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{{Navbar|[[Towns]]|[[Building]]|[[Town Forum]]}} | |||
=All Buildings= | |||
==Town Hall== | ==Town Hall== | ||
[[File:Townhall.png|right]] | [[File:Townhall.png|right]] | ||
Line 95: | Line 97: | ||
==Residences== | ==Residences== | ||
[[File: | [[File:Residences.png|right]] | ||
{| | {| | ||
|'''Level''' | |'''Level''' | ||
Line 151: | Line 153: | ||
|1 | |1 | ||
| | | | ||
| | |100 | ||
|} | |} | ||
==Bank== | ==Bank== | ||
Line 174: | Line 173: | ||
|3 | |3 | ||
| | | | ||
| | |300 | ||
|- | |- | ||
|4 | |4 | ||
| | | | ||
| | |400 | ||
|- | |- | ||
|5 | |5 | ||
| | | | ||
| | |500 | ||
|- | |- | ||
|6 | |6 | ||
| | | | ||
| | |600 | ||
|- | |- | ||
|7 | |7 | ||
| | | | ||
| | |700 | ||
|- | |- | ||
|8 | |8 | ||
| | | | ||
| | |800 | ||
|- | |- | ||
|9 | |9 | ||
| | | | ||
| | |900 | ||
|- | |- | ||
|10 | |10 | ||
| | | | ||
| | |1000 | ||
|} | |} | ||
Line 279: | Line 278: | ||
| | | | ||
|1000 | |1000 | ||
|- | |||
|11 | |||
| | |||
|1100 | |||
|- | |||
|12 | |||
| | |||
|1200 | |||
|- | |||
|13 | |||
| | |||
|1300 | |||
|- | |||
|14 | |||
| | |||
|1400 | |||
|- | |||
|15 | |||
| | |||
|1500 | |||
|} | |} | ||
Line 344: | Line 363: | ||
|1400 | |1400 | ||
|- | |- | ||
|15 | |15 | ||
| | | | ||
|1500 | |1500 | ||
|- | |||
|16 | |||
| | |||
|1600 | |||
|- | |||
|17 | |||
| | |||
|1700 | |||
|- | |||
|18 | |||
| | |||
|1800 | |||
|- | |||
|19 | |||
| | |||
|1900 | |||
|- | |||
|20 | |||
| | |||
|2000 | |||
|} | |} | ||
Line 395: | Line 434: | ||
| | | | ||
|1000 | |1000 | ||
|- | |||
|11 | |||
| | |||
|1100 | |||
|- | |||
|12 | |||
| | |||
|1200 | |||
|- | |||
|13 | |||
| | |||
|1300 | |||
|- | |||
|14 | |||
| | |||
|1400 | |||
|- | |||
|15 | |||
| | |||
|1500 | |||
|} | |||
==Church== | |||
[[File:Church.png|right]] | |||
{| | |||
|'''Level''' | |||
| | |||
|'''Construction Points''' | |||
|- | |||
|1 | |||
| | |||
|Prebuilt | |||
|- | |||
|2-∞ | |||
| | |||
|(Current level*100)+100 | |||
|} | |||
The church is a special case. There is no cap on how high of a level the church can reach. The experience needed to build the church is 100 times the current level, plus 100. | |||
==Sheriff== | |||
[[File:Sheriff.png|right]] | |||
{| | |||
|'''Level''' | |||
| | |||
|'''Construction Points''' | |||
|- | |||
|1 | |||
| | |||
|100 | |||
|- | |||
|2 | |||
| | |||
|200 | |||
|- | |||
|3 | |||
| | |||
|300 | |||
|- | |||
|4 | |||
| | |||
|400 | |||
|- | |||
|5 | |||
| | |||
|500 | |||
|} | |} | ||
=Notes= | =Notes= | ||
* The construction point formula is | |||
{{formula|(Labour Points / 10 + 5) * Motivation * t}} | |||
motivation in percent and 't' is the number of 15 minute intervals. For example, performing 15 minutes of construction at 100 percent motivation with 100 labor points would produce 15 construction points. IE, ((100/10)+5)*1*1. | |||
* Per building level the Town Hall reduces difficulty of building other buildings by 5. This means working on a level of a building will require 5 less labor points than it previously did. | |||
* Spare building points will be carried over to the next level, unless you complete the building. | |||
=Calculator= | |||
{{Calculate box|To calculate how many construction points you contribute, enter the following values: | |||
<div id{{=}}"calcBuilding1" style{{=}}"margin:10px 0;"> | |||
:: <div class{{=}}"input_level bui_labour_points"></div><br/> | |||
:: <div class{{=}}"input_level bui_motivation"></div><br/> | |||
<div class{{=}}"column"><center>{{Checkbox|checked_bui15|txt_bui_15| 15 minutes}}</center><center>{{Checkbox|checked_bui30|txt_bui_30| 30 minutes}}</center><center>{{Checkbox|checked_bui60|txt_bui_60| 1 hour}}</center></div><br/> | |||
<div class{{=}}"bui_result1">Enter all Values to calculate</div> | |||
</div> | |||
}} |
Latest revision as of 00:45, 8 May 2022
All Buildings
Town Hall
Level | Construction Points | |
1 | Prebuilt | |
2 | 200 | |
3 | 300 | |
4 | 400 | |
5 | 500 | |
6 | 600 | |
7 | 700 | |
8 | 800 | |
9 | 900 | |
10 | 1000 |
Market
Level | Construction Points | |
1 | 100 | |
2 | 200 | |
3 | 300 | |
4 | 400 | |
5 | 500 | |
6 | 600 | |
7 | 700 | |
8 | 800 | |
9 | 900 | |
10 | 1000 |
Residences
Level | Construction Points | |
1 | Prebuilt | |
2 | 200 | |
3 | 300 | |
4 | 400 | |
5 | 500 | |
6 | 600 | |
7 | 700 | |
8 | 800 | |
9 | 900 | |
10 | 1000 |
Mortician
Level | Construction Points | |
1 | 100 |
Bank
Level | Construction Points | |
1 | Prebuilt | |
2 | 200 | |
3 | 300 | |
4 | 400 | |
5 | 500 | |
6 | 600 | |
7 | 700 | |
8 | 800 | |
9 | 900 | |
10 | 1000 |
Hotel
Level | Construction Points | |
1 | 200 | |
2 | 400 | |
3 | 600 | |
4 | 800 | |
5 | 1000 |
Tailor
Level | Construction Points | |
1 | 100 | |
2 | 200 | |
3 | 300 | |
4 | 400 | |
5 | 500 | |
6 | 600 | |
7 | 700 | |
8 | 800 | |
9 | 900 | |
10 | 1000 | |
11 | 1100 | |
12 | 1200 | |
13 | 1300 | |
14 | 1400 | |
15 | 1500 |
Gunsmith
Level | Construction Points | |
1 | 100 | |
2 | 200 | |
3 | 300 | |
4 | 400 | |
5 | 500 | |
6 | 600 | |
7 | 700 | |
8 | 800 | |
9 | 900 | |
10 | 1000 | |
11 | 1100 | |
12 | 1200 | |
13 | 1300 | |
14 | 1400 | |
15 | 1500 | |
16 | 1600 | |
17 | 1700 | |
18 | 1800 | |
19 | 1900 | |
20 | 2000 |
General Store
Level | Construction Points | |
1 | 100 | |
2 | 200 | |
3 | 300 | |
4 | 400 | |
5 | 500 | |
6 | 600 | |
7 | 700 | |
8 | 800 | |
9 | 900 | |
10 | 1000 | |
11 | 1100 | |
12 | 1200 | |
13 | 1300 | |
14 | 1400 | |
15 | 1500 |
Church
Level | Construction Points | |
1 | Prebuilt | |
2-∞ | (Current level*100)+100 |
The church is a special case. There is no cap on how high of a level the church can reach. The experience needed to build the church is 100 times the current level, plus 100.
Sheriff
Level | Construction Points | |
1 | 100 | |
2 | 200 | |
3 | 300 | |
4 | 400 | |
5 | 500 |
Notes
- The construction point formula is
(Labour Points / 10 + 5) * Motivation * t
motivation in percent and 't' is the number of 15 minute intervals. For example, performing 15 minutes of construction at 100 percent motivation with 100 labor points would produce 15 construction points. IE, ((100/10)+5)*1*1.
- Per building level the Town Hall reduces difficulty of building other buildings by 5. This means working on a level of a building will require 5 less labor points than it previously did.
- Spare building points will be carried over to the next level, unless you complete the building.
Calculator
Calculate
To calculate how many construction points you contribute, enter the following values:
15 minutes 30 minutes 1 hour
Enter all Values to calculate