Mentor
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| ID:1599 | Profession choice | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
| - | |||||
| Start You can find the professions if you click on your character portrait. It is the last tab. Take your time and choose wisely, as it is not possible to change your profession later. |
Finish | ||||
| ID:1600 | Daily goal | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
Resolve: Profession choice (Mentor)
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Open window Daily tasks
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| Start You can find the daily tasks on your character portrait. It is the last button on the list. |
Finish | ||||
| ID:1601 | Field Cook training 1 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
Resolve: Daily goal (Mentor) Field Cook (1) |
Resolve: Field Cook training 2 (Mentor)
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| Start You can find the workshop in the south center of the map. |
Finish | ||||
| ID:1602 | Field Cook training 2 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Accept: Field Cook training 1 (Mentor)
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| Start |
Finish | ||||
| ID:1603 | Field Cook training 3 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Field Cook training 2 (Mentor)
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1 1 1 |
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| Start You find ingredients for recipes as job rewards or at the market in your town. |
Finish | ||||
| ID:1604 | Field Cook training 4 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Field Cook training 3 (Mentor)
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1 |
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| Start Some of your crafted products can be used. The cake for example replenishes 15 labor points. |
Finish | ||||
| ID:1605 | Field Cook training 5 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Field Cook training 4 (Mentor)
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1 |
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| Start Some of your products, like charcoal, are used by several professions. Many products are offered on the market by players that have chosen another profession. |
Finish | ||||
| ID:1606 | Field Cook training 6 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Field Cook training 5 (Mentor)
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1 |
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| Start Some of your products, like the tomato puree, are components that can be further processed. |
Finish | ||||
| ID:1607 | Field Cook training 7 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Field Cook training 6 (Mentor)
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1 |
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| Start You can find new recipes while working on a job or buy them from the mobile trader or from other players at the market. |
Finish | ||||
| ID:1608 | Field Cook training 8 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Field Cook training 7 (Mentor)
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| Start |
Finish | ||||
| ID:1609 | Charlatan training 1 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
Resolve: Daily goal (Mentor) Tonic Peddler (1) |
Resolve: Charlatan training 2 (Mentor)
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| Start You can find the workshop in the south center of the map. |
Finish | ||||
| ID:1610 | Charlatan training 2 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Accept: Charlatan training 1 (Mentor)
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| Start |
Finish | ||||
| ID:1611 | Charlatan training 3 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Charlatan training 2 (Mentor)
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1 1 1 |
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| Start You find ingredients for recipes as job rewards or at the market in your town. |
Finish | ||||
| ID:1612 | Charlatan training 4 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Charlatan training 3 (Mentor)
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1 |
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| Start Some of your crafted products can be used. The filter cigarette for example enhances duel and work motivation by 7%%. |
Finish | ||||
| ID:1613 | Charlatan training 5 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Charlatan training 4 (Mentor)
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1 |
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| Start Some of your products, like the tinderbox, are used by several professions. Many products are offered on the market by players that have chosen another profession. |
Finish | ||||
| ID:1614 | Charlatan training 6 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Charlatan training 5 (Mentor)
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1 |
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| Start Some of your products, like the rough pyrite, are components that can be further processed. |
Finish | ||||
| ID:1615 | Charlatan training 7 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Charlatan training 6 (Mentor)
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1 |
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| Start You can find new recipes while working on a job or buy them from the mobile trader or from other players at the market. |
Finish | ||||
| ID:1616 | Charlatan training 8 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Charlatan training 7 (Mentor)
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| Start |
Finish | ||||
| ID:1617 | Blacksmith training 1 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
Resolve: Daily goal (Mentor) Blacksmith (1) |
Resolve: Blacksmith training 2 (Mentor)
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| Start You can find the workshop in the south center of the map. |
Finish | ||||
| ID:1618 | Blacksmith training 2 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Accept: Blacksmith training 1 (Mentor)
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| Start |
Finish | ||||
| ID:1619 | Blacksmith training 3 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Blacksmith training 2 (Mentor)
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1 2 |
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| Start You find ingredients for recipes as job rewards or at the market in your town. |
Finish | ||||
| ID:1620 | Blacksmith training 4 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Blacksmith training 3 (Mentor)
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1 |
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| Start Some of your crafted products can be used. The sharpened weapon for example increases the damage you deal in duels. |
Finish | ||||
| ID:1621 | Blacksmith training 5 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Blacksmith training 4 (Mentor)
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1 |
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| Start Some of your products, like the knife, are used by several professions. Many products are offered on the market by players that have chosen another profession. |
Finish | ||||
| ID:1622 | Blacksmith training 6 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Blacksmith training 5 (Mentor)
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1 |
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| Start Some of your products, like the graphite, are components that can be further processed. |
Finish | ||||
| ID:1623 | Blacksmith training 7 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Blacksmith training 6 (Mentor)
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1 |
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| Start You can find new recipes while working on a job or buy them from the mobile trader or from other players at the market. |
Finish | ||||
| ID:1624 | Blacksmith training 8 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Blacksmith training 7 (Mentor)
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| Start |
Finish | ||||
| ID:1625 | Saddler training 1 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
Resolve: Daily goal (Mentor) Master Saddler (1) |
Resolve: Saddler training 2 (Mentor)
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| Start You can find the workshop in the south center of the map. |
Finish | ||||
| ID:1626 | Saddler training 2 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Accept: Saddler training 1 (Mentor)
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| Start |
Finish | ||||
| ID:1627 | Saddler training 3 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Saddler training 2 (Mentor)
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2 1 |
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| Start You find ingredients for recipes as job rewards or at the market in your town. |
Finish | ||||
| ID:1628 | Saddler training 4 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Saddler training 3 (Mentor)
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1 |
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| Start Some of your crafted products can be used. The travel bag for example gives you an energy bonus and reduces travel times. |
Finish | ||||
| ID:1629 | Saddler training 5 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Saddler training 4 (Mentor)
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1 |
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| Start Some of your products, like the canteen, are used by several professions. Many products are offered on the market by players that have chosen another profession. |
Finish | ||||
| ID:1630 | Saddler training 6 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Saddler training 5 (Mentor)
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1 |
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| Start Some of your products, like the tanned leather, are components that can be further processed. |
Finish | ||||
| ID:1631 | Saddler training 7 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Saddler training 6 (Mentor)
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1 |
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| Start You can find new recipes while working on a job or buy them from the mobile trader or from other players at the market. |
Finish | ||||
| ID:1632 | Saddler training 8 | ||||
| Quest Giver | Requirements | Requires | Reward | ||
|---|---|---|---|---|---|
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Resolve: Saddler training 7 (Mentor)
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| Start |
Finish | ||||

















