Call to adventure
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Questline
Required
level
20level
To access this questline you must finish:
Once you finish this questline you will have access to:
ID:1772 | Call for help | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Moving in (The Outpost)
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Start |
Finish |
ID:1773 | Ambush | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Call for help (Call to adventure)
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Bandit duels won : 5/5
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Start |
Finish |
ID:1774 | Investigation | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Ambush (Call to adventure)
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Wanted dead or alive posters created: 1/1
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Start |
Finish |
ID:1775 | Investigation | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Resolve: Investigation (Call to adventure)
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Resolve: The Search (Call to adventure)
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Start |
Finish |
ID:1776 | The Search | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
5 5 |
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Start |
Finish |
ID:1777 | The Search | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: The Search (Call to adventure)
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Start |
Finish |
ID:1778 | Sam | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: The Search (Call to adventure)
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Defeat Shape at your camp |
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Start |
Finish |
ID:1779 | Finally a clue | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Sam (Call to adventure)
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Start |
Finish |
ID:1780 | Follow the trail | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Finally a clue (Call to adventure)
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1 |
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Start |
Finish |
ID:1781 | Follow the trail | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Follow the trail (Call to adventure)
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1 |
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Start |
Finish |
ID:1782 | Unexpected aid | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Follow the trail (Call to adventure)
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Defeat The Shoenapper |
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Start |
Finish |
ID:1783 | Join forces | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Unexpected aid (Call to adventure)
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Start |
Finish |
ID:1784 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Join forces (Call to adventure) Field Cook (1) |
1 |
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Start |
Finish |
ID:1785 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Planning (Call to adventure)
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Number of crafted items: 5/5
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Start |
Finish |
ID:1786 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Join forces (Call to adventure) Tonic Peddler (1) |
1 |
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Start |
Finish |
ID:1787 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Planning (Call to adventure)
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Number of crafted items: 5/5
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Start |
Finish |
ID:1788 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Join forces (Call to adventure) Blacksmith (1) |
1 |
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Start |
Finish |
ID:1789 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Planning (Call to adventure)
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Number of crafted items: 5/5
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Start |
Finish |
ID:1790 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Join forces (Call to adventure) Master Saddler (1) |
1 |
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Start |
Finish |
ID:1791 | Planning | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Planning (Call to adventure)
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Number of crafted items: 5/5
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Start |
Finish |
ID:1792 | Stealth attack | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Bandit duels won : 5/5
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Start |
Finish |
ID:1793 | Lockpicks | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Stealth attack (Call to adventure)
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1 |
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Start |
Finish |
ID:1794 | An old friend | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Lockpicks (Call to adventure) Resolve: The decision (The Outpost)
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Defeat The runaway Dutch Henry |
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Start |
Finish |
ID:1795 | Rescue mission | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Lockpicks (Call to adventure) Resolve: The decision (The Outpost)
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Defeat The returned Dutch Henry |
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Start |
Finish |
ID:1796 | Gem smugglers | ||||
Quest Giver | Requirements | Requires | Reward | ||
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Start |
Finish |
ID:1797 | Gem smugglers | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Gem smugglers (Call to adventure)
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Start |
Finish |
ID:1798 | Return home | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Gem smugglers (Call to adventure)
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Start |
Finish |
ID:1799 | Return home | ||||
Quest Giver | Requirements | Requires | Reward | ||
---|---|---|---|---|---|
Resolve: Return home (Call to adventure)
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Start |
Finish |