The evil plans of the bandits
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ID:4217 | Rumors | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Showdown (Save the saloon, part 2)
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ID:4218 | Rumors are right | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Showdown (Save the saloon, part 2)
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5 1 |
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ID:4219 | Your almost-twin | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Showdown (Save the saloon, part 2)
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0 |
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ID:4220 | Help from citizens | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Showdown (Save the saloon, part 2)
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2 10 10 |
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ID:4221 | Implementation of the plan | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Showdown (Save the saloon, part 2)
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0 1 |
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ID:4222 | Ambush the bandits | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Showdown (Save the saloon, part 2)
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Bandits beaten unconscious in duels: 10/10
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ID:4223 | Court hearing | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Showdown (Save the saloon, part 2)
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