | ||||
Start |
Finish |
ID:1 | The bank incident | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: The duel contest (Playing against the rules) |
Enough money 1/1 Amount deposited into a foreign bank: 1000/1000 |
||||
Start |
Finish |
ID:1 | The bank incident | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: The bank incident (Playing against the rules) |
Wanted persons caught: 1/1 | ||||
Start |
Finish |
ID:1 | Safe Bella | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: The bank incident (Playing against the rules) |
Enough money 1/1 | ||||
Start |
Finish |
ID:1 | The poor missionaries | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Safe Bella (Playing against the rules) |
Mercenary work (9 hours) | ||||
Start |
Finish |
ID:1 | Take the money | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: The poor missionaries (Playing against the rules) |
|||||
Start |
Finish |
ID:1 | And again... | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Take the money (Playing against the rules) |
Defeat Bella the pickpocket Enough money 1/1 |
||||
Start |
Finish |
ID:1 | Leave the money with the poor missionaries | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: The poor missionaries (Playing against the rules) Unresolved: Take the money (Playing against the rules) |
|||||
Start |
Finish |
ID:1 | Abandoned Bella | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: The bank incident (Playing against the rules) |
|||||
Start |
Finish |
ID:1 | Abandoned Bella | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Abandoned Bella (Playing against the rules) |
Enough money 1/1 Build palisades (9 hours) |
||||
Start |
Finish |
ID:1 | Scrape up your money | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Abandoned Bella (Playing against the rules) or Resolve: The poor missionaries (Playing against the rules) |
Money earned from jobs: 1000/1000 Money earned at mobile trader: 1000/1000 |
||||
Start |
Finish |
ID:1 | Unexpected help | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Scrape up your money (Playing against the rules) |
Resolve: Steering the ship (Playing against the rules) | ||||
Start |
Finish |
ID:1 | The pre-rounds | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Unexpected help (Playing against the rules) |
Invitation for the Poker Championship 1/1 Fine motor skills at 30 (with bonus) |
||||
Start |
Finish |
ID:1 | Quarter final | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: The pre-rounds (Playing against the rules) |
Marked cards 1/1 | ||||
Start |
Finish |
ID:1 | Semi final | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Quarter final (Playing against the rules) |
Sleepy potion 1/1 Crab meat 15/15 |
||||
Start |
Finish |
ID:1 | Face to Face with Calvin | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Semi final (Playing against the rules) |
Defeat Masked Bandit | ||||
Start |
Finish |
ID:1 | Finding bandits | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Face to Face with Calvin (Playing against the rules) |
Chasing bandits (6 hours) | ||||
Start |
Finish |
ID:1 | The peaceful way | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Finding bandits (Playing against the rules) |
Peace negotiations (8 hours) | 25 Bonds | |||
Start |
Finish |
ID:1 | The brutal way | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Resolve: Finding bandits (Playing against the rules) |
Fort battle completed: 1/1 | 25 Bonds | |||
Start |
Finish |
ID:1 | Steering the ship | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 60 Accept: Unexpected help (Playing against the rules) |
Steering a paddle steamer (9 hours) | ||||
Start |
Finish |
Part 7 - Once upon a time in 'The West'
ID:1 | Find Chayenne | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: A piece of cloth (Once upon a time in "The West") |
Resolve: Meeting Chayenne (Once upon a time in "The West") | ||||
Start |
Finish |
ID:1 | A man with no name | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 This quest can only be accepted after 24 Feb 14, 10:00 o'clock. |
Chalk 10/10 | ||||
Start |
Finish |
ID:1 | Taking the train | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: A man with no name (Once upon a time in "The West") |
Resolve: Arrival at Saltwater (Once upon a time in "The West") or Resolve: Arrival at Saltwater (Once upon a time in "The West") or Resolve: Arrival at Saltwater (Once upon a time in "The West") or Resolve: Arrival at Saltwater (Once upon a time in "The West") | ||||
Start |
Finish |
ID:1 | Arrival at Saltwater | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Accept: Taking the train (Once upon a time in "The West") |
Jam 5/5 | ||||
Start |
Finish |
ID:1 | Arrival at Saltwater | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Accept: Taking the train (Once upon a time in "The West") |
Sulfuric Acid 5/5 | ||||
Start |
Finish |
ID:1 | Arrival at Saltwater | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Accept: Taking the train (Once upon a time in "The West") |
Weightstone 5/5 | ||||
Start |
Finish |
ID:1 | Arrival at Saltwater | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Accept: Taking the train (Once upon a time in "The West") |
Concentrate 5/5 | ||||
Start |
Finish |
ID:1 | The Escort | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Arrival at Saltwater (Once upon a time in "The West") or Resolve: Arrival at Saltwater (Once upon a time in "The West") or Resolve: Arrival at Saltwater (Once upon a time in "The West") or Resolve: Arrival at Saltwater (Once upon a time in "The West") |
Distance travelled: 50000/50000 | ||||
Start |
Finish |
ID:1 | The Missing | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: The Escort (Once upon a time in "The West") |
Model Train Station 1/1 Piece of cloth 1/1 |
||||
Start |
Finish |
ID:1 | A piece of cloth | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: The Missing (Once upon a time in "The West") |
Hint to the kidnapper 1/1 | ||||
Start |
Finish |
ID:1 | Meeting Chayenne | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Accept: Find Chayenne (Once upon a time in "The West") |
Defeat Suspect Cheyenne | ||||
Start |
Finish |
ID:1 | Back to Jenny | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Find Chayenne (Once upon a time in "The West") |
Guarding the stage coach (9 hours) | ||||
Start |
Finish |
ID:1 | Saving Jenny | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Back to Jenny (Once upon a time in "The West") |
NPC duels won: 15/15 | ||||
Start |
Finish |
ID:1 | Get information peacefully | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Saving Jenny (Once upon a time in "The West") |
Equip Model Train Station 1/1 Tactics at 50 (with bonus) |
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Start |
Finish |
ID:1 | Get information the rough way | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Saving Jenny (Once upon a time in "The West") |
Equip Model Train Station 1/1 Appearance at 50 (with bonus) |
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Start |
Finish |
ID:1 | Back to Jenny | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Get information peacefully (Once upon a time in "The West") or Resolve: Get information the rough way (Once upon a time in "The West") |
Ambush (5 hours) | ||||
Start |
Finish |
ID:1 | Get out violently | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Back to Jenny (Once upon a time in "The West") |
Defeat Bouncer Beaten unconscious in NPC duels: 1/1 |
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Start |
Finish |
ID:1 | Get out peacefully | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Back to Jenny (Once upon a time in "The West") |
Smuggled goods 10/10 | ||||
Start |
Finish |
ID:1 | Constructing a station | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Get out violently (Once upon a time in "The West") or Resolve: Get out peacefully (Once upon a time in "The West") |
You have to finish quest Constructing a station (Once upon a time in "The West") in 24 hours. Mine sulfur (8 hours) |
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Start |
Finish |
ID:1 | Get enough money the adventurer way | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Constructing a station (Once upon a time in "The West") |
$ 5000 Bounty hunter (10 hours) |
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Start |
Finish |
ID:1 | Get enough money the duelist way | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Constructing a station (Once upon a time in "The West") |
$ 5000 Wanted persons caught: 5/5 |
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Start |
Finish |
ID:1 | Free Cheyenne | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Get enough money the adventurer way (Once upon a time in "The West") or Resolve: Get enough money the duelist way (Once upon a time in "The West") |
Transporting prisoners (2 hours) | ||||
Start |
Finish |
ID:1 | The Game | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: Free Cheyenne (Once upon a time in "The West") |
Poisoned poker game 1/1 | ||||
Start |
Finish |
ID:1 | The Game | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: The Game (Once upon a time in "The West") |
Defeat Calvin | ||||
Start |
Finish |
ID:1 | A puzzle piece truth | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 70 Resolve: The Game (Once upon a time in "The West") |
Gone to pray: 5/5 | 25 Bonds | |||
Start |
Finish |
Part 8 - The right and the left hand of the devil
ID:1 | The right hand of the devil | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 This quest can only be accepted after 10 Mar 14, 10:00 o'clock. |
Resolve: Prison break (The right and the left hand of the devil) | ||||
Start |
Finish |
ID:1 | Prison break | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Accept: The right hand of the devil (The right and the left hand of the devil) |
Resolve: Fake Snake (The right and the left hand of the devil) Resolve: Nitric Acid (The right and the left hand of the devil) |
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Start |
Finish |
ID:1 | Fake Snake | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Accept: Prison break (The right and the left hand of the devil) |
Fake Snake 1/1 | ||||
Start |
Finish |
ID:1 | Nitric Acid | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Accept: Prison break (The right and the left hand of the devil) |
Nitric Acid 1/1 | ||||
Start |
Finish |
ID:1 | The left hand of the devil | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Prison break (The right and the left hand of the devil) |
This quest is only available between 18:00 and 00:00 o'clock. Transfer horses (5 hours) |
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Start |
Finish |
ID:1 | A man's last will | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: The left hand of the devil (The right and the left hand of the devil) |
Organize a rodeo (8 hours) | ||||
Start |
Finish |
ID:1 | A man's last will | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: A man's last will (The right and the left hand of the devil) |
Sheriff star of the mission 1/1 | ||||
Start |
Finish |
ID:1 | The mission | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: A man's last will (The right and the left hand of the devil) |
Items bought from the market: 5/5 Items sold at market: 5/5 |
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Start |
Finish |
ID:1 | Playing sheriff | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: The mission (The right and the left hand of the devil) |
Use 'Strange envelope' | ||||
Start |
Finish |
ID:1 | Snoop around | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Accept: Snoop around (The right and the left hand of the devil) |
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Start |
Finish |
ID:1 | The painting | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Snoop around (The right and the left hand of the devil) |
Picture of a fight 1/1 | ||||
Start |
Finish |
ID:1 | Gear | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: The painting (The right and the left hand of the devil) |
Broken clay jug 10/10 Club with nail 10/10 |
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Start |
Finish |
ID:1 | Army training | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Gear (The right and the left hand of the devil) |
Hunt pumas (6 hours) | ||||
Start |
Finish |
ID:1 | Some aid | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Army training (The right and the left hand of the devil) |
Roast Turkey 5/5 | ||||
Start |
Finish |
ID:1 | Training an army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Army training (The right and the left hand of the devil) |
Tea 5/5 | ||||
Start |
Finish |
ID:1 | Training an army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Army training (The right and the left hand of the devil) |
Hilt 5/5 | ||||
Start |
Finish |
ID:1 | Training an army | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Army training (The right and the left hand of the devil) |
Spurs 5/5 | ||||
Start |
Finish |
ID:1 | The right hand's way | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Some aid (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) |
Robbing trains (9 hours) | ||||
Start |
Finish |
ID:1 | The left hand's way | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Some aid (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) |
Duels as challenger: 5/5 | ||||
Start |
Finish |
ID:1 | The missionary's way | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Some aid (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) or Resolve: Training an army (The right and the left hand of the devil) |
Fort battle completed: 1/1 | ||||
Start |
Finish |
ID:1 | The marriage | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: The right hand's way (The right and the left hand of the devil) or Resolve: The left hand's way (The right and the left hand of the devil) or Resolve: The missionary's way (The right and the left hand of the devil) |
Resolve: The marriage (The right and the left hand of the devil) or Resolve: Get out of this (The right and the left hand of the devil) | ||||
Start |
Finish |
ID:1 | The marriage | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Accept: The marriage (The right and the left hand of the devil) |
Jobs finished: 999/999 | Title: The left hand of the devil | |||
Start |
Finish |
ID:1 | Get out of this | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Accept: The marriage (The right and the left hand of the devil) |
Marriage swindler (5 hours) | Title: The right hand of the devil | |||
Start |
Finish |
ID:1 | Snoop around | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: Playing sheriff (The right and the left hand of the devil) |
Resolve: Snoop around (The right and the left hand of the devil) | ||||
Start |
Finish |
ID:1 | The real truth | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Reached level 80 Resolve: The marriage (The right and the left hand of the devil) |
Pony 5/5 | $1000 | |||
Start |
Finish |